Empires and Allies Review

Empires and Allies Review

Jul 16, 2015

It almost pains me to say it, but this Zynga-developed, free-to-play, unoriginal economic strategy that steals graphics from one game and mechanics from another, called Empires and Allies, is kind of fun. Now, before the sky falls right down on me, let me explain why.

To sum up its gameplay, it’s suffice to say that Empires and Allies is exactly like Clash Of Clans. It’s got all the same elements, the same battle structure and the same economics, only applied to a modern-day military setting. The player builds his base, trains units, and then attacks AI or player-controlled bases, in order to capture their resources. But, while the core of the game isn’t anything interesting, it still manages to capture attention.

There are three things that make Empires and Allies different – better, even – than Clash of Clans, and all of the titles that rip it off. First and foremost – it’s graphics. The game looks absolutely great. I am totally aware that it steals the graphics look of C&C Generals, but I think that it’s a vastly preferred option, compared to creating another generic fantasy crap. The units are all in glorious 3D, and the game looks absolutely top-notch, while still requiring relatively modest resources.

Second is the lack of energy bar. I may just be mistaken, and if so – feel free to correct me – but I haven’t noticed anything resembling that. I’ve completed a bunch of AI Empires and Allies 2missions in about five missions, and the only thing restricting me from doing more was that my army god beaten up and required new recruits.

The final part is the actual action. Most of the time, real-time parts of games like this are absolutely useless. The player chooses where to spawn his units, and from there he is basically absent. The abilities in those games might as well not be there. In Empires and Allies, though, the player is able to use his abilities at least once, and this can change the tide of battle – at least to some extent.

In the end, it’s just another free-to-play game, albeit with a nice quality to it. It’s still free-to-play, it still requires as much skill as it requires time and money if you want to get anywhere. But it succeeds in eradicating most of the irritating stuff, and it looks good. So, it definitely looks better than its competitor

Empires and Allies Review Rundown

7.5
Graphics/Sound - Solid quality throughout.
7.0
Controls - Nothing of notice.
7.0
Gameplay - A solid ftp strategy.
8.0
Replay Value - As always, there's a lot to do and achieve, if you're willing.
7.5
Overall - A nice free-to-play game with nice graphics.

Download: App available at the Google Play Store »

Tony Kuzmin
Basically, a talking digital extension at this point.
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