Bit Dungeon II Review

Bit Dungeon II Review

Jan 16, 2015

Bit Dungeon II is a sequel to a fun, if a bit repetitive role-playing game that has a lot of common with the original Legend of Zelda. It has a lot bigger world than the first part, and a lot more mechanics – but the question is if these mechanics serve to make the game better. The player character is a spiritual being, whose wife’s grave has been desecrated. Our task is to find the perpetrators and stop them. On the way there, we’re going to defeat a horde of demons and other evil spirits, and find a whole lot of loot.

The main problem of bit Dungeon II is a complete lack of tutorials or just help of any sort. I know that a part of fun in playing rogue-likes is to figure out their mechanics, but this is a bit too much for my tastes. You have to figure out literally everything, from moving and attacking, to casting magic and advancing the story – the GUI is literally just mana/health bars and the equipped items. Oh, and I still don’t know how to access the game menu while playing. There’s no button or anything. If anyone figures it out, feel free to write what a moron I am. So, this spoiled a lot of the experience for me. Another problem is the fighting. To attack an enemy, the hero must stay near the enemy bit Dungeon II 2and face it. The amount of times when the hero died just because the attacking enemy was hitting him in the back and I couldn’t turn him around was one too many. It generally feels like the game should still be in the beta stage.

It’s a shame that bit Dungeon II suffers from these problems, since in its heart, it’s a pretty cool zelda-like. It has lots of different weapons like bows, magic staffs, axes, etc. There’s also a great deal of different locations and dungeons to plow through, and a great deal of loot to collect. I feel like with some major updates, bit Dungeon II can become what it aims to be, but insofar it’s just a good effort, lost in horrid controls and messy interface.

Bit Dungeon II Review Rundown

Graphics/Sound - Okay.
Controls - Pretty uncomfortable and hurt the gameplay.
Gameplay - Lots of features, but doesn't really demand a skill.
Replay Value - Lots of stuff to discover and randomly-generated loot.
Overall - Great potential ruined by absent tutorials and bad controls.

Download: App available at the Google Play Store »

Tony Kuzmin
Basically, a talking digital extension at this point.
Connect with Tony Kuzmin // email // www
  • Brian

    You need to try this on PC. It’s a lot better. I understand you’re writing the review for Android and that’s what you’re basing the score on, but the controls are fantastic with an XBOX 360 controller.