Jul 5, 2016

Let it not ever be said that Android Rundown doesn’t get involved in world discourse. Yes, our main focus is everything Android, but we’ve been known to get serious a time or two.

At least, we think so…

Take the world-changing knows that UK voters have decided to leave the European Union. Serious stuff on so many levels.brex3 Well, we’ve decided to give our input.

Here is our very own BREXIT review.

Like the real life issue, BREXIT is all about doing one’s own thing, no matter what everyone else is doing, and looking to do it well. It encompasses everything good and bad about going against the crowd.

The gameplay and source concept is simple: the player mans a vehicle that resolutely insists on left hand drive; this creates potential catastrophe, as this means the vehicle is going upstream against two lanes of traffic going in the opposite direction.

Uh oh…

The control mechanism is as intuitive as it gets. All one has to do is tap either side of the screen, and the vehicle jumps to the side of the screen touched. Thus, if one wants to avoid a car coming in the leftmost lane, one taps the right side, and then the opposite side to do the reverse. The trick is in the deftness of fingers, because the further one goes, the trickier the gameplay gets. It speeds up, and then the game cars start doing funky things like switching lanes mid-pass.

The graphics are simply laid out, with gentle colors and easy sounds. The animations feel a bit laggy, but that doesn’t necessarily distract from the game. Looks-wise, the game mostly gets the job of framing the gameplay done.

Alas, it is a lot of the same. The game doesn’t stray too much from its core action, and much like its source material, this cuts both ways. If anything, the game is perfect for small, furtive moments of free time… and thats okay.

Finally, consider this: the game distance is measured in metric units by default. That says it all.

BREXIT encourages one to do one’s own thing.

Traffic Surf Review

Traffic Surf Review

Nov 26, 2014

There is something to be said for indie games. Often some of the most unique untried game ideas come from some enterprising unknown developer and a small team of passionate individuals. Traffic Surf however falls firmly in the amateur side rather than the indie side.

Screenshot_2014-11-24-13-40-25Playing Traffic Surf is a dull experience. Controlling a slow car, the player drives up a straight road and must overtake traffic without hitting anything. Points are earned for passing cars closely and driving quickly. When the player hits a car and the game is over this is converted to cash. There is also an ad banner permanently displayed in the corner.

The game just isn’t fun. Dodging the same cars over and over is not enjoyable and the imprecise controls, average graphics and aforementioned ad really make it the polar opposite of anything resembling entertainment. The game never changes and there is just nothing interesting about it compared to the bumper crop of great free games on Android.

Cash is used to buy new rides or upgrade the ones you have. The player starts off with a pile of cash but once that is gone it’s hard to earn much more, without buying it with real money.
Even when later cars are unlocked it doesn’t change the gameplay at all and simply makes the game harder if anything since faster cars are more difficult to dodge with.

Screenshot_2014-11-24-13-40-01Traffic Surf is one of the most crash prone games I have played. The game crashes for no apparent reason constantly. It crashes on the car select screen; it crashes during gameplay, it crashes after games. It crashes more often than the player does.

Traffic Surf doesn’t look good. Its graphics look amateurish and the boring environments and boxy cars don’t really do it any favours. The game also features an annoying banner ad on screen during gameplay, ruining the game’s looks.

Traffic Surf is an unenjoyable, repetitive game that crashes more often than pretty much any other game I have played on Android. It should not be played by anyone.

Earn to Die 2 Takes Zombie Splattering To The City!

Earn to Die 2 Takes Zombie Splattering To The City!

Aug 25, 2014

Earn to Die was a cool game with fun gameplay, lots of guns and appealing graphics. Now Not Doppler has announced a sequel to the original zombie splatterer unsurprisingly named Earn To Die 2. Earn To Die 2 looks similar to it’s predecessor, but takes place in a very different city environment instead, instead of the deserts of the original game. This should add some new gameplay wrinkles. The trailer seems to suggest that cars may be destructible this time around too, which should make gameplay more challenging.

Check out the cool movie style trailer here!

Soccer Rally 2 Review

Soccer Rally 2 Review

Apr 24, 2014

Soccer Rally 2 is a simplistically creative game that pulls in some interesting elements to form a surprisingly engaging experience.

