Dragon, Fly! Review

Dragon, Fly! Review

Oct 17, 2011

Every once in a while a game comes to the market that proves that having a cutesy premise coupled with basic, yet solid, controls is the perfect storm for awesomeness. Four Pixels mastered this combination with their game Dragon, Fly! Thus we have yet another prime example of why not everything centers on massive graphics and a variety of guns to be terribly fun and time-consuming.

This is a simple game, but don’t let that fool you into thinking it is an easy game. Tapping on the screen causes the baby dragon to dive, and this is essential to racing down hills to gain speed. Releasing the finger at the right time removes the downward force and allows the player to rocket up the next hill. Timing these two factors perfectly will cause a “swoosh” affect, and the baby dragon will gain massive height and speed, thus putting vital distance between baby and mother. Perfecting this control system is essential when it comes to the more difficult realms and out running the mother who is chasing behind. Completing the gameplay are diamonds and potions to gather, new dragons to acquire, and special abilities to aid in obtaining massive distances. It is madly addicting, and challenging when one must hurriedly decided if loosing some speed is worth it for a few extra gems.

The controls are not the only simple item as the presentation stays lighthearted. Each realm comes with its own set of muted colors ranging from delicate greens to muddy browns. The best part is the stages change everyday, so there is always something new to enjoy. The audio could serve as the intro for a child’s Saturday morning cartoon. It comes together nicely, but I found myself turning on the radio or plugging into my computer for better ear candy while playing.

The downfall of this game is not due to controls or a simplistic presentation, but rather a feeling of unoriginality. Anyone familiar with Tiny Wings will feel as though they are playing the exact same game, just re-skinned and the difficulty turned down. However, those that have never played Tiny Wings on iOS will now see what all they hype was about, but those that have played this iOS game will feel cheated.

As the saying goes: “imitation is the sincerest form of flattery”, and there is a fun game here. The controls stay simple, the difficulty ramps up nicely, and it is fun to come back between chores and play for a few minutes. Be warned, downloading this may cause a detrimental loss of productivity.

Dragon, Fly! Review Rundown

7
Graphics/Sound - Plenty of muted colors fill the screen while each new realm changes the design. The dragon could use a bit of animation, and the sky could use a bit more interest, but overall the visuals capture the light-hearted nature of the game. The audio servers as background noise, but not something worth cranking the volume for.
7
Controls - Tap to dive, release to take off. It does not get much more simple than that, and thus the controls are solid.
7
Gameplay - It is addicting to achieve wile speeds and crazy heights. The ability to unlock other dragons, use beneficial potions, and a desire to get further keep this game fun and addicting.
8
Replay Value - Distance freaks will find plenty to do here as there is endless replabilty in trying to get further with every try. People just looking for a quick game to fill small gaps of time will also find this game to serve them well.
8
Overall - Besides that this is just too close to Tiny Wings, there is an addicting game here. Upgrading dragons, buying potions and trying to beat those best scores while keeping the game simple equals a perfect formula for entertainment.

App available on the Google Play Store »

Demo version is also available on the Google Play Store »

Chris Nitz
Chris has been playing games since the day he got his hands on an Atari 2600. Chris enjoys long walks on the DOA beach, candle lit dinners with Raziel, and flower power from Super Mario World. Chris now spends most of his time on the PC, PS3, DS/PSP, Droid, iPhone, and iPad.
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