Crab War Launches On Android and iOS

The Crab War App is a brilliant new game about a courageous army of crabs empowered by mutilation, driven by revenge and bent on building a powerful strategy that destroys the reptiles that seized their homeland.

This game a creative hub of appealing artwork and 80 uniquely designed crabs, offering not only a beautiful blend of colour and imagination but the chance to truly personalise your gaming attack.


You’ll grow to love the little guys that hurl themselves at the giant, scaly beasts that gobbled up their home.

The controls are simple and each attack is merely a tap away, but there are chances to learn how to master multiple swarm attacks. The games customisations add something a little different and sets this game apart from average clicking games.

The methods used for vengeance are limitless, use them wisely. Customise your army with powerful abilities and work with up to 18 diverse talents.
The game is challenging and engaging and there is more to discover than just the wide range of powerful mutations and rewards in the form of precious gems and rare artefacts.

The game has access to 30 unique crab queens and others the chance to partner with fierce allies including the golden ray.
Is it all enough to finally defeat over 50 petrifying reptiles that grow in strength and intelligence just as you do? Find out by downloading Crab War now!


App Store:
Google Play:

This article is sponsored as part of Steel  Media Preferred Partners.

Mobfish Hunter Review

Mobfish Hunter Review

Apr 7, 2014

Mobfish Hunter is an interesting 2D arcade game from Appxplore that shoehorns — pleasantly — arcade elements with good old tilting and dodging.

Funnily enough, the backstory is post-apocalyptic in nature, with world autocratic rule somehow causing pollution that leads to mutated fish known as “mobfish” that are gleefully hunted by folks known as mobfish hunters. To frame this, the game employs decent graphics and smooth animations; the control mechanism is a combination of taps and intuitive tilting along a portrait orientation.

I liked the dual nature of the gameplay. The first part involved lobbing a mine straight down into the water; the mob1basic idea is to guide the mine as deep into the water as possible, while avoiding the fish that are swimming across the play area via the aforementioned tilting. The deeper the mine goes, the more rambunctious the aquatic beings become, seemingly trying to prevent further penetration of the mine.

If the mine hits a fish on the way down (or hits a restricted depth level), it is armed, and reverses course, becoming lethal to fish it makes contact with on the way back up. In the same way, the onus is on the player to use the tilt controls to guide the mine upwards to get as much fish as possible. In the end, success is a measure of the fish dispatched and the original depth of the mine. Action points (for leveling) and gold coins are rewards for making things happen.

The game incorporates plenty of boosts and upgradable attributes to make the play even more arcade-like, and for the most part, they do just that by making it easier to reach milestones and tag fish. real cash can be used to expedite gameplay, but money feels far from mandatory.

The game is easy to like, and hard to put away. Free-to-play has never been better, but be warned: you’ll dream of fishing… something like that.