Bulkypix it’s at it again, this time with new RPG game Mecha Titans.
Mecha Titans is a space adventure RPG featuring a tactical turn-based combat system and multiplayer connectivity. Set in a world where Humanity has disappeared, leaving only robots behind, players will start their journey by controlling three Mecha Titans unfairly imprisoned by the despotic and mighty “Corporation”. Only the Rebel Union is now fighting for liberty, and it can count on our players ever growing team of Mechas to help.
With more than 50+ playable Mechas and loads of skills to discover and upgrade, one will have to build the strongest team of Mecha fighters ever known to Robot-kind. Defeating the numerous assailants will be the key to pave the way to freedom.
Mecha Titans features epic multiplayer tournaments allowing players to challenge each other and find out who has the powerful Mecha Titans.
The game is free, with the option of in-app purchases.
Scout, TeleNav’s social navigation tool, is getting in on the update train with a few tweaks and additions.
The app — formally known as Scout GPS Maps, Meetup & Chat — continues to be a feature-rich voice navigation tool. Additionally, we get:
* It’s about the people you know – new phone number verification means you connect with only people you know and those who know you.
* Smile for the camera – Add a profile pic by snapping a new one or grabbing one from your existing photos on your phone
* Know where you need to be and when – See upcoming Meet Ups on the map
* Last but not least, we squashed a whole bunch of bugs
We had an opportunity to check out Scout a while ago, and we mostly liked it. We have kept an eye out on it ever since, and since the review, it continues to add features.
The app itself is free (with available in-app subscriptions) on Google Play.
This Is Not A Test tells the story of a man’s attempts to survive a chemical weapon attack on his country. With just a truck, a few skills and a gun they must work their way through a variety of harrowing situations to survive the disaster. Or not survive as the case will likely be.
This Is Not a Test is all about choice. There are multiple ways to handle a situation. What items and skills your character has always affects what options there are. For example if you’re in your truck and gas is entering you can tape up your cars air vents to protect yourself, if you have duct tape or simply skilfully weave though the gas cloud to avoid it, if you have driving skill. Violence is much easier and indeed often only survivable if you have brawling or marksmanship skills as well.
TINT however isn’t that well written. Characters you meet are boring and one dimensional, there is minimal dialogue and what’s there is dull. The story just lacks tone and the desolate feeling that better visual novels like Overlive have. Interesting details are few and far between and there is just little payoff for reading it. Go ahead, shoot everyone you meet. You sure won’t feel bad about it. Some of the endings are ridiculous as well. Like the one where the military simply allows you to starve to death. Or be crushed. Are they the world’s most inept soldiers?
Speaking of feeling bad, death happens often in TINT. The story is quite short, a lot of the endings are bad and you die often unless you had the foresight to grab certain items. There are checkpoints and the game is short enough that restarting isn’t a huge bother. The game keeps track of what endings you’ve seen including ones where you die so it’s fun to try to find new and creative ways to kill yourself which isn’t something that often happens in a game.
This is Not a Test unfortunately features ads. While you’re working your way through the story and trying to immerse yourself in the world an ad banner is flashing away at the top of the screen. The ad isn’t even static; it is constantly moving and changing, trying to get your attention which is a superb way to distract someone when they’re trying to read. Removing the ad is part of the game’s solitary IAP, which is a $2.50 fee to remove ads as well as display color artwork rather than black and white. This is totally worth the cost.
Some of the endings in TINT make no sense at all. For example in one ending you’re trapped in a house that fills with gas, suffocating you. The problem with this is that I had already picked up a gas mask early in the game and had it with me still. Apparently, my character just decided to not use the gas mask he bought hours beforehand. There was no option to use it either. What the?
This Is Not a Test is worth a read, but it is nowhere near as good as a far more advanced game like Overlive and the writing and logic leave much to be deserved. Still, it’s certainly not a bad romp.
Ice Hockey is a really under represented genre on Android. While there are penalty shootouts, management sims and even flight simulators, plain hockey is hard to come by. Finally, Ice Hockey 3D comes along to scratch that goal scoring itch.
The funniest part of Ice Hockey 3D is the team names. With bizarre parodies of real teams like the Flamingos and my favorite the Violent Bears this is difficulty not an officially licensed game!
