Bit.Trip Beat Review

Bit.Trip Beat Review

Oct 30, 2012

Ever play a game, then come back to it a long time later and find your reaction completely changed to it? Well, Bit.Trip Beat caused that to happen to me, for one big reason. This rhythm-meets-Pong game just never really clicked with me before, as I found it too difficult to control and thus enjoy.

Now, when I’ve played Bit.Trip Beat before, it’s usually been on normal. I’m a big manly man, I don’t like my games easy. I’ve played it on iPhone, iPad, and 3DS, and it never really stuck with me. Maybe the controls weren’t accurate enough, or the game felt unfairly hard, or whatever it was. It just never clicked. Then, the game was part of a previous Humble Bundle for Android, and it found its way on to my Nexus 7. One day, when trying to clear space off of it (why did I buy the 8 GB version?) I figured I might as well play it once before I cast it into purgatory. Sure, there’s a sunk cost fallacy working in my brain over “not wanting to waste the bandwidth” but hey, I’m sure the Humble folks would appreciate it too. So, I sit down and play it.

Lo and behold, I’m doing well and I’m actually enjoying it.

The 7“ screen size seems to be the perfect combination for the touch controls between getting easier range of motion like on a phone, but not blocking the screen like on a 10” tablet. The in-between size works very well for the game. Maybe that was it?

Well, it turns out that for some reason, I had the difficulty set to Easy. Likely came that way. And as I beat two of the three worlds that contain songs, I realized something: I was having fun. Since the challenge was staying out of the way of enjoyment, I actually thought that the game’s unique concept was enjoyable and accessible. If turning a game down to easy, making it more forgiving but also enabling less-skilled players to actually progress, then where’s the shame in that? I finally found some enjoyment out of Bit.Trip Beat by unintentionally toning it down, and it feels great.

So, to those that may not have played this yet – it’s been around the block, you probably own multiple platforms that can play the game – I say, its combination of Pong and rhythm gaming is interesting enough, check it out. Just play the game on easy first.

Humble Bundle for Android 3 Released

Humble Bundle for Android 3 Released

Aug 16, 2012

The Humble Android Bundle is back for a third go-round. The pay-what-you-want indie game bundle has a selection of new titles.

First is Fieldrunners , rimage

eleased last year on Android (and reviewed here on Android Rundown), which is an open field tower defense game. Tower location is key, as it affects how quickly the enemies get to the base. Sadly, this is not Fieldrunners 2, which remains trapped on iPhone!

Next is BIT.TRIP BEAT. This is rhythmic Pong, as players move a paddle up and down the left side of the screen, bouncing back balls that come in. However, they all come in to the beat of the music, and as the player performs better, the music becomes more layered and upbeat, with more visual effects. This is the title’s Android debut.


SpaceChem is a game of forming chemical reactions by creating paths that atoms must travel along, then bonding the atoms in their particular locations. It’s kind of like Trainyard with chemistry, and it makes a lot more sense when played than when described. Interestingly, this game is only available for “tablets” but it defines tablet as a device over 5". Galaxy Note owners, the day is yours.

Uplink is the mobile version of the 2001 computer-based hacking simulator – or at least the kind of hacking that is seen in movies and TV shows. Players try to hack into various systems using pieces of software they buy, to complete missions to become the world’s foremost hacker. This game is only available for 7" and bigger tablets.

Spirits is the last title in the bundle, and only available to those who spend above the average (at writing, it was $6.06). This is an ethereal puzzle game where players must try to get ‘spirits’ into the end goal, by using other spirits’ abilities to navigate them throughout the levels.

All the games are available as DRM-free downloads, and come with PC/Mac/Linux (where available) copies, along with Steam codes for those who spend at least $1.00. The Humble Bundle website is mobile-optimized, and the new accounts system can help link together previous bundle purchases in one place. The bundle is available until August 29th.