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Worms 2: Armageddon Review

Worms 2: Armageddon Review

May 13, 2013

The Worms series was a definite favorite of mine growing up. I dabbled with the first game in the series but it was Worms 2 that I really took to and from there I never looked back.

Aside from an ill-advised foray into 3D the mechanics of the series haven’t really changed over the years and it’s still just as enjoyable now as it ever was. At its core Worms 2: Armageddon is a turn based strategy game, but it stands out from other games in the genre in two key ways. Firstly, it’s 2D and secondly it’s got a playful sense of humor that will regularly leave you grinning.

There are various game modes such as ‘Forts’ which gives each team a base and ‘Sudden Death’ which causes water to rise every turn, drowning any worms that get caught in it, but essentially each mode boils down to eliminating all of the opposing players with the wealth of weapons and utilities at your disposal. These cover everything from self explanatory things like shotguns and bazookas to more unusual gear like ninja ropes for clambering around the destructible scenery and the Holy Hand Grenade, which is a tremendously powerful grenade- the detonation of which is accompanied by a chorus of hallelujahs.

Worms 2 Armageddon4The mechanics are certainly solid but Team 17 has packed in a lot of content to flesh it out. There’s a single player campaign mode with dozens of increasingly challenging levels, both online and offline multi-player and one-off matches against the computer. You can even create your own teams (complete with a choice of hats, voices, names and more) and change the rules and weapon availability to create custom game modes.

Basically this is just as fun and feature packed as Worms has ever been. Unfortunately it’s not all good news though, as the transition to touch screens has hampered the controls a little. Generally it controls okay but when using a ninja rope, jet pack or anything else that required dexterity and precision I found myself wishing for a keyboard and mouse. Especially as a single mistake caused by the imprecise controls can sometimes cost you an entire match, which is more than a little frustrating.

Worms 2: Armageddon is still a lot of fun and it’s great having Worms on the move, but the inferior controls mean that the PC and console versions are a better bet.

Worms 2: Armageddon Review Rundown

8
Graphics & Sound - Colorful graphics and hilarious sounds and voices bring Worms 2: Armageddon to life.
6.5
Controls - It can be a bit fiddly and certainly takes some getting used to.
8
Gameplay - The core mechanics have hardly aged and Worms is as fun now as it ever was.
9
Replay Value - There’s a ton of content and modes here giving players plenty to come back to.
7
Overall - It’s Worms on your phone. Only the slightly cumbersome controls hold it back from greatness.

App available on the Google Play Store »

James Rogerson
I've been playing with gadgets and games for as long as I can remember and writing for almost as long. When not hunched over a desk/phone/tablet I can mostly be found skiing or daydreaming about skiing.
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