men had available to them a variety of leisure and stylish clothes Dress up your hair. Put on a long straggly wig and come as a hippie. The other extreme is to make a beehive out of your hair. I usually always wear eyeliner and mascara because i have blonde lashes so you wouldn't be able to see my eyes. Lmao. As long as im not looking like a homeless person i'm pretty comfortable. Celebrity moms stole the spotlight, with Reese Witherspoon showing off her growing bump in brilliant blue and new mom Aishwarya Rai hitting the red carpet and facing her critics in a glamorous Elie Saab gown. Along the way we also saw Heidi Klum, Naomi Watts, Jennifer Connelly and more. And we can forget Jane Fonda, who made 74 years old look pretty damn good in her stunning sequined dress. Porno
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Blog

Pocket Platoons Launches on Android

Posted by on Aug 31, 2015

Pocket Platoons is here!

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Games

Metal Soldiers Review

Posted by on Aug 31, 2015

Move. Quickly.

Read More

Productivity

MyScript Stylus Review

Posted by on Jul 17, 2015

Renown writing technology... packaged for Android.

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App Rundown

Metal Soldiers Review

Posted by on Aug 31, 2015

Move. Quickly.

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Recent Posts

Zipbuds SLIDE Earbuds Hardware Review

Zipbuds SLIDE Earbuds Hardware Review

Aug 25, 2015

The more mobile I get, the more I appreciate a good set of headphones.

As the kids get older, there’s only so much Taylor Swift I can listen to; the house sometimes feels like one crazy karaoke machine.

So, retiring to the quietest part of the house can be quite rewarding. The pure joy of it makes me smile. Get me an e-book (or mind-bending game), some sweet tea and some headphones with which to listen to accompanying music, and that quiet spot becomes mine.

Y’all feel me? That’s why cool stuff like the Zipbuds No-tangle Slide Earbuds are just what the doctor ordered.

The review unit the manufacturer sent us highlights the set in retail form; one gets the unit itself, extra eargels, and documentation. Specific to the headphones, we got the snazzy “p.o.p.” color, which is a colorful combination of orange and black with purple and chrome highlights (three other color combos are available). The construction does get interesting, comprising of a defined black cable and an orange one; the unit has a merging clip that allows the two to “zipped” or “unzipped” seamlessly, such that the space between the ear pieces can be adjusted. Down its length, it adds in a microphone, and the standard 3.5 mm input jack is angled for ease of use.

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The design of the cable also discourages tangling, which is an important claim to fame for this set.

With the expandable ear gels, this set ends up feeling very comfortable; the ends fit into the ear nicely, creating a pretty good seal that helps enhance the sound fidelity even further.

The sound quality is pretty nice indeed, and head-to-head, the unit compared well to some premium units I was able to compare it to. Any tinniness is well hidden, which is somewhat surprising, and on calls, and the microphone works well.

An included case would be nice, but I do admit to feeling greedy just thinking about extras.

All in all, these things are easy to enjoy. At $49.99, it is so easy to feel like one is getting over.

Perfect for my quiet time.

Humble Humongous Mobile Bundle Arrives

Humble Humongous Mobile Bundle Arrives

Aug 25, 2015

There’s a new Humble Mobile Bundle on hand, ready to be picked up and enjoyed.

Dubbed the Humble Humongous Mobile Bundle, it brings a bunch of premium applications to users for relatively cheap using an adjusted “pay what you want” model.

The current bundle, as its name suggests, brings in games based on characters from Humongous Entertainment’s universe; one gets games like Spy Fox in Dry Cereal, Putt-Putt Saves the ZooFreddi Fish: Haunted Schoolhouse, and Pajama Sam: No Need to Hide. All these can be had for whatever price one wants to pay.

If one pays more than the current average ($7.59 at the time of this article), one gets even more, with Putt-Putt Joins the CircusPajama Sam Thunder & LightningFreddi Fish & the Stolen Shell, and Putt-Putt Enters the Race getting added to the haul.

More titles will be added before the end of the promotion.

But there’s still more…

This bundle has more tiers. A donation of $10.99 or more gets steam keys for the above titles plus a limited-time 75% off coupon for the above titles in the Humble Store.

