Space Forest Dilemma is a very simple game to understand, but don’t let it fool you. The game is hard as balls, but never unfair. That is, among other things, the result of focused gameplay, rather than polished graphics.
Crash and Burn is Lunagames’ newest attempt to take your money with a video game in the endless runner genre. Gamers do not need to pay any money to play the game, but, as one might have guessed, it sure as hell makes things easier.
Crash and Burn is Lunagames’ newest attempt to take your money with a video game in the endless runner genre. Gamers do not need to pay any money to play the game, but, as one might have guessed, it sure as hell makes things easier.
Activision has just announced its new game Wipeout 2, is a sequel to the original Wipeout (which we recently reviewed), and is again based on the obstacle game show that shares its name.
The new game is currently available for free (with in-app purchases) on the Play Store.
Excerpts from the press release and the trailer are below:
It’s time for a new season of big red balls – Activision Publishing’s Wipeout 2 spills out on iOS, Android and Kindle Fire devices today, drenching gamers with massive content in a free mobile package.
Wipeout 2 is an action platforming game based on ABC’s comically entertaining obstacle course competition TV series, Wipeout. Players dodge and traverse environmental hazards and challenges to emerge triumphant at the end of each level as fast as possible; those who miss a jump or are knocked off fall hilariously to the murky waters below.
A sequel to 2012’s mobile hit – Wipeout – Wipeout 2 ups the prize pool with 150 ridiculously themed obstacles across 135 new levels to dash, jump, crash and dive through. Contestants can choose from 10 playable characters, including the Zombie, Pirate and Popstar, which can be customized and upgraded with mighty abilities, including speed boosts, rewinds and teleportation. Special daily courses unlock a variety of equally special daily rewards, including coins and powerups to spring your experience forward, while social media leaderboards let you track bragging rights against friends and rivals.
Wipeout 2 is now available to download for free on the iTunes App Store, Google Play Store, and Amazon App Store.
Jabra has just formally announced the Jabra Sport Pulse Wireless Earbuds, a new offering that has a built-in biometric heart rate monitor. It will feature real-time coaching, sound in Dolby Digital and will also have a companion app on the Play Store.
With this piece, Jabra continues their surge into the health and fitness wearables space. It will cost $199.
Take training to the next level and get the ultimate wireless workout with Jabra Sport Pulse Wireless, new earbuds – and an all-in-one training solution with Jabra Sport Life application – announced by Jabra today. Combining an in-ear biometric heart rate monitor, immersive Dolby® Digital sound and real-time voice coaching, Jabra Sport Pulse Wireless will inspire runners, cyclists, and exercisers of all types to beat their best performance. The Jabra Sport Pulse Wireless is currently available for pre-order on Jabra.com/sportpulse and will be available at Best Buy retail stores and BestBuy.com beginning late September.
Built-in Heart Rate Monitor and App: The Smart Way to Train
With a built-in intelligent app – Jabra Sport Life – exercisers will get the most out of their Sport Pulse Wireless earbuds, helping them plan, track and evaluate each workout. It has never been so easy to test fitness levels and aerobic capacity, adjust heart rate zone levels to optimize training, and set goals based on distance, time or calories burned.
“Jabra has a strong legacy of innovation in wearable technology and Sport Pulse Wireless is no exception,” said Darcy Clarkson, Senior Vice President at Jabra Consumer Solutions. “These are world’s first earbuds to have a built-in heart rate monitor, heralding the next generation of intelligent audio solutions for fitness fanatics that allows our customers to work out with the confidence of medical precision.”
Premium Sound, Completely Wireless Workout
Music is a big part of many peoples’ workouts, and the Sport Pulse Wireless is designed to fire up exercisers by listening to their favorite songs with a customizable sound experience and powerful, purpose-built speakers that deliver world-class wireless music performance. Personalised audio coaching provides feedback on your workout every step of the way, enabling music and training to be controlled from a single app.
