AaaaaAAaaaAAAaaAAAAaAAAAA!!! Review

AaaaaAAaaaAAAaaAAAAaAAAAA!!! Review

Jan 28, 2014

The first thing one needs to understand that AaaaaAAaaaAAAaaAAAAaAAAAA!!! is not a misnomer. It’s actually an abbreviation of the craziness this game brings.

Think of it as digital base jumping…on steroids.

It’s in first person perspective, with plenty of views to be had on the interminable way down. The gameplay starts off with a pop, and the graphics make up a good post of the first impressions. Hitting play starts a seemingly ensured drop, and in the opening level, squeaking through high rises and tough spots to stay alive long enough to deploy the chute. The addition of point markers elevates the gameplay to arcade-type levels. These markers are worth aaa2points, and encourage the jumper to make contact.

Thus, control is a big part of the game, and in this game it is well done. Hiding through the air is achieved via tilting, and it mostly feels intuitive. Tilting can also be used to accomplish proximity stunts like “kisses” and “hugs” that notch big points.

So, in essence, the game is about catching big, big air while diving down through curiously crafted structures and accumulating points while avoiding damage to life and limb. Deploy the parachute at the right time and lands in the designated area. Well, don’t forget the scoffing crowds and upgrades that allow for graffiti creatives to leave their mark on Philly’s skyscrapers.

Now, depending on the quality of the jump and points accumulated, “teeth” are earned. Teeth serve as in-game cash. There are a lot of mostly locked levels, and it takes earned teeth to unlock these restricted levels adjacent to open ones. It also costs teeth to access the aforementioned upgrades. Smashing through scoring plates and gesturing at onlookers help garner points, but also make getting to the bottom that much easier.

Outside of the extras, the game does lean towards being one-dimensional. For the overly attentive, the buildings might look illogical, but for the most part the game looks good.

It’s a fun title, represents its PC roots quite well, and gets the purchasing done upfront. It’s civil disobedience for the upwardly mobile.


AaaaaAAaaaAAAaaAAAAaAAAAA!!! Review Rundown

Graphics/Sound - Looks good with fast-paced sounds. Adjustable cam views.
Controls - Tilt controls with tweakable sensitivity.
Gameplay - Delightfully uniform with arcade elements.
Replay Value - Very hard to put down.
Overall - Surprisingly fun PC game port.

Download: App available at the Google Play Store »

Tre Lawrence
Tech fiend that isn't too cool for ramen noodles...
Connect with Tre Lawrence // email // www