Inferno 2 Review

Inferno 2 Review

Jan 12, 2015

Inferno 2 is an intense dual stick shooter. With its super cool looking graphics, frenetic gameplay and stiff challenge, Inferno 2 nails the twin stick shooter genre and is a lot of fun to play.

In Inferno 2 players control a small ship with the familiar two sticks for moving and shooting. Players make their way through maze like levels with barriers that must be unlocked and copious enemies to be destroyed.

Screenshot_2014-12-20-12-51-11Inferno 2 is literally packed with enemies. Each level contains Cores, tough objects that constantly crank out enemies, often as fast as the player can kill them. The idea then is to wipe out the Cores as fast as possible while trying to avoid/kill the sea of enemies that infest the levels. Of course since enemies are created as fast as the player can kill them this involves an exciting, high risk style of gameplay where the player must move around enemies and be aggressive, threading their way through them to pick off Cores and stop the flow of foes without getting swamped. There are plenty of frantic moments spraying huge clouds of enemies with powerful weapons to try to thin the herd a bit in Inferno 2. This is a lot of fun.

The game also has some fairly dirty tricks to make life difficult for the player. Some passages have tidal effects that push players down them into waiting enemies or there may be barriers that must be touched with your ship to be released. Naturally, these barriers are packed with enemies who will flood out at point blank range after the barrier is dispelled.

A robust upgrade system helps the game along. Killing enemies and grabbing items during gameplay awards experience which can be used to power up weapons or increase max armour. There are multiple weapons in the game, such as bullets which bounce off of walls and are great for tight areas, homing missiles, mines and others. Each of these is good in a different situation.

Screenshot_2015-01-07-06-56-34Inferno 2 has a whole lot of levels and additional bonus levels are unlocked with keys. Keys can be bought with in game cash and that’s it. There are no IAPs here. The only cost for playing Inferno 2 is the app’s initial cost. The only thing that matters is the player’s skill.

Inferno 2 looks fantastic. A really cool, glowy retro-style makes Inferno 2 looks like a combination of a retro arcade shooter and modern. The never-ending sea of enemies and sharp, defined graphics really make the game a great fit for mobiles.

Inferno 2 is a premier dual-stick shooter with lots of intense, fun gameplay, slick presentation and no in-app purchases. For any gamer this is a no brainer.


Plasma Sky Review

Plasma Sky Review

Mar 18, 2013

Who doesn’t like a little space shoot-’em-up to brighten up their day? Plasma Sky is a basic space shmup that thankfully nails the essentials and is a joy to control.

Players fly around in two-dimensional space, taking on enemies and giant asteroids that fly about in different formations, Galaga-style. The player auto-fires, so they just need to worry about keeping themselves alive, and picking up the powerups for more firepower and additional shields. The game is fast-paced with a variety of enemies on screen, but never gets so jam-packed that it could be considered a “bullet hell” game. It doesn’t have a lot in the way of original hooks to make it stand out, but it nails the basics of the genre to be just satisfying enough.

The thing that really shines through in Plasma Sky is the ease of its controls. The touch-based controls are 1:1, meaning that the ship moves exactly as far as the player’s finger moves. However, they also have an offset, so that the player can reposition their thumb and start moving again, or move their thumb around in a way that doesn’t obscure the screen. As well, there seems to be just enough inertia with the movement that makes the movement feel natural, and not just like dragging an object around a screen, it feels like moving a spaceship around in a game. That natural feeling makes for a tremendous difference in how the game feels. Try the tilt controls too; the developer claims that they are his preferred method.

The game has two modes: Conquest, which boasts 80 levels that can be continued from where the player dies, along with a health bar for maximum player-friendliness. Then there’s Hardcore mode, where there’s no health bar and no continues, it’s all about going far and getting that high score. The lack of online leaderboards on Android is definitely lacking, though – this is seriously where Google needs their Game Center!

While Plasma Sky won’t win any awards for uniqueness, as it does feel awfully familiar while playing it, it’s definitely a game that’s a solid pick-up-and-play experience, and developers of other space shmups need to take heed of its excellent controls.