Jun 30, 2015
In recent times, a bit more attention has been to the plots against Hitler. There were quite a few, with varying degrees of failure as it were, but one of the ones that came especially close was also the last serious attempt; The July 20th plot is almost overshadowed by the coup attempt it prematurely spawned. Code-named Valkyrie, the plot called for the implementation of an emergency protocol that would, in essence, use reserve troops meant to resist a putsch to actually carry it out.
Valkyrie — the game — gently borrows from the true story, and creates a first person experience that pulls in other elements seemingly fill it out.
Visually, the game does not disappoint; the developer conveys a lot through the way pretend light is used. The changing scenery works well, and attention is paid to the little things, like shadows and sight perspective. The animations are relatively smppth, and while some secondary characters feel a bit stilted, the overall presentation is easy on the eyes.
As hinted at earlier, the game is in first player, and the player takes on the persona Colonel Claus (we have to assume this is based on the actual leader of the July 20 Plot, Colonel Claus von Stauffenberg); like the real life model, our virtual hero is hurt in Africa, and upon returning to Germany, becomes certain that Hitler must be toppled.
In this game, he decides to become a hitman.
The game teaches one how to play the game actively, and incorporates virtual buttons to tap and general area to use gesture entry. The opening tutorial shows one the basics, including movement, weapon use, interaction and more. As one goes on, other game concepts become more apparent, a big one being stealth. There is also come other things to think about like wearing the right uniform for the occasion, and even avoiding the dreaded gestapo.
So, in many respects, it’s a stealth/action thriller. Strategy does pay a big part, as one does need to figure out what to do when. It picks up fast, and the individual missions tie in together. It’s a cool going.
The control mechanism does seem busy, and the different sequences can be a bother. The dialogue boxes can use some polish too. In the end though, it’s all about the positives, and in this one, they (like the free demo) definitely outweigh the bad. Easily. In real life, Valkyrie failed. This game allows us to re-imagining it.
That’s reason enough to give it a try.