Once you’re on the ice, Ice Hockey 3D is a very traditional hockey games. Rather than silly penalty shootouts or the like Ice Hockey 3d is simply a full game of hockey, as you skate around the rink trying to score a goal. This isn’t that well executed however. The controls feel rather loose and it can be difficult skating accurately to clean up loose pucks or aim a shot. The virtual stick doesn’t feel precise enough and the lack of physical buttons seems to affect this sport more than most.
The AI is really poor, particularly for teammates. They routinely skate right past loose pucks, make no real attempt at defence and never seem to check opponents. Speaking of checking, the check button doesn’t seem to work at all. Brushing up against opponents and mashing the check button doesn’t seem to do anything. The only real way to take the puck from the opposition is to intercept a pass or steal it.
The player control switch is also annoying. It often switches you to a player who is useless for the current situation or not the one closest to the puck. This is very frustrating and since the teammate AI is so useless it makes defence way harder than it would otherwise be.
As well as normal Hockey, Ice Hockey 3D features Air Hockey. This is a very basic take on the classic game, but it works well and the AI is quite smart compared to the main game. It can be played by two players as well.
The game is festooned with F2P elements. Coins that are earned by winning games an logging in on consecutive days can be spent on boosting player stats, it is unclear whenever boosting stats only affects players that the player controls or their whole team but these stats boosts really make a big difference., It is very tough to score goals without boosting your shooting skill and speed is vital to attacking effectively. A large amount of currency is handed out when the player first loads the game but this is quickly spent and winning games to earn more is quite difficult. This F2P isn’t very satisfying and makes it unclear is player skill or simply unbalanced stats come into play more.
Ice Hockey 3D is a somewhat decent, but flawed take on Ice Hockey. Still there aren’t many pure hockey games on Android, so if you can live with useless teammates it could be worth “checking” out.
The screen itself is rectangular, with a rubber-ish black band that doesn’t separate. The main design allows for the rectangular core to be separated from the band, such that other style of bands can be used on the fly. It sports a 320×320, 16 bit color screen on a 1.6 inch (diagonal) screen. The whole watch is billed at about 2.53 ounces.
When it comes to the hardware itself, its probably easier to note which sensors are not packed into this unit. One gets GPS, gyroscope, ambient light and even a magnetometer. It rocks bluetooth, NFC and wi-fi, along with a mic, as well as being waterproof. Processor? Quad ARM A7, 1.2 GHz, with memory stats of 512 MB RAM and 4 GB eMMC. It looks safe, but does have some power under the hood.
Pairing the unit involves getting the SmartWatch 3 paired to an Android device via Android Wear, which was pretty painless. The watch does expected watch functions, as well as a host of health-related tasks, prominent of which is measuring movement. Also prominent is the Google Now functionality, which is where the built-in mic comes in handy.
The big differentiator here is the combination of hardware and the aforementioned Android Wear. The implementation of the latter is especially interesting, as it really allows the SmartWatch 3 to be both a dual screen and a fairly independent device. There are some nice applications available for it as well, like a music player
I did like the overall utility of the device, even if I was not the biggest fan of the form factor; while the band switching functionality is pretty nice, I do think Sony could have taken a few more chances with the design. I also was not a fan of the positioning of the charging port. Additionally, Android Wear was truculent at times, and I didn’t get advertised two days of use from a charge.
As a connected health tool, I did like the product overall; if anything, it proves why we’d prefer Sony in he smartdevice sector.
Mobile gaming has a really weird habit of mispricing its games. The price of the game here never seems to reflect the game’s quality, polish, or really anything. There are free triple-A shooters, and there are indie RPGs, twenty pixels high, whose cost reaches the price range of some PC games. Of course, Pixel Heroes: Byte & Magic is an example of the latter.
It’s nigh-impossible to pinpoint what Pixel Heroes: Byte & Magic is actually about. It presents itself as a parody, I can tell that much. But what it supposed to be a parody of, is quite uncertain. The story is but a collection of funny characters and references to other RPGs, Cthulhu mythos, and god knows what else. The humor is alright, but the game seems to bet on it, as the gameplay is not much different from other mobile RPGs. It’s certainly not a rip-off, but there’s really no unique feeling to it. Basically it’s, a very compact jRPG, with pixels instead of spiky hair. It should be noted that the RPG part is pretty well fleshed out. The three heroes have their own equipment, abilities, and stats. There’s tons of randomly-generated loot that grants different bonuses, and lots of unique enemies.
