Feb 17, 2015
There are certain games that are nothing more than ‘time-killers’. Games that don’t ask you to play for long periods of times, they simply exist as a way to kill 3 minutes before your bus arrives. There’s nothing wrong with a game that shows you all that it has within the first 30 seconds of playing. Nothing wrong at all.
So the fact you can see everything that Dot Up has to offer in under a minute isn’t a knock. It’s a fact.
Dot Up tasks you with bouncing a dot on the screen, propelling it further upwards. You don’t move left or right, you simply tap to apply an upward force to the ping-pong ball. In your way are barriers of varying types.
Some barriers will have rotating arms, some barriers will pound together and other will have fan blades attached to them. They require some expert timing to get past, but they never ask you to do anything different.
Move the dot upwards without touching anything.
There’s no bosses, there’s no unlockables and there’s no ‘winning’. You just try and get the high score and that’s it.
Not a problem. A simple game trying to do something simple is fine – but there are a couple of issues here.
Firstly, advert placement. At the bottom of the screen is a banner advert. This means you can’t actually see where the ‘bottom’ of the screen is. Your ball hides behind this advert making it very tough to time your taps. This is pretty crucial as some barriers require you to hold your position, which is near impossible to do unless you time your taps just before the ball hits the bottom of the screen. A huge oversight.
The second problem is that for a highscore game not to have working leader-boards is downright unforgivable. Every time I pressed on the leader-board button, nothing happened. Whilst there’s the ability to share your score via Facebook or Twitter, there’s no worldwide leader-boards. This is a fairly trivial component to get working in a game, so I can’t see what went wrong where.
The last issue I have, and this is something of a personal preference, is that there’s a very bland feeling to the game. There’s an argument that the creator was going for a ‘clinical’ or ‘clean’ look, but it comes off a little dull. Also, with the only piece of audio in the entire game beinga ‘thonk’ as you hit the bottom of the screen or a barrier, the audio is hardly worth writing about either.
There’s nothing wrong with simple games, but they’ve got to do the basics right. For there to be poorly placed adverts and a total lack of leader-boards is pretty shocking in a game that doesn’t exactly do more than bounce a ball upwards.