Jan 31, 2016
Shapeout feels familiar.
For the uninitiated, it might look and feel a lot like the cross-platform classic Tetris, what with the portrait orientation, 2D playing area and cascading pieces. The color scheme is fairly simplistic, but that does work for this particular game. It also employs easy animations and light effects which help enhance the overall experience and underscore the quick thinking aspect of the game.
And hold up… just to be clear, this is far from being a JATC (Just Another Tetris Clone); the similarities are beyond just cosmetic, but in this one, instead of working to arrange falling 2D shapes to clear rows, one looks to rotate bi-colored shapes such that the hues create closed shapes that dissolve the housing squares, thereby prolonging one’s game life.
It comes in three modes: Classic, Survival and Endless (we tarried in Classic).
It has to be played to be really understood it. The cascading squares, as noted, are either of two colors, lime green and/or black. One way to imagine it as green squares with black indents. The indents are somewhat random, and the idea is to create closed, symmetrical shapes by rotating squares such that the aforementioned shapes are formed. When a qualifying shape is formed, it is highlighted, and dissolves, and is replaced by a new cascading square.
One can also manipulate each square by tapping. Tapping on a square causes it to rotate 90 degrees clockwise. Using this tool, one with an enterprising eye can create a dissolver with a quick roll. Thing is… one has to think through the rotations; every time a square it rotated, an additional square drops, so it pays to have a purpose with every tap. When the entire playing area is filled, the run ends.
It’s simple, is able to squeee in a few modes, and is a great time-wasting tool.