The game consists of three things. A town, where the heroes sell loot, buy stuff, and get quests. A road to the instance, where the party encounters different things and, well, encounters – it’s, probably the most interesting part of the game. And then there’s the battle phase. In battle, the three heroes stand in line, before one to three monsters. The heroes take turns and attack the monster of their choosing, considering their weapon can reach it. There are different weapons and different spells. Some grant bonuses, some drain the enemy of health – there’s quite a variety.
Unfortunately, for me it didn’t translate into a compelling gameplay. It’s a pretty subjective reason, but I just didn’t feel any excitement. I don’t like jRPGs, simple as that. The constant micromanagement, the awkward battle process, the weird progression – it’s just not for me. So, what I’m trying to say is, if you really like the jRPG-style battles and management, then this game is right up your alley. But I still think that 7 bucks is quite expensive for a game, in which the characters are shorter than 30 pixels.
Puller is a pretty unique game. Players take control of a little explorer with a natty little hard hat who must make his way out of an increasingly difficult series of “Wells” which are large, mine shaft like holes full of danger. Tapping a button makes your intrepid explorer climb and another button allows him to sway left or right. Swaying is important, as each shaft is full of falling rocks, spitting enemies and other hazards that are best avoided, as well as ledges that need to be swung around. Of course swaying too much can cause your man to swing into other dangers.
Too many hits and he falls to his doom and you must restart the level. Each level is full of coins that entice the player to sway their way over to them, often leaving them wide open for a nice rock to the head or an unfriendly encounter with a spitting worm. Reaching the top of the hole more or less intact completes the level and awards 1-3 stars. Completing a level with minimal damage tends to award more stars as does collecting coins.
Puller is a good bit of fun. The game keeps adding new hazards and the gameplay is interesting and unique.
Coins can be spent on various upgrades, such as magnets to attract coins to you or gloves to climb faster. These can only be used once however. Of course coins can be bought with real cash but there is little need to.
Puller looks pretty nice. Its simple 2D graphics are incredibly detailed and it’s very easy to see what’s happening. The game helpfully zooms in as you navigate hazards to aid you in seeing what’s going on and in general has a nice, warm look. The sound is well done as well there are plenty of sound cues to alert you of things like falling rocks and the sound effects get the job done. The music is relaxing and suits the game well too. The only bad part of the game is its horribly ugly app icon. Eep!
Puller is a good bit of fun and available for free. With fun gameplay, no nasty ads and good presentation Puller is worth playing.
HeroCraft is eager to let know it has a new game in development called World of Dungeons.
World of Dungeons is a role-playing game that features turn-based squad battles in a dark, mature fantasy setting.
The core-gameplay includes three single-player modes. In the first mode, players will send their heroes into dungeons in search of treasure and adventure. In the second mode, they will fight fierce bosses and get rare weapons and artifacts for defeating the enemy. The third mode, the Arena, is the place to test heroes in battle against tough enemy teams.
World of Dungeons has various hero classes: along with the familiar Warrior and Paladin, players will encounter new ones, such as Colossus and Soldier. Hero class determines the stat allocation when the hero levels up. There are hundreds of class-specific items that comprise different heroes’ sets. Completing a set gives heroes a big advantage in battle. Besides, there are hundreds of non-set items and weapons that all heroes can use.
Heroes of all classes can learn any of the hundreds of skills. Players can master slayer skills when playing a mage, or create even more complex combinations. The difference between classes is that they start off in their own section of the global web of skills
The new game is due out in the Summer; we also have a a teaser trailer below:
Developer Ravensburger has a new game out called Take It Easy.
It’s a puzzle, it’s a brain teaser and it’s a game! It’s all three and much more! It is bingo with strategy! Place your pieces one at a time on the board. To score points, try to form continuous rows of the same color from edge to edge. But one wrong tile and the whole row is worthless. It gets harder as the number of empty spaces on your board, and your possible choices, diminish. Because once a tile is placed, it can’t be moved!
Take It Easy is a simple, yet surprisingly addictive and thought-provoking game that will give you endless hours of fun.
• Three entertaining and visually beautiful game modes:
– Classic Mode: introduces you to the game that started it all.