As Tough as You Are
Encased in carbon fiber, Sport Pulse Wireless earbuds are built to take a pounding and are sweat- and storm-proof, so there is no excuse for missing a training session. Ergonomic Audio Response ScienceTM technology ensures a secure, comfortable fit that’s lightweight in a compact design so nothing gets in the way of exceeding training goals.
Track Workouts with Medical Accuracy
Jabra commissioned Campbell University in North Carolina to independently verify the performance of the heart rate monitor technology for fitness and active usage. The comprehensive trial included runners on a treadmill and simultaneously tested Jabra Sport Pulse Wireless against a medical electrocardiogram (ECG) machine. The results clearly showed an extraordinary accuracy with a 99.2% correlation, proving the advanced nature of Jabra’s in-ear heart rate technology.
“Jabra has created a single device that can provide accurate biometric information, both visually and audibly, within a piece of equipment that most exercisers are wearing anyway and eliminate the need for excess equipment,” concluded Jennifer Bunn, PhD, Assistant Professor and Director at Campbell University in the Department of Exercise Science.
The Next Generation of Jabra’s Sports Line
Sport Pulse Wireless earbuds continue Jabra’s tradition of global ‘firsts,’ building on a solid heritage of superior sound engineering. The earbuds represent the next generation in Jabra’s family of wireless audio solutions for people who are serious about exercising, complementing the award-winning Jabra Sport Rox Wireless and Sport Wireless+ earbuds.
Star Fleet Deluxe is a tactical game that apes Star Trek more than a little. Taking command of a huge starship, the player stands alone against a huge force of murderous aliens, hell-bent on eradicating any and all humans in the galaxy.
Star Fleet Deluxe is a very in-depth, turn based strategy game. The game takes place over a huge area, 81 quadrants of galaxy space to be precise, filled with stars, colonies, planets and starbases.
Star Fleet Deluxe has the player defending a vast universe. Using a slick icon based control system, the player zooms around the universe, seeking out and destroying the warlike Krellan that serve as the game’s primary foes.
Combat is quite in-depth. The player has both phasers and torpedos at his/her disposal and after targeting an enemy the intensity of phasers or the number of torpedos in the spread can be controlled. This allows the player to either destroy or disable targets. Disabled targets can be towed back to a starbase to capture the ship and take prisoners, both of which are usually required for mission objectives.
As the player cruises the universe, reports come in of colonies and starbases coming under attack. Colonies must be protected and starbases, while armed, may need aid as well. Both starbases and planets can resupply the player, so keeping them safe is important to surviving as well as passing the mission. Colony defence and supply management is the whole point of Star Fleet.
Unfortunately Star Fleet Deluxe sucks every iota of fun out of the gameplay with its insistence that every single vessel and base is destroyed in the time limit. It is extremely disheartening to spend twenty minutes on a mission, only to fail because one or two enemy bases on planets couldn’t be found in time. Never mind the fact the player just destroyed 40 ships single-handedly and saved all colonies and starbases, if there’s a single enemy ship or base anywhere, the mission is failed and the game must be started from scratch. This is terrible. There is no need for this exactness. Why not simply base it on the amount of met objectives rather than having to get every single one?
Also the way that boarding combat is handled is completely arbitrary. There is absolutely no control over it. Space Marines may simply flat out fail to take the smallest fighter or take it with nearly no causalities.
Star Fleet Deluxe’s graphics aren’t special at all. Like many strategic games the player spends most of their time reading text and thinking, not gawking at graphics. Star Fleet has a very good interface with plenty of detailed reports to help the player keep on top of their task. A series of icons is used to execute orders and it works very well.
Star Fleet Deluxe is a good strategy game that demands perfection just a little too much. With a less draconian mission structure this game could be great, but it is still a competent strategy game and worth playing.
Fairbits Gaming, a new gaming startup released its first app today, cunningly named Fairbits. Fairbits in the words of its creators is “a virtual currency of luck based on simple game of chance. It is first-of-its-kind non-sleazy non-glittery casino app trying to appeal to a broader spectrum of social gamers”.
