Dec 4, 2015
Core Archery is a simple game that brings shooting arrows to life on the mobile screen.
The artwork is fairly straight-to-the-point in this one; it uses color judiciously, and the animations are fairly smooth, if a bit too tame. The game is played in portrait in first person.
The gameplay mechanics are fairly easy to grasp. Using the aforementioned first person view, one gets to figure out how to work the virtual view with the help of the full-fledged tutorial that accompanies the first level.
This first level utilizes a circular guide that one has to trace with one’s finger along; this action primes and raises the bow into shooting position. At this point, with the same finger kept on the screen, one can drag to get the virtual sight is lined up with the target. Releasing it fires the arrow.
Now, there is an element of skill mixed in with timing required to get of a good shot. First, the “truer” the circle, the better the shooting prep; ovals really kill the vibe. Then, to get the arrow lined up, one needs to combat the floating that occurs while dragging the sights. One gets a set number of shots per level, with each shot accounting for a core, and each leveled is scored with a three-star ranking system; one needs at least one to open a subsequent level. As one progresses, the target invariably gets tougher to hit, and the scenery changes as well.
It’s relatively engaging, but is a lot of the same; its biggest attributes are its simplicity and replayability, which allow one to pick it up easily and to aim for eventual perfection. By way of IAPs, it has a singular one to remove ads, so it is relatively self-contained.
It is a calming adventure, and works as a decent time waster.