– Puzzle Mode: test your puzzle solving skills with 140 fun and well-designed puzzles. This exciting new twist to the game will have you swapping pieces in your sleep.
– Progressive Mode: Offers 30 stages of different challenges. Conquer all stages before time runs out!
• Local & online multiplayer: Play head-to-head against a friend. Or up to four players on a single device! Or play online with friends around the world.
• Google Play Games lets you compare high scores with your friends and players around the world. Will you be Number 1 on the leaderboard?
• Over 40 different achievements: Earn points to get that #1 rank!
• Stunning high-resolution graphics!
• Already over two million fans are enjoying the award winning board game!
We’ve been keeping an eye out for this one, and finally, it’s here: Outwitters 2.0 is available for folks with Android devices.
Our free turn-based strategy game Outwitters is now available for the first time on Android! We’ve also released a 2.0 update today for iOS. Why 2.0? We basically rebuilt the entire game from the ground up. The result: much faster performance, better load times, a few improved animations, and most excitingly, cross platform play between iOS and Android.
Outwitters is a quirky turn-based strategy game originally released on iOS. An App Store Editor’s Choice pick, it’s garnered over a million downloads since its launch.
2-4 players take turns investing their resources (called wits) to summon reinforcements, navigate enemy defenses, and destroy their opponent’s base. You can challenge your friends or get skill-matched by our robust league ranking system. There are four races to choose from, each with its own cast of characters and a combat specialty to master. Would you prefer to fight alongside a hermit crab cannon, a brainwasher, a creeping thorny octopus, or a troop-teleporting narwhal?
The newest iteration remains free to play with ads, with additional teams and maps available for in-app purchase. If you have any further questions, feel free to reply to this address!
Outwitters 2.0 is available for free (with in-app purchases) on the Play Store.
Stick Squad 2 is another entry in the well-worn sniper genre on Android Is it worth a shot?
As for the actual gameplay Stick Squad 2 provides some pretty good sniping action. A simple control system lets you pan around the scope with a finger and there are buttons for fire and reload, although the reload button for whatever reason is very small. The rifle you use in Stick Squad 2 has a very small magazine so it’s important to a make your shots count. Head shots of course are instantly fatal while sloppy body shots usually requires multiple hits to kill enemies.
Only a few missions are unlocked at once and these must be completed to unlock more. Completing a mission awards a rating and three star rating are worth much more cash. Missing even one shot usually ends any chance of a three star rating, so like real sniping this game is all about precision. The missions vary wildly in fun and challenge. For every fun snipe fest with enemies there is another mission that is dull as dishwater, such as a target shooting mission. Blowing off heads is fun, but shooting static targets isn’t so much. These target shoots take place in the same levels as those used for enemies as well, so they really feel like filler.
Stick Squad 2 features an upgrade system for its guns. Coins earned in gameplay can be spent on weapons upgrades. These get expensive in a hurry but good play awards plenty of coins.
Graphically, Stick Squad 2 is slick. Unsurprisingly the game features plenty of stick figures yelling at each other and amusing/terrible voice acting. There is plenty of blood and good death animations and targets are easy enough to make out.
Stick Squad 2 is a fun game and since its free it’s worth a download for some head explody action.
Acquire is letting folks know that its current project, Road to Dragons, will land on Google Play later this month.
Game publisher Acquire, known for such video games as Tenchu, Akiba’s Trip, and Fort Raiders SMAAASH! today revealed a worldwide release date of March 19th for its “panel-action RPG” Road to Dragons. Originally released in Japan in 2012 with 3 million downloads to date, Road to Dragons incorporates a unique game mechanic that has players laying ground tiles to create paths for their party through maps of quests, monsters and dragons. With JRPG art style and gameplay optimized for the touchscreen, gamers will experience a combination of adventure and wits made for on-the-go sessions. The game will be available on iPhone, iPod touch, iPad, and Android smartphones as a free download with in-app purchases.
In Road to Dragons you will lead your party of heroes against the dragon hordes, taking on quests and fighting monsters across a large number of maps set in a larger over world. Map out your route across the ground panels to better position your party for turn-based fights against your foes, and chain attacks together to deliver massive damage to your foes. Upgrade your heroes skills and spend soul points to unleash devastating attacks on your most formidable enemies and bosses – i.e. dragons.