Fairbtis looks like another interesting asynchronous multiplayer experience and its bright colors and friendly graphics are easy on the eyes. Look for a review of this one sometime in the future!
The game itself is a fun MMO based on Celtic mythology. According to the press release, the new trailer demonstrates the advantages of the switch to Destiny Engine; more details from the press release follow:
Celtic Heroes allows players to experience a fully-fledged handheld MMORPG unlike any other. Garnering its immersive story and environment from Celtic mythology, Celtic Heroes creates a rich, fascinating and vibrant open world for players to explore, quest, and battle together in. Set in the mythical ancient lands of Dal Riata, players must protect their world from the dark forces that threaten it.
With hundreds of thousands of players world-wide, Celtic Heroes boasts astonishing graphics with a user interface designed for total ease of use for the ultimate player experience. The official trailer showcases the benefits of the move to the new Destiny Engine, improving the already beautiful graphics and quality of game play, entirely immersing you in Dal Riata as you rise up to defend your honour against the ferocious and mythical enemies that now threaten your ancient homeland.
Celtic Heroes is completely FREE to download on Android and iOS devices, so check out the new trailer – Customise your armour, choose your class, embark on legendary quests, and make allies along the way, trading and chatting as you master your skills to become a True Celtic Hero.
As noted, it is available on the Play Store for free (with in-app purchasing); the trailer is below.
It’s a platform game with a dark fee; the informational communication gives us more tidbits:
Classic platforming meets modern design in a game built and optimized for touch controls.
The Driftlands are a gothic and frightening place at the best of times….And this is not the best of times. The Aurora stone has been stolen from the great Lighthouse by an unknown and shadowy creature. Without its light, the Driftlands will be destroyed.
Enter Oscura, our highly unlikely hero. He is the keeper of the lighthouse, and possesses a mysterious, eternally glowing hand. Oscura must travel the lands and gather the shards to restore the Aurora stone – before it is too late and darkness befalls on the whole universe.
AVAILABLE FOR iPAD, iPHONE, iPOD TOUCH, MAC & ANDROID
Oscura Second Shadow is now available worldwide for iPhone, iPad, iPod touch, Mac and Android devices.
CLASSIC PLATFORMING MEETS MODERN DESIGN
Inspired by early platformers from the 1990’s, Oscura delivers a stripped down platforming experience through the filter of modern game and art design.
BUILT FOR TOUCH
Built for touch devices from the ground up, Oscura: Second Shadow is optimised and designed around the capabilities and limitations of touch to ensure that the controls are never at fault.
DARK FAIRYTALE WORLD
Dive into the world of the Driftlands, where engineering meets nature and strange creatures stalk. With the Aurora stone shattered, Oscura’s glowing hand and the shards of the stone are the only light sources, creating a stark and beautiful silhouette art style.
HAUNTINGLY STYLIZED LEVELS
Journey through 20 challenging levels, each crafted by hand rather than using tile-sets.
AN UNLIKELY HERO
Slight of frame and without any weaponry or brute force, Oscura must rely on his wits and reflexes to avoid foes and hazards alike. He’s no hero, just doing his job.
CHALLENGES TO KEEP YOU COMING BACK
Completing levels is one thing, collecting all four stars for each level is quite another. Replay levels to perfect your run and beat the goals for time, collecting cogs, shards and getting through without dying.
Oscura: Second Shadow is celebrating its presence on Android with a limited time sale of $0.99.
Smartphones are predicated on convenience. The best apps are simple to use and make people’s lives easier. But for some reason, app developers have not harnessed the convenient potential of widgets. At least, that is the concept behind Notepad Reminder, a note-taking widget that is easy to use and easier to access.
Rather than digging through menus and taking time to open an app, widgets offer a way to interact with an app right on an Android device’s home screen. This feature is typically used to relay emails or check sports scores at a moment’s notice, but Notepad Reminder takes it to another level, adding usability and productivity right to the home screen.
