Sep 21, 2010
A highly debatable topic within the gaming and app world is that of in-app purchases/DLC/microtransactions and other ways of essentially picking our pockets -can you tell I’m a cynic? Whether you agree with my point of view or not really is inconsequential. The truth of the matter is that these methods of bringing people content are very real and as of late seem to be growing. While these concepts have been around for many years (mostly within the gaming console world) they are fairly new among the handheld community.
Over a year ago, Apple decided to join in with its announcement to support in-app purchases on its devices running iOS 3.0 or greater. If Apple was willing to give more choice to developers, one would certainly believe Google (the mother of choice) would be all for it. Well, here we are, and still no in-app support on Android. This may be due to the fact that until recently Android’s App Market was really reminiscent of a small mom and pop corner store compared to Apple’s big box store. Times have changed and the Android Market now has 10,000+ apps and continues to grow every second. Does that mean we will soon see in-app support for Android? Rumor has it the answer is “yes,” but only time will tell.
Since I opened this can of worms, I’ll go ahead and look at what this added support could mean for Android developers and users. Good or Bad? Avoidable or inevitable?