Nov 21, 2012
Side-scrolling games are a dime a dozen in the app stores these days, and for good reason. They are mostly easy to figure out, present an inordinate amount of play and the quest to break high scores can be addictive.
Rope Escape is a curiously entertaining concoction from Deemedya that will have you thinking of Indian Jones — with genes from Tarzan tossed in for good measure. It is a side scroller with attitude.
The reference to Indiana Jones is not whimsical; the opening scene brought back memories of The Lost Ark. I was transported o a jungle with mean, evil boulder-tossing savages, and had to swing out of harm’s way by springing rope from high object to high object, swinging like a reanimated Tarzan. In this case, the high objects could be trees, blimps (yes, I was somewhat confused) or even the masses of rock initially intended to be my demise.
For the crazy people out there who are not Indy fans, there were other characters, and I reluctantly admit to trying the banana. While I did think the graphics were a bit simplistic, the challenge of the game made up for it.
To play, I started by catapulting myself into the air. The key was to avoid hitting the ground, and to propel myself forward by swinging. Distance earned me coins; there was also an irregular line of coins above the tree canopy. Timing was everything; if I waited to long to deploy my rope, I ran the risk of getting too low and slamming into the ground. Too early, and I missed my target fulcrum. Swinging into one of the rewards (like a rocket) got me time-limited powers. There were three modes: regular gameplay, Time Attack (self explanatory) and Rope Limit, which gave you a limited number of ropes. These were features which I thought encouraged competition.
Clearly, the idea is to garner as much coinage as possible, which could used to buy stuff that made the game easier. I was offered a pretty good amount for linking to Facebook, so the developer is looking to encourage the social aspect. I could even use the coins to get rid of ads. Of course, I could purchase coins with real money, but it was possible to progress without real cash.
I played this game way more than necessary. Enough said.