Toast Time Review

Toast Time Review

Feb 24, 2014

The problem with most mobile action games is that they are usually not very well optimized for mobile devices. Most use virtual controls which are passable, fewer use the gamepad support which they really ought to have. But what few games do is to use the touchscreen in such a way that the game fits on there, and that is what Toast Time does perfectly.

Players control a toast that fires tiny toasts at enemies, who are trying to get to the clock in each level. If they do, it will be bad times in Toast Time.

The game doesn’t really do subtlety. Even the humor is pretty on the nose.

But ah, the game is still quite clever. See, firing a toast also serves as the way to move our breaded protagonist. So, any shot becomes a risk/reward proposition: is it worth hitting this enemy? If so, what is the purpose of the next shot? Is it worth going for that crate with a special weapon in a tricky location? Is the effort spent to collect it worth the risk of the time spent not hitting enemies? These decisions are the essence of the game, making it a thoughtful action-packed romp.


This is the kind of game that works rather well with either phones or tablets, but there are advantages to each approach. On a phone, it’s easier to reach for different edges of the screen in less time, of course. But on a tablet, there’s just more precision. Playing on 7-8″ tablets, I think, is the superior way to play this game. It’s a great balance, but there’s no real drawback to either approach. It’s still fun either way. I’d be curious to try this game with a mouse, but it still feels like something that works better with the speed of touch.

The customization is fun, yet not anything that stands out too much to be distracting or obscuring. It’s still toast firing toast, just perhaps now it’s a toast with a top hat and a monocle firing toast instead. While there is an endless survival mode, I would like a true endless mode, something where enemies keel coming in on a single level instead of just playing through all the levels sequentially as in this mode.

Of course, any complaints about Toast Time are merely skin deep. This is a fantastic mobile action game, and well worth playing.

Toast Time Review Rundown

Graphics/Sound - A simple style, but an effective one. Very Game-and-Watch-esque but colorful.
Controls - Great touchscreen friendly controls. Works great on smaller tablets.
Gameplay - Lots of inventive scenarios are presented with the clever control scheme.
Replay Value - The game's 40-plus levels are fun to play, but I would love a single level endless survival mode.
Overall - A fantastic action game for a weary mobile audience.

Download: App available at the Google Play Store »

Carter Dotson
Carter Dotson, editor of Android Rundown, has been covering Android since late 2010, and the mobile industry as a whole since 2009. Originally from Texas, he has recently moved to Chicago. He loves both iOS and Android for what they are - we can all get along!
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