And… a donation of at least $29.99 adds in the Humongous Scent ‘n’ Socks pack; it includes a double-sided air freshener featuring Putt-Putt and Pep and a pair of Pajama Sam-themed socks.

This particular bundle supports Make-A-Wish Foundation, and ends on September 7th.

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[via Humble Mumble Post]

Amazon Appstore FAOTD: Lalaloopsy Diner

Amazon Appstore FAOTD: Lalaloopsy Diner

Aug 24, 2015

Lalaloopsy fans will love today’s free Amazon Appstore app, which is Lalaloopsy Diner from Cupcake Digital.

Features

Learn important time management skills as you work hard to fulfill orders and keep your Lalaloopsy customers happy!

Serve as many diner favorites (pancakes, hamburgers, hotdogs, pizza, waffles) as you can. Pay close attention to make sure you get all the right toppings! And whatever you do, don’t burn the food!

Earn Lalaloopsy buttons and tips for every order you serve! Use your buttons to unlock fabulous kitchen upgrades and extras.

40 fast-paced levels let you earn even more silly, yummy toppings for your customers. Marshmallow hotdogs? Chocolate and peppermint pizza? You got it! (Bea Spells-a-lot’s favorite is the burger patty with pretzels and potato chips!)

The game is usually priced at $2.99.

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Dexter: Hidden Darkness Review

Dexter: Hidden Darkness Review

Aug 24, 2015

Weirdly enough, I was one of those that picked up on Dexter fairly late in the show’s life. The series about a serial killer that gets his rocks off by hunting gruesome murders is quite a draw. Now, after the series wrap-up, it’s possible to relive it — somewhat — with Dexter: Hidden Darkness.

The gameplay starts out with cutscene images and text boxes; Debra summons Dexter to check out a body, and we get right into it. During cutscenes, it allows the player to pick scenarios, and then leads to its biggest element: finding hidden objects.

The hidden object sequences are interesting, not overly logical, and generate a point system that leads to energy gains, leveling and more. One basic idea is to gain enough energy to keep on going; if one fails, one can use real cash or allow time to run its replenishment course.

The game does get credit for going beyond being Just Another Hidden Object Game, as it packs in other elements that help create a full-fledged mystery that needs solving. It lands on the source series heavily, and as such, will be fun for fans of the franchise. Within the game itself, one gets to really do research, and the mini-games are fairly creative, if far and few between. The characters are familiar, and one does have to give a shout-out to Harry’s Code.

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In some aspects though, the gameplay feels like it trips over itself. The cutscenes do feel a bit, well, rigid after a while, and the navigation feels suspiciously unneeded. While the hidden object sets are interesting, they are repetitive. The dialogue is salty in places, but hey… this is a serial killer’s killer here.

Then there is the energy requirement. The cash/credits/energy/leveling up relationship send convoluted, but to be fair, it isn’t too difficult to keep going for a good while. At points, the energy will be consumed faster than one can replenish through action, and it’s cool that time can be used in lieu of real money.

It’s a relatively self-contained experience that has the advantage of being sourced from a hit show. It doesn’t get boring soon, and is only really slowed by the energy requirement.

Fans of lovable psychopaths can do much, much worse.

WWE Immortals Adds New Characters and More via Update

WWE Immortals Adds New Characters and More via Update

Aug 21, 2015

There’s a new update to WWE Immortals.

This one, amongst other elements, adds two WWE superstars: Batista and Seth Rollins. Additionally, it is adding new in-game Bonus Events and is updating its Multi-player Rewards system.

According to the press release, WWE Immortals has, since its January 2015 launch, doubled its roster of WWE superstars to 50.

Some excerpts from the presser:

In advance of SummerSlam airing this Sunday at 7 pm ET on WWE Network, the game’s Multiplayer Rewards system has been updated to provide players with new, exclusive rewards for competing online, such as DX Legendary Gear and exclusive characters like Voodoo Bray Wyatt. WWE fans can also enter the WWE Immortals SummerSlam Sweepstakes for an opportunity to win a number of exciting in-game rewards and SummerSlam merchandise.*

WWE Immortals continues to add new playable characters to its existing roster with the unveiling of additional WWE Superstars every month.

We had an opportunity to review WWE Immortals not that long ago; it remains free to play on Google Play, and the update is live now.

