Galcon and Dynamite Jack creator Phil Hassey has updated Breakfinity, the fast-paced, endless, take on Breakout, with a new upgrade system. Gems collected in the game can now be spent on more than just revives: it’s now possible to improve the effectiveness of the laser and paddle extenders, and to unlock a new bomb powerup. Players can either earn the gems in-game, or watch video ads to get extra ones. The update is available now on Google Play.
Apr 21, 2014
The problem with the Flappy Bird craze, at least for developers, is that so many of them decided to capitalize on the craze of the game and its eventual removal by making more games about flapping. What few realized is that they should be making games that capitalize on its key values: short, challenging games with high replay value that can be played with one hand. That’s what Phil Hassey, creator of Galcon and dynamite Jack, has done with Breakfinity.
This is a brick-breaking game not dissimilar to Breakout and Arkanoid, with a twist: the game is endless. Patterns of blocks will constantly descend from the sky, and players must constantly bounce a ball off of the paddle at the bottom to break the blocks, with a new formation arriving once the block hits the top. Along the way, players can pick up powerups to do things like extend their paddle, fire lasers, and send the formation back to the top. As well, 3-hit blocks can be broken that give players a gem, which can be used to continue one’s game.
Breakfinity succeeds because it’s fast and challenging. This is a well-worn concept, but presented in a way that’s meant to test the player. The game picks up in speed quickly, and survival requires quick thinking and reflexes. Thankfully, the controls, which work great with one thumb and have sensitivity settings, make this a perfect game to play one-handed, great for when on public transit. Sessions are usually short enough that it’s easy to come back to again and again whenever there’s a free moment. With these short sessions and the well-known style of play, this has that sensation of “I know I can do better if I play again” that makes for an incredibly-replayable game.
The Android version is lacking a few features from its iOS counterpart. Google Play Games features are not integrated, so there’s no high score leaderboards for comparing scores with friends in an easy way. There’s also no in-app purchases for buying more gems instantly. There are still the ads for getting a free ball right away. Interestingly, this system is best used by spending gems to buy earlier continues, then using the free ball last. While the gem system does make the high scores impure in a sense, that it’s possible to just stockpile gems for them, the costs to continue get so untenable that it’s still a fair skill barometer.
Breakfinity is a must-have free download. The fast Breakout action feels great, and makes high scores rewarding, and the game is perfectly designed to be picked up and played whenever, wherever.