Game of War: Fire Age Review

Game of War: Fire Age Review

Jun 12, 2014

Game of War: Fire Age is a city builder with a huge scope. Taking control of a tiny city with some wooden walls and not a lot else, the player must construct an epic city, train an army and work with others to become powerful.

Screenshot_2014-06-08-17-37-49At its most basic GOW:FA seems like any other city builder. The player taps a plot in their city and chooses a building, which takes real time to construct. There are a ton of buildings in game and the building system is quite in depth. There are the basics, like farms for food and barracks for troops but there are also embassies to work with other players, upgraded walls and traps to stop enemies and a dizzying array of resource and research buildings to construct.

GOW:FA’s world is divided into vast areas called kingdoms where player cities reside. Unlike most games cities are actually located somewhere on the land in a kingdom, so it’s possible to view a world map and see the city and other player’s cities like an actual world map, rather than the more abstract “neighbors” common to this type of genre.

Screenshot_2014-06-08-01-12-37Attacking enemies involves making an army and sending troops to their city via the world map. They will then march there and return with resources if victorious. The military system in the game is quite deep and there are heaps of things to consider like force composition, what buffs your leader or hero has and what research has been completed Troops take a long time to create, so wars tend to be much more considered, realistic affairs.

The best thing about GOW:FA is joining an alliance. An alliance is a group of players that usually work towards a common goal and unlike most games, they tend to be well run affairs. Alliance members can help each other in a number of ways, from boosting building timers, to aiding research. War rallies can be organized in which members of an alliance can contribute troops to an army under another player as they march off to fight enemies or defend alliance members. It works very much like the Vassalage system in real life.

Game of War: Fire Age has a great community. Players tend to be polite and mature and there is a real sense of teamwork within good alliances. (Shout out to the super helpful guys in my alliance, The North 101). Attack and defense tend to be well organized and it feels a lot like real politics. Fire Age’s world is so huge and there are so many players that joining a good alliance is needed just to survive, let alone for the companionship and other help.

For a 2-D city builder Game of War: Fire Age sure looks nice. Buildings change as they are upgraded and a clear interface and map system help it along. The sound is basic but serviceable.

Game of War: Fire Age is a fun game with a great community. For wargame fans that can handle freemium games it is worth playing and sticking with.

Game of War: Fire Age Review Rundown

Graphics/Sound - Fairly basic, but stylish with good details.
Controls - A bit of a crowded interface.
Gameplay - Captivating tactical gameplay and satisfying city building. Great alliance system. A lot of freemium timers however.
Replay Value - The alliance system and improving the city could keep players going for months.
Overall - Game of War: Fire Age should appeal to serious wargamers who aren't put off by freemium tropes.

Download: App available at the Google Play Store »

Allan Curtis
Allan is a writer of many years experience. Passionate about Android, gaming and coffee he weds technical knowhow and writing skill into a maelstrom of awesome. Follow me at #AllanCurtisARF
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  • PeaONix

    Allan has done a good job of describing the game and highlighting its main attraction but I would like to pick up on the comment “For wargame fans that can handle freemium games it is worth playing and sticking with”. I have played the game for quite some time and can report that you need to spend literally hundreds of dollars to be able to get your stronghold to the level required to be able to participate meaningfully in the “kill events”. Some of the timers needed to be able to train “Tier 4” troops last for hundreds of days => you need speed-ups, which you can only realistically get by buying booster packs. If the high price wasn’t bad enough, you will find yourself horrified if something goes wrong with your account (e.g. you lose the credentials) and you need support – you will get no help from their “support” organisation. If you’re lucky you’ll get a canned response, but that’s it. So, yes, it’s engaging but to really progress you need a lot of money and you could find yourself wondering where it’s all gone…