Check out the update art and the original trailer below:

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[Our WWE Immortals Review]

Amazon Appstore FAOTD: Dropchord

Amazon Appstore FAOTD: Dropchord

Aug 21, 2015

Today, folks can get Dropchord for free on the Amazon Appstore.

It has been listed before.

Product Features
Use your fingers to manipulate a beam crossing the extent of a circle. Dodge scratches while you collect notes to progress to the next track!
Ten original, full length electronic tracks stream seamlessly to create an endless DJ set!
“Standard Mode” challenges you to a level-based experience, introducing new game mechanics as the music progresses!
“Full Mix Mode” provides an endless experience with a steadily increasing difficultly!
Leaderboards save your personal high scores for competition with your friends and younger self!

Product Description
Dropchord is a music-driven, score challenge game with mesmerizing visuals and an original electronic soundtrack! Influenced by music visualizers and score attack arcade games, Dropchord is an original experience that’ll test your dexterity while providing endless fun! Do your fingers and ears a favor– get Dropchord today!!

We had an opportunity to check out Dropchord a while ago; it is usually priced at $2.99.

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[via Amazon Appstore] [Our Dropchord Review]

Modern Combat 5: Blackout Gets Tactical Suits and New Multiplayer Map via Update

Modern Combat 5: Blackout Gets Tactical Suits and New Multiplayer Map via Update

Aug 20, 2015

Modern Combat 5: Blackout is getting new goodies via an update.

Customize Your Armor and Unlock Advanced Tactical Suits

Each class now wears a default armor
You can change the default armor with parts that belong to a tactical suit
All 4 suit parts are needed to unlock the full tactical suit & its 2 unique perks
Each class has a dedicated tactical suit that cannot be used on other classes
Get perks even if you don’t have the full tactical suit equipped
Masks grants special perks that are always active
Arms, Torso and Legs offer armor bonus

New Multiplayer Map: Vantage

A medium sized map set in an urban battleground designed for both close combat and long range firefights

Camos for Body Armors

Apply camos to your class armor

Local Leader Boards

Compete in neighborhood leader boards with people in a 500m, 1km or 5km range

5 New Weapon Trinkets

Some content will unlock progressively, so not all update content is available immediately.

The new update is live now on Google Play.

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[via Gameloft Presser] [Our Modern Combat 5: Blackout Review]

Fallout Shelter Review

Fallout Shelter Review

Aug 20, 2015

At last, Bethesda has released Fallout Shelter on the Android, and personally, I couldn’t be happier. Fallout series is almost as famous as Mario nowadays, so I don’t think I should describe it in-depth. Basically, it’s an RPG, set in a post nuclear apocalypse America, with a distinct cheerful 50-s style mashed together with a very dark atmosphere. Fallout Shelter is a minigame that’s set in one of the numerous iconic shelters that are scattered across America, some of them working as the only safe havens across the radioactive wasteland. The player is tasked with sustaining and expanding one of them, fighting off the horrors of the wasteland, while making his citizens happy, well-fed, and working their sorry asses off.

Fallout Shelter is a shining example of why the “economic simulators”, or, simply, Farmville clones, deserve every bit of criticism. It’s not in the genre. It’s all in Fallout Shelter 2how you treat it. From the mechanic point of view, Fallout Shelter is just an economic sim with a slight dash of action and RPG thrown in. But the game has all the right elements, and hits just the right balance, to the point where you don’t want to put it away, even if you don’t actually have to do anything. Maybe it’s because I’m a fan of Fallout, but there’s no doubt that this game is crafted with much care, and actually attempts to be engaging – with great results.

The general mechanics of Fallout Shelter aren’t that unique. The player needs to construct various rooms that provide the shelter with everything, starting from the basic needs like power, water, and food, to medkits, weapons, and a lot more. The trick is that each room needs to have at least one human operator to function, so the player needs to manage his residents, assigning them to the room that best suits their abilities. The residents themselves can be acquired either by wandering randomly from the wasteland, or by being born from one of the female residents. The residents can also explore the wasteland and scavenge for various goods, including the main currency – bottlecaps, clothes, weapons, and more. But the shelter also has to be protected on its own, as it often gets assaulted by radioactive roaches, raiders, and even more deadly things, roaming around the wasteland.

