Android Rundown Live Recap: TowerMadness 2, Dawn of the Plow High Score Chase, and Lots of Cats!

Android Rundown Live Recap: TowerMadness 2, Dawn of the Plow High Score Chase, and Lots of Cats!

Jan 30, 2014

Wednesday, January 29th, was a busy day on the streams for us at Android Rundown. Check out all the interesting video below.

It wasn’t technically an Android Rundown stream, but over on 148Apps’ Twitch channel, I played cross-platform release TowerMadness 2 with Limbic Software’s Arash Keshmirian and got some juicy info on the game’s creation and strategies to master it. And I did it while playing the Android version, too. Don’t tell the iOS fans! Click here to watch the whole show or watch the highlights below:

The first level that proved to be a real hindrance was 1-7, Double Cross. After a few attempts, I got some helpful advice from Arash to try and topple the alien menace:

After beating a few challenging levels in a row, I was feeling confident, so Arash challenged me to tackle Invasion mode on level 1-9, Serpentine:

Over on the Android side of things, we did two streams on the Android Rundown Twitch channel on Wednesday.

After the developer of Dawn of the Plow taunted me on Twitter with his ridiculous high score, I decided to hop on Twitch to try and beat his high score. Watch my whole attempt here or watch the highlight of my attempts below:

Finally, I streamed a few releases of recent vintage, in alphabetical order. Watch the entire Bad Hotel, Cat Basket, and Double Dragon Trilogy stream here or watch the individual footage of each game below.

Bad Hotel: Protect a hotel from birds that carry bombs by building up new sections and armed defenses in a haphazard way that’s got to violate at least a few building codes, if not laws!

Cat Basket: The world’s foremost cat lady simulator. Catch cats while trying to knock away dogs, because forget dogs.

Double Dragon Trilogy: I decided to tackle Double Dragon 2 because I thought I knew it from back on the NES. I was dead wrong, as I died many times. On the easiest difficulty.

As always, follow us on Twitch to find out when we go live next!

Bad Hotel Review

Bad Hotel Review

Jan 22, 2014

Bad Hotel is a truly unique take on tower defence. It lets the player build a huge, musical oddly shaped hotel bristling with guns and mines. What other game does that?

Screenshot_2014-01-17-11-52-01Bad Hotel is at its heart a tower defence game but it looks nothing like one. Basic rooms that generate money form the basic body of your hotel. This money pays for additional rooms.

A constant stream of weird enemies, such as waves of kamikaze birds, strange clouds and random people charge in to smash the hotel down. Luckily, like any TD game the player can place defences such as gun turrets, mine throwers and rooms that heal other rooms next to them. The catch is that defensive rooms do not make money, which is needed to keep adding more rooms to get a higher score. Thus the player needs to find balance between money generating rooms and enough defences to defend them from the feathered threat.

Screenshot_2014-01-17-12-00-03Bad Hotel awards points not only on the number of rooms that survive a level, but also how tall your hotel is. Building upwards is something that hasn’t really been done in TD before. This unique angle doesn’t really change the actual mechanics of TD too much as the gameplay is mostly about placing defences in ways that kill off enemies in the least amount of time before they can actually reach your structures. The way that enemies can come from anywhere and the money angle forces a very different strategy from most tower defence games.

Bad Hotel has some unique graphics that really give the game a look all of its own. Strange angular characters mesh well with bright colours to give Bad Hotel a great look that really stands out. The garish color paltte looks like it shouldn’t work but it melds together very well.

The sound is equally surreal. A great touch in Bad Hotel is that each room placed plays a note every few seconds. Placing rooms at different heights and positions create different notes. Thus building hotels different ways makes different songs. This is a great addition and makes it fun to experiment with room placement to see what tunes can be created.

The game’s dialogue is a fun read too before each level an angry hotel building Texan tells you what to expect and tis soon clear he’s simply trying to have the hotels you build destroyed to claim the insurance money. Funny stuff.

Bad Hotel is a surreal, enjoyable take on tower defence and anyone looking for something a little different should have a great time with it.

Bad Hotel Among Three Games Added to Humble Bundle for PC & Android 8

Bad Hotel Among Three Games Added to Humble Bundle for PC & Android 8

Dec 24, 2013

It’s Christmas Eve, and here comes Humble Bundle delivering more games for the Humble Bundle for PC and Android 8. Those who pay above the current $4.25 average get bundle veterans Solar 2, The Bard’s Tale, and the Android debut of Bad Hotel by Lucky Frame on Android. The bundle ends on New Year’s Eve. Happy holidays!