Users can install the widget on one of the many slides that make up their home screen and access all of the app’s features directly from the widget. In fact, there is no app, making it the most simplistic way to take notes on an Android device.
Instead of a one-sized-fits-all widget, the Notepad Reminder widget can be customized to a users liking on the home screen. This approach allows each individual user to get what they desire from the app. While one person may need the widget to be as large as possible to read notes, another may prefer a smaller widget to take short, simple notes on the go.
After positioning the widget on your Android device, you can immediately get started leaving notes. A small bar along the top of the widget prompts users to add a note and select a priority. The widget is helpful for completing tasks such as creating a grocery list or a to-do file for the day. However, users in need of taking larger, more intensive notes will find the widget experience cumbersome. Longer notes will display on the widget, but there isn’t room for a lot of information and typing within the bar is unintuitive.
Despite its simplicity, the Notepad Reminder widget also has some features that are typically found in full-fledged apps. Users can set a reminder for each note directly within the widget. Once a task is completed, the note can also be deleted efficiently. There are no complicated menu screens or additional buttons to press; all of this can be achieved directly from the widget using understated yet obvious buttons near each note.
The straightforwardness of the widget is its greatest strength, but also is its biggest weakness. Users will find themselves creating lists on the app, but only one list at a time. There are no organizing features to create long-form notes or organize a list with a title. It would be nice if users had the additional option of using the widget to directly open specific notes within the app. Instead, there is no physical app, meaning some users will find little function for the widget.
Overall, the Notepad Reminder widget is a solid way to jot down quick notes or run down a grocery list without having to dig through menus. However, the app is almost too simple. The oversimplified user interface and lack of a full featured app will make users quickly forget about Notepad Reminder.
Years ago, I was flipping through the TV, and stumbled across a show that forever changed my TV watching habits: Most Extreme Elimination Challenge (MXC). The show itself was a irreverent Americanized version of the Japanese obstacle course show Takeshi’s Castle. The original show was a funny in and of itself, kind of like American Ninja Warrior on funny steroids; the added layer of deliciously re-edited and re-dubbed footage from the original took the show to hysterical heights.
A “true” American-centric version of the show popped up on the scene a few years ago called Wipeout. It is very similar to the original Japanese shows, down to the pain inducing obstacles and the zany commentary by the hosts. It was only a matter of time for the game to hit consoles, and it has since come to Android.
Wipeout will be comfortably familiar to fans of the console game and/or show; the basic premise is to make it through the obstacle course to the end in a reasonable time. The controls are pretty much all virtual in nature; the left side controls moving and running, while he right side can be used to invoke jumping and, with extra dexterity, diving. The obstacles run the gamut, and ae right in line with those from the real life game.
The action generally moves from left to right, and the player will want to jump and time movements so as to avoid being knocked or bounced into the water that is usually the only substance available to break one’s fall. If one falls or gets knocked off, one has to start right from the last section started. If one makes it the end in the time allotted, one qualifies for the ability to unlock the succeeding level with game cash.
Virtual pain gains game money (as does success); the two types of currency gained can be used in the in-app store to unlock characters, equipment and, as already mentioned, to formally unlock available levels. Equipment upgrades makes gameplay easier. These become important the further one gets in the game, as obstacles get harder. Of course, real money can be used.
It’s a fun game; I actually prefer it to the console version. The additional IAP after $1.99 purchase might give some pause, but I was able to play without going for real money. As such, the game represents the franchise well, and gives folks a relatively safe way to live life on the edge.
The new game is a graphically pleasing space shooter. The 3D imagery make it look quite inviting. from he Google Play description:
Take over the stars, blast through enemy fighter waves and destroy capital ships while piloting the most advanced fighters in the galaxy.
Strike Wing is a single player space combat simulator that combines sharp controls, beautiful graphics and adaptable missions to create an unique space combat experience for mobile devices.
