Mar 9, 2015
LIMBO is an interesting adventure game from Playdead that looks to prove that the slightly creepy can be infinitely entertaining.
The backstory is simple: boy in search of lost sister, a young boys wanders into LIMBO, a gloomy, foreboding land that would give most people pause.
The environment is a huge element in the game; the stark coloring is curiously intriguing, with different shades of white and black blending in and out to create a delightfully murky 2D environment. The dark colors are pervasive, and hide all sorts of hindrances and helpers in their depths. The animations are smooth, and convey action themes in a reasonable matter.
The gameplay itself is easy to understand; in a nutshell, one guides the character (using virtual controls) from left to right. This is, of course, easier said than done, because there are times one has think how to get through an obstacle to clear egress — and at other times, one needs to avoid lethal traps that end the run. The game gently gets one going with simple puzzles, and it’s not hard to glean the basics of advancement/survival.
Being vigilant is a biggie, as, even at the onset, one has to look for a tool or two that can help our protagonist to get moving, even including upwards. As the game progresses, quick reactions become more important, and one has to be on the lookout for the unexpected.
As one progresses even further, the puzzles become more intricate. I like how the developer has looked to prevent an over-reliance on going the “right” way. Sometimes, going backwards a bit is needed. Also, the platform elements are welcome, as they further prevent monotony. There are ropes and such as well as bear traps.
When one considers how simple the LIMBO is, one might be surprised at how addictive it is. It comes together well, looks relatively good and manages to spooky without being scary. The premium, one-time price ($4.99) is a plus in my book; the developer also provides a demo version.
Well worth a look, I say.