What really makes the game tick are the graphics; the game looks clean and realistic, with nice renditions and the smoothest animations one can want. It makes the gameplay believable, and makes one wonder why on earth rally soccer isn’t an Olympic-level sport.

But what is rally soccer (or soccer rally)? Silly rabbit, it’s the perfect amalgam of cars, association football and soft demolition derby. At the core, cars go head-to-head, trying to use the vehicle to move an enormous soccer ball into the opponent’s goal as many times as possible, while guarding one’s own net. Whichever party has the most goals at the end of regulation wins. The “field” is generally a walled off area with two ends designated as goals, and the sr1developer does a good job of varying the environments.

There are two modes, career and local multiplayer; in career, a game starts with some bonus cash, and the game walks one through upgrading, and then on to a ladder knockout challenge. Winning earns cash, and there are bonuses that can be picked up during play; shutouts earn bonuses as well. In practice, it does take a lit bit of practice to get a hold of the accelerator, reverse and steering wheel that make up the virtual controls at the bottom of the playing area.

The game allows for customization, with the ability to use earned game cash to snag vehicle upgrades; this is just as fun, as it allows for creativity and performance tweaks. Additionally, it is possible to procure other types of balls (tennis, basketball etc.) and use them as the game piece. Even stuff like lens dirt and skid marks can be toggled in settings.

As hinted at, in-game cash (for better cars and tweaks) rules this game, because the competition gets bigger and faster mighty quick. The accumulation of such can be expedited with real cash, though it isn’t necessary to enjoy.

I do think the game could use difficulty levels; but the ability to choose balls somewhat makes up for it.

Soccer Rally 2 is one of those games that is a litmus test: normal people will like it. It brings in different elements and makes beautiful warring music with them.

Dead End Review

Dead End Review

Apr 14, 2014

Zombies have become a gaming mainstay. With good reason too; they are the perfect adversary, as they’re stinky, they walk funny and tend to crave weird things to eat. In the inevitable zombie apocalypse, we are all gonna have to find innovative ways to dispatch the undead, and Dead End provides us with a cool, relatively painless way of doing it.

The first thing one should notice in this game is the interestingly zany artwork. It hearkens back to a time of the Big Red Machine and when John Travolta made a living on the dance floor. The 70s motif is especially reflected in the reversed reddish monochromes that the gameplay is bathed in.

The gameplay itself is as simple as it gets. The player is in a vehicle, and using optional tilt controls or dead1virtual direction buttons, the overriding goal is to take out as many zombie jay-walkers as possible to score points; different types have different point values. To counter this, there are different types of road hazards — stuff like spikes in the road and strewn debris — that reduce the motility of the driven vehicle. Running over zombies usually leads to splatter on the windscreen that blocks vision, a swipe gesture activates wipers.

So, at the base level, a lot of quick reflexes are needed to make the most of the runs. Challenges are incorporated, using things like distances, combos and money spent. I liked that the developer flips these challenges around further on, and makes players go distances without hitting zombies. In and of themselves, the challenges should provide plenty of enjoyment.

Crushing the zombies yields cash, and cash can be used to upgrade the car. Upgrades are valuable as they increase vehicle attributes and also provide exhaustible boosts. These definitely come in handy with regards to the missions.

All in all, the game comes together well, and has many hidden elements. It’s a worthy freemium game, and 99c unlocks the full game.

Bad Traffic Review

Bad Traffic Review

Aug 30, 2013

Bad Traffic assigns its players a role of an omnipotent god of crossroads, who tries to resolve tight situations on the road, trying to avoid any traffic accidents. Or smashes cars against each other and bathes in the ensuing carnage. Traffic god is a conflicted being, indeed. In reality, it means that there are two starkly different gameplay styles, divided into two level packs, pretty much not connected to each other in any way.

The first mode requires the player to “save” cars that are appearing on different sides of the road, trying to cross the intersections of hell. The cars can be stopped for five seconds by tapping on them, or boosted out of the screen by swiping on them. There are two kinds of missions: getting a number of cars safely across the screen, and holding out for some time. If even a single crash occurs, the level is lost – although the gold, collected from it, is still saved and can be safely spent on different power-ups and upgrades, available at the store.