All in all, this game is almost frustratingly catchy. It catches with its style, actually challenging and intelligent gameplay, and with its nods to the other games from the Fallout universe. So, I’m sure that both fans of the mobile economic strategies, and the fans of the Fallout games, are going to find Fallout Shelter equally pleasing.

Cube Jump Review

Cube Jump Review

Aug 19, 2015

“Simple does it” might as well be the Cube Jump mantra.

The easiest way to conceptualize Cube Jump is probably to play it; one will find a set-up of moving pieces. Think of, say, parallel conveyor belts, with every other belt moving in the same direction. Now, also consider that he “conveyor belts” are not continuous; oh no… there are gaps, such that there are sections of differing length sliding in either direction, in essence a line of irregular rectangular platforms with gaps in-between them.

Further to this, the sections have different colors. This creates a visual challenge that makes more sense when the task at hand is understood.

Now, does it make sense? There’s more.cj3

The basic idea is to “jump” a single cube across the line of platforms by tapping the screen, trying to go as long as possible. Remember, adjacent lines go in the opposite directions, so one has to jump before the box goes off-screen. Some of the moving platforms are one unit across — the same as the jumping cube — so timing is everything. Jumping to early or late can cause the cube to fall into nothingness, which ends the run, the same as allowing the cube to go too far without jumping.

Longer platforms yield less points, so it does pay to be daring.

Each jump gets at least one point, but there is another wrinkle. There are collectible tiny cubes too, there is a major opportunity cost associated with going for one of these, as it can be riskier than just going with whatever presents itself to the player at a given time. Jumping quickly acivates multipliers, so, again, it pays to be daring.

In the end, it is a game of high scores; one can break one’s score by going further in the game, and by even using a bit of daring strategy. Collected mini-cubes can be used to unlock special jumping cubes.

The end result is a game with shades of twitch play that requires a good degree of timing and enviable hand-to-eye coordination. It’s not the most unique of concepts, but it’s hard to deny that it is fun.

And we’re okay with that.

Amazon Appstore FAOTD: FlipPix Jigsaw – Notes

Amazon Appstore FAOTD: FlipPix Jigsaw – Notes

Aug 19, 2015

Today’s free app is FlipPix Jigsaw – Notes.

Product Description
FlipPix Jigsaw – Notes brings together some favorite players in our musical landscape: the piano, violins, bells, the sax, trumpets, and even the bongos! Do you have a favorite? Take a look to see if its here! FlipPix Jigsaw – Notes has 10 scenes with a total of 220 puzzles, ranging in size from 5×5 to 20×20.

An old Japanese logic puzzle takes on a new look with FlipPix Jigsaw! Touch tiles to paint them or break them to form colorful images. The goal is to use logic to determine which tiles should be filled to reveal a hidden picture.

FlipPix Jigsaw provides a new twist to FlipPix Art puzzles. Each of the individual puzzles forms a piece of a larger picture. After the puzzles are solved, the pieces of the picture must then be rearranged to form the final image.

FlipPix Jigsaw is designed for both tablets and phones and incorporates a type of logic puzzle often referred to as a nonogram or griddler.

A short tutorial on the basics of the game is included.

The app usually costs $1.99.

Stickman Tennis Review

Stickman Tennis Review

Aug 18, 2015

Stickmen? Tennis? Nah, I don’t mind giving Stickman Tennis a shot. We are talking about a tennis sim with stickman, right?

The gameplay utilizes a tennis court — of course — with a lengthwise view, much like one would watch a real tennis match on TV. The stickman populate the whole thing, from the players to the personnel to the spectators; the graphics are subdued, and the sound feels familiar.

The game incorporates a bunch of virtual buttons — three for specific shots: lobs, slices, and strokes with topspin. In the training module, one learns that timing is of essence, and the power of a shot can be affected by how long one “holds” the button down. To the left, there is a directional joystick that the player can use to control the direction of the shot.

For the movement of the player, one can toggle the game to control the movement, or one can selct “Pro” and control the player movement him/herself.

The rest of the training module is hands on training; one gets to return balls and otherwise get acquainted with the entire control mechanism. This is especially useful in understanding how to do what.