= BEAUTIFUL GRAPHICS =
Fly beautifully designed ships in asteroid fields, around planetary orbits or in deep space. Experience a colorful and vibrant representation of space on your mobile device.
= FLUID CONTROLS =
Play with the accelerometer or with the on-screen virtual stick. Learn each ship’s flight characteristics and master them individually.
= WIDE ARRAY OF SHIPS =
Choose from super-fast and nimble fighters to heavy torpedo bombers, each with their own strengths, weaknesses and style of play. Progress through the levels to gain access to more ships and features!
= ADAPTABLE MISSIONS =
Missions adapt to your style of play, to your skill and ship choice to give you a consistent challenge every time you play. Need an extra challenge? You can make each mission more difficult at a flip of a switch and reap better rewards.
The demo version of the game is available for free (with in-app purchasing to unlock the full game) on the Play Store.
The game is a mix of adventure, fortress defense and strategy. The Google Play app page tells us some of the features:
- A unique strategy game that borrows time-management mechanics
- Hire a rag-tag troupe of adventurers to defend your kingdom
- Earn crystals from battles to unlock treasures and powerful heroes!
- Acquire useful items, artifacts, and trinkets to help you win!
- Upgrade your fortress, and unlock different types, such as treants, golems, and dragons!
- Survive 12 brutal stages, each having 8 levels.
- Connect through Facebook and team up with friends by sharing energy and mercenaries.
More information from the press release:
Animoca Brands, the developer and publisher of mobile games based on globally loved brands such as Garfield, Ben10, Doraemon, Ultraman, Astro Boy and more, today announced the launch of Armies of Dragons on the Apple App Store and Google Play. A medieval-themed tower defense game, Armies of Dragons sets a new standard for the genre by combining time-management mechanics and strategic battle gameplay with visually stunning 3D graphics. Armies of Dragons is now available to play for free on all iOS and Android devices.
“Armies of Dragons is unlike anything else available,” said Robby Yung, CEO of Animoca Brands. “We’ve combined the best elements of tower defense games with heart-pumping time management mechanics to create a new and enthralling gaming experience.”
Armies of Dragons is a medieval thriller that takes place in a world rife with magic and danger, where evil dragons once ruled as invincible tyrants for centuries before they were overthrown by a mighty alliance of humans. Dark magic has reawakened the dragons from their slumber, and it’s up to players to defend their kingdom from the rampaging hordes of vile creatures.
Players can enlist archers, thieves, ninjas, knights and other warrior units to battle against the rampaging hordes. Players must train, upgrade and manage their own armies before sending them into battle, or risk a crushing defeat. Increasingly powerful weapons and units become available as players progress through the game.
Armies of Dragons is available for free (with optional in-app purchasing) on the Play Store.
Prolific Android development house G5 is in a generous mood yet again, and this time, it is offering Letters from Nowhere 2 for free… for a limited time.
The title is the sequel to Letters from Nowhere (which we had a chance to review earlier this year); this one is also a hidden object/puzzle adventure game.
From the G5 press release:
It’s time get excited for the school season to resume with an incredible giveaway from G5! Stating August 25th through August 31st, Letters from Nowhere 2 (Full) goes FREE on iOS, Google Play and Kindle Fire. Continue Audrey’s adventure in this thrilling and spooky sequel to the beloved hidden object puzzle game without spending a dime!
In this bewitching investigation, you are tasked with solving a disappearance of Audrey’s husband, a mystery that has perplexed the police. Featuring eye-catching locations, absorbing puzzles and an evolving storyline, Letters from Nowhere 2 wins the hearts of players and critics alike.
Audrey collected all the letters with the help of the dead postman, hoping they would lead her to Patrick, her missing husband. Instead, she is taken to a mysterious sleepy town. In Letters from Nowhere 2, our brave heroine discovers that her husband is a descendant of a cursed family, and is doomed to death. Now it’s up to her to confront the evil that haunts her beloved and prevent a series of grisly murders. Travel to the town of Nowhere and search for clues to remove the terrifying curse in this thrilling and spooky sequel! Search through over 30 cryptic locations including the sinister mansion and a bloody sacrifice room for important artifacts. Play mini-games, collect all the pages of a missing diary, and save Patrick before it’s too late!