Bad Traffic 2The second mode is a bit more trigger-crazy, as it requires the player to do the opposite. The cars have to be crashed against each other, with the worst consequences possible. The goal is to reach a certain number of explosions by smashing the hapless cars together in a limited time. Exploding cyclists are present. Each mode has a couple of unique cars and various mechanics that can help or hinder the progress. The great thing about Bad Traffic is the presence of infinite survival modes that can prolong interest for quite a long time – that’s considering all the basic level packs are completed, and it’s not that simple to achieve.

It would be tempting to guess that the destruction-based levels are the most simple ones, as smashing cars against each other don’t require as much focus and attention, but it would be a wrong guess. It’s actually a lot easier to help the cars get to their destination safely, than reaching required explosion caps in the destruction levels. In any case, both of them are quite good, and fun in their own ways. I really think that Bad Traffic can actually be perceived as two different, interesting games, for the price of one. To be fair, I didn’t even have any issues with it, so yeah. Bad Traffic is a great game.

Automania Review

Automania Review

Aug 20, 2013

There are games out there to that are so deceptively simple that make us wonder how we didn’t think of the concept. Automania is almost like a tower defense type game. The blue cars are the good guys and the red cars are the enemies. The idea of the game is to get the blue cars to the parking lots.

automania-10The graphics of the game are pretty basic. 8 bit-ish almost. Some of the actions require pinch to zoom for better accuracy. As the cars are moving along, there are different tasks to be completed to make the trip to the parking lot a success. Along the way there might be a tree blocking the road or the road may not be created yet. When this happens there is an action to fix the situation.

Some of the actions are building a road, using a bomb to destroy the boulder in the path of the digital cars, using a flame gun to burn down a tree. Some of these things can also be used to destroy the enemy cars. Be careful not to make more work though. There are only a limited number of these items. If a bomb is used to destroy a red car, it may take out a section or two of road. Make sure there is enough road available for this section to be replaced.

The tutorial was pretty good. PLaying it might be helpful for some people, but overall the game is pretty simplistic. Don’t spend too much time on the red cars unless they are going to directly affect the blue cars. The level is failed if there the minimal number of blue cars is not saved.

I think the game could have a bit more difficulty, but is still a fun way to kill some time. The settings are pretty self explanatory. I opted to keep the sound on because I liked the skidding sound effect.

Cubed Rally Redline Review

Cubed Rally Redline Review

Jun 28, 2013

Most endless runners inspired by Temple Run take the standard behind-the-back perspective. Sure, Pitfall had a more dynamic camera angle, but that’s the exception. Cubed Rally Redline steps things up and does it from an isometric perspective, similar to developer Jared Bailey’s original version of Cubed Rally Racer that Android gamers sadly don’t have. However, where the game also differs from most 3D endless runners is in the number of lanes: there’s five to deal with here.

Good luck.

Really, Cubed Rally Redline is a clever take on the 3D endless runner genre out there by looking nothing like it at all, yet using many of its same conventions. There’s a car that drives endlessly forward, and players must avoid hazards by switching lanes and avoiding hitting anything, though there’s also fuel that needs to be collected. There’s no real surprise as to what’s coming ahead because the view is so zoomed out, but the challenge comes from the perspective. Managing five lanes and realizing spatially where the car is placed is a real challenge. This is what will define the successful Cubed Rally Redline player: keeping their head while all about are losing theirs. Also, not hitting the cows.


Thankfully, the emergency brake helps to mitigate the challenges here. It temporarily slows things down just enough for the player to comprehend that “Yeah, that rock is in the lane I’m currently in. I should probably move.” Still, plenty of challenges with rapid movement are presented, so don’t think that the ability to slow down (with a recharge time!) is an instant-win button. It isn’t.

And really, the thing I’ve found myself appreciating about Cubed Rally Redline over time is that the game is just so different. It’s running on a different wavelength than every other endless runner that’s out there. It’s free-to-play but able to be enjoyed without caring about the coins, though being able to race as a cow is worth shelling out a few bucks, I’d say. This game is weird, sometimes frustrating, but yet oddly compelling whenever I play it.

Parking Mania Review

Parking Mania Review

Mar 27, 2013

I love parking games.