Anime fans will also appreciate the signature art style of Road to Dragons and its host of original characters you can recruit for your party, plus monsters and other creatures that you’ll do battle with. Defeat monsters to gain magic tomes which summon heroes, each with a unique backstory, personalized weapons, special powers, a distinct personality and totally cool attack moves!
Create paths to efficiently navigate quests toward dragon bosses
Recruit from over 1,000 units to join your party in the fight against dragons
Go on special quests and story missions that yield greater rewards
Explore the continents of a vast undiscovered world
Invite friends to help you beat the most difficult dragons
As noted, the game will be free to try, and will be available on March 19th, 2015.
The game is the third title in the Disney “Free Fall” series of games, coming on the heels of Frozen Free Fall and Maleficent Free Fall.
In Cinderella Free Fall, players will transform into the most iconic princess of all time, connecting and matching butterfly jewels on an epic journey through the kingdom.
Players will begin as young Ella, following her story and progressing through 100 levels to see her stunning transformation. To make matches, players will connect strings of same-colored jewels. They can create longer lines to unleash ‘Wish Magic’ for powerful effects, and can connect jewels in a circle to release even more exciting combos. Cinderella’s lovable animal friends Gus and Jacqueline will join the adventure along the way, lending a helping hand in the more challenging levels.
Cinderella Free Fall is available for free (with in-app purchases) on the Play Store.
Foap is an interesting initiative that allows photographers of any and every ability potentially monetize their snaps with entities looking for authentic image captures. Now, Foap is launching a brand new app for Android users, sponsored by Motorola.
Turning your photos into real money. Simple as that. Just foap it! Upload your smartphone photos from apps like Instagram, Eyeem, Flickr and more.
*Sell your photos through Foap Market
*Sell photos through Foap Missions to brands like Mastercard, Hyatt, Volvo Group, Absolut Vodka
*Create your own web portfolio easily accessible for buyers
*Explore beautiful photos from all around the world
*Get feedback on your photos from other Foapers
*Photo upload right from your phone
*No upload limits
*PayPal integration for cashouts
*Amazing community of truly passionate photographers
*The best way to make money out of your passion
Foap is free. Each photo costs $10 and the photographer gets $5. A photo can be sold an unlimited amount of times! Foap Mission rewards start from $100.
Almost cooler is the fact that Motorola is launching a contest to celebrate the new app:
To celebrate the new app, Motorola is running a Foap Mission titled “For the Love of Android” seeking creative photos of users’ “Android moments,” whether it’s photos taken with Android devices or even pictures of the Android robot! The winner will receive a $1,000 cash prize, second and third place will each be awarded a Moto X smartphone and fourth and fifth place winners will each receive a Moto 360 watch.
At first glance, it is a colorful production. The developer does not hold back with regards to making it look as vivid as possible, and the artwork is a cheery affair, with cute characterizations and spirited animations that don’t ask the player to take them too seriously.
With regards to gameplay, the developer is smart enough to have a walk us through the game. there is an Evil Wizard about, content with changing people to animals. The idea is to free the captive folks, and this is done by smashing blocks.
It feels a bit like tetris, and the tutorial underscores this. The main element is matching colored blocks, which dissolves the matched blocks into the base. The playing area is a rectangular area partially filled with colored squares, and the playing pieces emanate from above as a block of four squares. The playing pieces can be rotated — say, as in one trying to get one of the colors to match up with a color below to effect a smashing sequence.
The matching follows a set of general rules, like vertical line matches needing a particular number before a sequence is activated. The basic precept is to create big matches, score points and to meet the goal stated at the beginning of the playing stanza.
The play is leveled, and success in the one opens up the following level. Completed (and failed) levels can be redone for more payouts, or simply to aim for the three stars Angry Birds-style. There are several bonuses that can be obtained by spending game cash, and there is also gear that can be garnered as well. As the game goes on, the grid and pieces become a bit more complex. One might be asked to crush fruit, or drop a book to the bottom. Toss in boss battles and the like, and we are talking about a decent amount of variety.
It’s a simple game that invites a bit of strategy; it is quite enjoyable, which is why the energy requirement (failing a level costs a game life) might be a bit jarring to the newly addicted. Thankfully, lives are replenished over time, and can be replenished via other tasks, so it’s possible without forking out real cash.
My biggest gripe is that the controls need a bit of coddling, but not so much to prevent me from playing.