50 Stunning locations
11 Adventurous settings
4 Useful search powers
2 Bonus play modes – Unlimited and Puzzles
Tiny Tower is a fun game that has players monitor the lives of virtual people (bitizens) as they go about life and commerce in a 2D building; the overriding goal is to guide and facilitate the accumulation of game cash that can be used to build more floors and gain more bitizens. We had an opportunity to review the Android version of the original way back in 2011, and were mostly impressed by the gameplay and deliciously retro graphics. The new game is clearly based in Sin City, so the action should have a fun furtive feel to it.
No word yet on whether or not any more Tiny Tower-themed titles are on the way to Android.
The new title will be available on the Play Store on August 28th, 2014. The game trailer is below.
In today’s world, there is one clear paradigm that is almost universally true: mobility is the name of the game. We all wanna “do” (and “do” well) even when we are on the go. Why should we sacrifice the ability to get things done just because we can’t be physically tethered to a massive work station.
On the other hand, as the concept of mobility evolves, portability becomes just as important of a factor. Now, we also want accessories that match our devices with regards to the ability to be carried around discreetly. Yes, I can carry around a sync cable in my pocket, but the KERO Micro-USB Nomad Charge/Sync Cable is a cut above. In theory, at least.
The review unit KERO sent to us shows the unit in all its glory. It’s relatively small, at just 3″ in length, and stark white in color (it also comes in vivid blue). It is quite light in hand, and the rubber coating is not rough in the slightest.
It is packaged quite simply, and feels like it should be able to withstand regular use without flinching; it helps that the main cabling is quite flexible.
One of the defining features is the set of protective caps that are on each end. The micro side has a simple one, and the standard end doubles as a looped piece that allows it to be attached to something else, like a key-ring or smaller carabiner even. Since the caps aren’t attached to the main body of the cable, the key-ring side serves as a home base of sorts for the unit.
In practice, the unit provides a short leash to power devices that accept micro-USB cables. The short range actually seems to help with charging times; the little gizmo worked faster than my standard cables in my informal testing. It’s also capable of transferring data, which is definitely something that makes it valuable.
It’s biggest strength is probably it’s biggest drawback: it’s really short; as such, when it comes to smartphone and tablets, it just feels a bit better used with an portable power bank or a laptop versus an inflexible wall adapter; still, if being mobile is the end-game, a wall charger might not come into play anyway. I do wish the caps were attached; I have a propensity to lose such small things.
Here’s to affordable portability. The Nomad cable is so smart it’s almost crazy no to get one.
Battle Of Tanks is another entry in the rather crowded online tank battler. Does it HEAT things up?
Battle of Tanks‘ gameplay is too simple for its own good. There are no mission briefings or story; it is just the player in a tank of their choice. The player just drives around a featureless, treeless field (even if the description mentioned an outpost) using one of three weapons to blast enemy tanks into twisted metal. Weapons include the tank cannon, missiles which are very similar to cannons and machine guns, which are nearly useless.
The game lacks any interesting enemies either. There are no aircraft nor tank destroyers nor infantry, just other tanks firing in random directions.
One of the worst parts of the game though is the environments. Comprised of grassy fields with no interesting cover or things to look at, Battle of Tanks loses nearly all of its tactical potential. Without an environment to move around and take cover behind, the game is little more than a contest of who shoots first, which doesn’t make for exciting gameplay.
Battle of Tanks has very poor graphics. While it is indeed 3D as touted in the game’s description, the game just looks really bad. Most tanks are simply dull colored boxes, with nary a detail to be seen and the game’s environments are extremely poor without even a tree to look at. Explosions are simply expanding orange spheres and enemies all look the same. The resolution is low, the animation is nearly non-existent and Battle of Tanks just looks primitive.
