Jan 7, 2013
Naught is a very realistic physics-based game. The world literally gets turned upside down. The screen needs to spin in order for the character to move. Unlike most games where there’s a simulated gravity or effects, Naught truly uses gravity to move the character.
By tilting the Android device to the right the character will start to move in that direction. The reason being is that he is essentially following gravity. To slow the character down, the device needs to be tilted to the left. The character can also walk on ceilings by tilting the device 180° so the top of the screen is now at the bottom.
If this sounds like a little too much device spinning, other options for controls are available. Buttons can be used to control the character as well as using what they call drag controls. This is simply moving the screen by dragging the finger crossed it. This is the least responsive of the control options.
The goal of the game is pretty simple, reach the end of the level. Like many 2D scroller games, there is a set destination to be reached. Along the way there are items to be gathered. In this case, their diamonds and seeds. If all three diamonds are gathered, the level can be played in time trial mode. The seeds are used to create portals. The portals are essentially check points allowing a restart from that location is a character dies. Along the way, there are also seed activated doors.
While the Naught is simple in theory, the execution is surprisingly difficult. Getting used to the movement of the character will take a few levels to master. What it really comes down to is timing and paying attention to how far the screen is tilted. If the screen is tilted too far, the catlike character will either run or fall. If the screen is not tilted far enough, the little guy won’t run very fast and may miss an opening or moving platform.
Naught Review Rundown
App available on the Google Play Store »