NBA 2K17 Review

NBA 2K17 Review

Oct 26, 2016

I cut my gaming teeth playing basketball games on consoles; I really loved my original Playstation. As mobile games take root, it only makes sense that we’d start to see better versions come to smartdevices. Scaling concerns aside, more powerful devices mean more games.

NBA 2K burst on the scene a while ago, and has a pretty good rep with basketball gamers. NBA 2K17, its latest mobile offering, looks to bring the best of NBA simulation to a mobile device near you.

The very first step is to create a character — MYPLAYER — using the built-in template. It is interestingly complex, allowing one to pick from various minutiae, from “lip protrusion” to nose shape.

Then, one learns the basics of attack and defense via the help of an interactive tutorial. Shooting, stealing, blocking, setting picks and the like are all shown.

After all the cosmetics are done, there are a few modes one can get into: Blacktop (for streetball feens), Season (which allows one to go through a singular NBA campaign of adjustable length), Career (take on the game over several seasons), or one can just pick a team to play as and another to play against in Quick Game.

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In action, the graphics are not bad. Specifically, the animations look great, and the NBA players we know and love are reflected really well, down to their unique mannerisms. KD’s lanky fall away jumper, for instance, looks like, well, the real KD’s jumper.

It is a rich presentation, bringing the best of a vaunted franchise to mobile — again. It is easy to get into, and the various modes allow it to really be as close to console modes as size would allow. The intro customization element is quite becoming, and the control mechanism is simple enough to become second nature.

Now, the in-game transitions can be somewhat monotonous, and I personally would prefer a more “natural” switch-off system defensively, but when it’s all said and done, it is hard to find a better basketball/NBA simulation game on mobile.

Mafia III: Rivals Arrives on Google Play

Mafia III: Rivals Arrives on Google Play

Oct 7, 2016

Gangster wanna-be mobile players, take heed! Mafia III: Rivals is out on Google Play.

This game, based on the Hangar 13 PC game, takes one to New Bordeaux. As the title suggests, the main goal is to build the strongest, most profitable crime family around.

Of course, easier said than done; one has to take on rival crews, and it takes more than a little of a hard hand to acquire weapons, property and other things that help the player gain power.

One can recruit bosses as well. Players can take on other players worldwide, and there are leaderboards for those into rankings and bragging rights.

The game is free (with in-app purchases) on Google Play.

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WWE Supercard Review

WWE Supercard Review

Sep 3, 2014

WWE Supercard is a curious mix of collectable card game and wrestling. Players familiar with other card battlers maybe be forgiven for dismissing WWE Supercard for another microtransactions filled game with little depth, but they’d be danm wrong.

WWE Supercard has players assembling a deck of wrestlers. There are four superstars, one diva and two extra cards to a deck. These extra cards can be objects like a chair or 2×4 that boosts stats, or even a manager to boost the whole team.

Screenshot_2014-08-27-00-39-04Superstars and Divas come in various tiers from common to legendary, but strangely the same superstars have different versions of themselves. So the player might find a common Batista with rather low stats then a rare Batista with far better stats.

Actual matches boil down to best 2 of 3 confrontations where each match compares different wrestler stats and the higher one wins. For example a Singles or Diva match might be decided by toughness, so the player would pick their toughest wrestler or indeed their weakest if they had little chance of winning and may want to keep hold of their better cards. Another match might be won by the more charismatic wrestler.

Tag matches are similar, but both wrestlers’ stats are compared and an additional compatibility factor gauges how well the wrestlers gel.
Wrestlers that like each other work well as a team. This is shown by a wedge shaped diagram on the cards. Wrestlers whose wedges fit together are compatible and gain a boost. Being the same tier grants another boost. Wedges that are the same shape incur no penalty, while wedges that differ signify incompatible wrestlers and the team suffers a 10% penalty.

Screenshot_2014-08-26-19-23-58Matches are fun to watch and building a balanced team and ensuring they work well together is fun and engaging. The sheer number of wrestlers on offer is a plus as well. Heroes from past and present are up for grabs, such as the late great Ultimate Warrior and legendary Stone Cold Steve Austin, to current stars like Batista and John Cena.

Winning a match allows two picks from a face down grid of cards. Rare cards can be found as well and even a loss allows one pick. The game is very fair indeed with new cards and the player gets a constant supply of new stuff to see. Like most card battlers, cards can be used on other cards to boost their stats and constantly reshuffling your deck for maximum strength as newer, stronger cards are found is fun.

WWE Supercard has a goofy, but very enjoyable presentation. Matches are pretty funny as cards waddle down the ramp and in the ring they perform actual wrestling moves, like suplexes and piledrivers on each other as one card explodes. The music is nice and intense and the sound is well done.

Some of the game’s stats are bit off though. Because there are different tiers of cards you might end up with an RVD that is slower than a Diva or even someone like Kane or a Wyatt brother with great charisma, even though they are mostly silent heels.

WWE Superstar is a surprise and an enjoyable game. Its odd mix of spandex and cardboard works very well the game is addictive and there are no nasty microtransactions. That’s the bottom line!


2K Releases New WWE Themed Card Game On Android

2K Releases New WWE Themed Card Game On Android

Aug 20, 2014

2K let it be known today that a new CCG based on the oiled up, lycra wearing spectacle that is the WWE has been unleashed on Android. Known as WWE Supercard, players can build up a deck of their favorite faces and heels to virtually virtually (geddit?) beat up other player’s stables of superstars. Both exhibition and King of the Ring modes are available. The whole idea sounds strangely awesome, even if the screenshot of two cardboard squares dancing in a ring is just a little goofy.

Players can purchase additional cards of “common” or “epic” rarity for the equivalent of about a dollar, the minimum purchase price is $1.99 and “super rare” cards can be had for $25 a pop.

You can count on Android Rundown to have a review up in the next few days to tell you exactly whenever this is worth tagging in.