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With regards to gameplay, there are several options which help one customize the playing experience, such as the amount and length of sets and the difficulty of opponents, in addition to the aforementioned running style. Then, one can choose to do a quick match, or do a more career-defining “Tour” track.

The latter involves taking part in several tournaments in different cities, and (hopefully) doing well enough to move on and unlock ones further down the line. The tourneys have different status levels and expertise requirements, and they will be familiar to tennis fans, ranging from Winston-Salem to Wimbledon… and then some.

The action involves stickmen, obviously, and the animations work well. The game does progress well, and the difficulty levels allow one to experience a lot of gaming.

It is a simple game, a worthy of a look, and maybe much more, if one so chooses.

Upcoming Game Antihero Gets New Teaser Trailer

Upcoming Game Antihero Gets New Teaser Trailer

Aug 18, 2015

We have been eagerly waiting on Antihero, and while it hasn’t dropped just yet, we do get a new trailer.

Some info about the game from the website:

Description

Antihero is a fast-paced strategy game with an (Oliver) Twist. Run a thieves’ guild in a gas-lit city ruled by corruption, violence, and greed.

Features

Fast-paced turn-based strategy
Single-player & asynchronous multiplayer
Desktops, tablets, & phones
Street lamps, sneaking, & skulduggery
Englishmen

And the aforementioned trailer is below:

New Humble PC & Android Bundle Goes Live!

New Humble PC & Android Bundle Goes Live!

Aug 18, 2015

Humble Bundle is — delightfully — back at it again with a new package, and this one will appeal to folks on Android and PCs.

Dubbed the “PC & Android” Bundle, this one packs game titles that can be played on both PCs and Android devices, and as usual, it allows folks to acquire these titles for whatever price they want to pay.

The titles up for grabs are:

  • Crimsonland
  • Neverending Nightmares
  • Beatbuddy: Tale of the Guardians
  • FOTONICA

For those that pay more than the average donation ($2.69 at the time of this article), there’s even more:

  • TinyKeep
  • Crowntakers
  • Monster Loves You!

plus more games that will be announced.

For those keeping tabs, that’s $113 worth of premium games for an insanely low price.

Humble Bundle remains a fantastic alternate means of picking up electronic content in a pay-what-you-want format, and offers the extended privilege of supporting charity. The current Bundle supports The American Red Cross and Electronic Frontier Foundation.

Don’t wait too long; the current offering ends on September 1.

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[via Humble Mumble Blog Post]

Oddwings Escape Review

Oddwings Escape Review

Aug 17, 2015

Oddwings Escape gives players the opportunity to take on the persona of birds looking to escape from a lab in which evil experiments are being performed upon them.

Graphically, the game is a visual feast, with liberal use of colors that –at first — reflect a jungle-ish motif. The game consists of travel ways, and mostly boils down to a timed, rated race that requires the player to get from point A to Point B; there is a distance challenge to start it all up.

The control mechanism makes it interesting. The bird character flies roughly from left to right; the bird “flies” on its own, but to guide it, the player holds down on the screen and drags a virtual path that the bird follows. In this way, one is able to guide the bird through the caverns and irregular areas, and to then pick up any and all gold, keys and such, while avoiding the obstacles that can end a run. The bird can fly in circles, and even double back to, say, pick up something missed, but this can be a dangerous proposition because of the energy requirement detailed later.

At the onset, the game gently introduces one to it; the aforementioned distance challenge requires the player to go a particular length to unlock subsequent levels. To do this, the bird has to continually replenish its energy reserves by collecting hearts, much like a car with a small tank. This is why tarrying around can be non-optimal, as running out of energy before hitting the finish line leads to failure.

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Collected gold can be used to improve the flier’s attributes, such as a bigger energy reserve, or the speed; improving such (and leveling up) are key to continued advancement, because the tasks get harder, and the travel area get trickier.

All put together, Oddwings Escape is an extremely fun experience. It doesn’t necessarily re-write the genre, but it adds enough pieces to make it a fuller ride. It even manages to take the energy requirement and make it a veritable, mostly non-infuriating part of the continual adventure.

The way the developer uses performance in early sections to unlock further levels is great. In this, the game is mostly self-sufficient; real cash can be used, but it can be traversed free.