The sound isn’t much better. There are no engine sounds at all, weapons all sound the same and the music is very generic.
Battle of Tanks‘ biggest failing however is its extremely imprecise controls. While it uses a familiar twin stick setup with one to control the tank and one to control the turret, these sticks are incredibly imprecise. Just driving in a straight line or rotating your turret in the general direction of an enemy is a huge pain because the game just won’t react correctly to touch.
Battle of Tanks is a difficult game mainly because it is so hard to move the tank with any kind of grace. Avoiding enemy shots is nearly impossible because often the controls won’t respond and the game spawns tanks behind you often and there is no radar to keep track of where enemies are and no cover to be used.
Battle of Tanks is a very poor game and it is clear from its title it is trying to emulate World of Tanks, but it is little more than a knock off. There are many, many better choices for tank based combat on Android. Check out Iron Force for super fun online tank combat with far better controls and actual environments.
Proving once and for all that televising Madden Football tournaments wasn’t that weird, online behemoth Amazon has added another feather to its acquisitions cap in picking up streaming gaming portal Twitch. Twitch is a service that allows gamers to stream live gaming sessions to watchers online.
Amazon thinks highly of the service, so much so that it is willing to drop a reported $970 million for the rights to call it and it’s 55 million monthly visitors (according to CNN Money) its own.
Twitch Chief Emmett Shear hints at speed when talking about the deal. “Being part of Amazon will let us do even more for our community,” he says. “We will be able to create tools and services faster than we could have independently.”
It should be interesting to see Amazon’s strategy with Twitch. With its deliberate foray into mobility, it is definitely a development to keep an eye on.
Adventure Time is spawning so many game adaptations, it’s getting ridiculous. Not only that, but they all have different genres and seem to have different developers as well – it’s like Cartoon Network is giving out the license to everyone asking. Not that I’m against that, but you really never know what to expect when you get an Adventure Time game.
Time Tangle is an endless runner – and that’s the problem. It’s a runner that costs three bucks to play. It’s a decent title, but only when you compare it to other, free-to-play runners. And even then, there are some runners that exceed Time Tangle in some respect. I’m the last to defend free-to-play model, but come on – there’s not a single reason for Time Tangle to not be free, or almost free. It’s not entirely endless, and there’s a story advancement, but from the gameplay point of view, it’s just another runner with some action bits and cutscenes.
You play as Finn who runs forward and fights monsters and bosses, trying to restore the time totem that he shattered, because he’s prone to do that. The player can shift Finn sideways and jump, hit stuff to kill it, and activate a superpower if he “picked up” one of his friends on the way. Fighting is rather simple, but varying enemies and bosses make good use of it. The running part isn’t that exciting either, but since the player needs to fight and run at the same time, the gameplay manages to be rather entertaining. While running, Finn needs to complete missions that are assigned randomly and mostly require killing something, or getting somewhere in one piece. Again, they are just enough varied to be enjoyable. The awards for completing missions are time shards that need to be collected to advance the story. The more missions the player completes in a single run, the more shards he gets.
Two great things about Time Tangle are its writing and graphics. Although voice actors are very obviously not the ones from the series, the writing is pretty funny and the actors do a nice job. There’s not much talking in the whole game, though. The graphics and animation are also great, although Adventure Time’s design sets hard limits on 3D graphics. I think the game would look a lot better if it stopped trying to fit into Adventure Time’s heavily-styled 2D pants.
A word about items. There aren’t any. I still can’t grasp the need to collect gold from fallen monsters, as there’s absolutely nothing to purchase in the game. There’s a great and fun album that has information on every creature and item you encounter, but it has no real value and doesn’t require spending a virtual dime on.
Overall, I’d say Time Tangle is a disappointment. It’s a nice game, and it handles the Adventure Time trademark without issues, but it’s just not worth spending 3 bucks on. Unless you’re a big Adventure Time fan, you probably won’t find much of value in it. Most fun part about it is the Adventure Time world itself.