Leveling up, challenges, gold coins, three-star rankings, unlockable characters, changing locales and yes, freeing birds.

What’s not to like?

Cartel Legend: Crime Overkill Review

Cartel Legend: Crime Overkill Review

Aug 16, 2015

If AL Pacino’s Scarface played a mobile game, he’d probably spend more than just a few minutes with Cartel Legend: Crime Overkill.

Some of it might look familiar.

The locations are enjoyably stereotypical for the type of game this is, from storied casinos to expansive mansions that would make even Tony Montana do a double take. On their own, the scenes look nice and visual perspective is adhered to fairly well. The player takes on the persona of a deadly assassin, and a major task is to get from the beginning point to an endpoint, designated by a green overlay.

One thing common to all areas is the presence of armed heavies; these guys look to dispatch our protagonist via gunfire. He’s packing himself though, and the controlling player has to use the virtual controls with the mapping mechanism to get through each level.

The sighting mechanism allows one to get a red-highlighted bead on an enemy, and one wants to shoot them before they reduce our dude’s life bar — again, while making one’s way to the endpoint. It’s all about looking around, taking out baddies, collecting the occasional alternate weapon, and moving on.

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A level is ranked on performance, and game cash earned. Cash can be used to upgrade gear, and some of said gear is flamboyant indeed. Bonuses tasks include stuff like time trials and taking out every enemy person.

While it is great to roam around and catch the bad guys napping, the lack of complexity might grind the gears a bit. The music is almost too stately, and the staccato of weaponry does not deviate too far from its own standard throughout the game. The panning function could be tightened a tab, as it isn’t unusual to here gunshots and not see the person doing the damage, even with the help of the mapping utility. The bad guys are not the smartest, either; this gives the game a bit of fish in a barrel feel early on. Also, there were graphical glitches that popped up.

All in all, it’s simple, which is nice, but also feels like it can be built upon a great deal, which is even nicer, in theory.

Samsung Unveils Galaxy S6 Edge+ and Galaxy Note5

Samsung Unveils Galaxy S6 Edge+ and Galaxy Note5

Aug 13, 2015

Quick… think of a smartphone form factor. Any form factor.

Samsung probably has it.

Samsung continues to look to be the one-stop shop for everything Android, and today, the technology super power announced two new additions to its smartphone line up: the S6 Edge+ and heavily anticipated Galaxy Note5.

Samsung also announced the launch dates for its KNOX-fortified payment system Samsung Pay.

Excerpts from the official press release:

The Galaxy S6 edge+ and Galaxy Note5 blend form and function with industry leading features, including: Samsung’s best screen technology, Samsung’s most advanced camera for high quality photos and videos, fast wireless and wired charging, and an incredibly powerful processor. With increased 4GB RAM, both phones enable users to enjoy more seamless multi-tasking.

With its curved 5.7-inch Quad HD Super AMOLED screen, the Galaxy S6 edge+ makes the edge experience even better and provides a more immersive multimedia experience. The thinner, slimmer and newly-designed Galaxy Note5 has a refined, next generation S Pen and multi window capabilities for a more productive smartphone experience.

Samsung Pay, Samsung’s simple and safe mobile payment service, will launch in the U.S. in September and will be available virtually anywhere you can swipe your card1. Protected by Samsung KNOX, fingerprint verification and digital tokenization, Samsung Pay works with both MST (Magnetic Secure Transmission) and NFC (Near Field Communication) technologies, bringing consumers closer than ever to a world without wallets.

Both new devices incorporate KNOX, Samsung’s end-to-end secure solution.

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In the press release, Samsung Electronics IT & Mobile Division Chief JK Shin talks about the company’s drive to remain innovative. “At Samsung, we believed in the promise that big screen smartphones could actively address some major consumers pain points by providing users with a better viewing experience and more productivity on-the-go,” he says. “With the launch of the Galaxy S6 edge+ and Note5, we’re reemphasizing our commitment to bold, fearless innovation that meets the needs of our consumers.”

Both devices can pre-ordered now, and will be available on August 21st. Samsung Pay is do to launch on August 20th (in Korea); the U.S. will see it on September 28th, 2015.

[via Samsung Press Release]