Park Mania was an interesting challenge. I liked how the developer strung together the sequences, and how there was a hint of realism in how they played out. They started out gently enough; at first, all I had to do was figure out how to use the accelerometer and movement slider in conjunction (more on controls later) to park a small sedan into an empty space. The aisles were wide, and spacing was liberal.

As the game progressed, the challenge became tougher. The driveways become thinner and maneuverability became more difficult. The parking areas started getting much tougher to get into. I liked the realistic challenges that I started facing: multiple cars, multiple stops, hidden rewards that upped the difficulty level, merging into traffic, sharp turns, bigger vehicles and more. The hidden rewards usually added to my cash haul at the end (I got cash for successfully completing challenges) and some seemed dependent on time. For every level, I had a set number of collisions before I “failed” the parking mission and had to redo the level.

The controls were simple. There was an on-screen forward/reverse pedal that was controlled by dragging. The survival controls were what really stood out.

I liked that there was a myriad of ways to control the vehicles: tilt controls, swipe/drag, virtual steering wheel or via flip controls. Part of the fun was trying out the different controls in difference scenarios. Giving folks options in this regard was a very good design decision in my opinion. In-app purchasing was available to buy attributes, but playing to earn cash was definitely not undo-able.

The graphics were nice and deliberate; the little things gave proof of the developer’s attention to detail. When I looked close enough, I could actually see the tires angle out when I turned, and when driving topless vehicles, the driver sat behind the wheel. The roadways, the barrier cones… even the flash of the headlights: they all tied in very well together.

And that, in a nutshell, is what made this game so much fun: all the pieces tied in well together. Chillingo seems to have a knack for doing this.

Free App Recap September 18th

Free App Recap September 18th

Sep 18, 2012

Shopping from an Android devices becoming more and more popular these days. Many people don’t like to shop at Amazon or some of the larger outlets, so Craigslist and other similar applications are becoming more popular. Because of the economy, more people are also shopping at yard sales. below is a list of different applications to help you shop locally and on craigslist.

Craigslist Mobile

Craigslist Mobile is probably one of the easiest applications to upload and search for things on Craigslist.I’ve personally used it for several months to look for freelance writing jobs and to sell things. The interface is very easy to use and similar to Craigslist.

Download Craigslist Mobile

Yard Sale Treasure Map

Many communities are starting to have a citywide garage sale date. For people like myself to live in a more rural area, finding out which towns are having their citywide garage sales and who is participating to be a challenge. I don’t want to drive 45 minutes to a small town just to find out only three people have stuff out. Yard Sale Treasure Map helps make it easier to find out who is having a garage sale. Using Google maps. All of the potential sales locations are displayed as a pin just like any other location on a Google map would be. use the map to navigate from one sale to another or from current location to the location of a sale.

Download Yard Sale Treasure Map

Cars For Sale Pro

Buying a new car is never a fun task. buying a used car is even more difficult than buying a new car. When buying a new car, it’s a matter of finding the dealership with the best deal. The reason buying a used car is more difficult than buying a new car is, there is a need to search out specific models and features on many different sites from many different owners. Using Cars For Sale Pro will help you search many sites, such as Auto Trader,, Craigslist and others.

Download Cars For Sale Pro

Real Racing 2 Review

Real Racing 2 Review

Dec 23, 2011

Allow me first to mention that I am terrible at driving games, just awful. I’m that person frantically waving their controller around trying to get off of the grass and back on the track. But I have never played a race game that made it so easy for me to stay in the game as Real Racing 2 does. No, that doesn’t mean that the game itself is easy, but more that the controls are so incredibly smooth that only the slightest of motions will aim your car exactly where it needs to go. But before that, before I even ran my first lap, I was already blown away by the game’s opening sequence.

It begins with beautiful movie-quality shots of race cars speeding down the tracks, and immediately makes your heart pound – you can tell right away that this is something special. The whole game itself has incredible graphics, with no detail spared. Your view is 1st person, from inside the car. Your driver’s arms steer the car in harmony with your own movements, and I found myself playing with the phone almost touching my nose because I was enjoying the view so much. The world around the tracks is so richly detailed that it is almost distracting – on the first level alone you can see a moving ferris wheel, and a blimp fly by!

Steering is controlled by your accelerometer, with the options of gas being auto-on or self controlled, and there are different levels of difficulty to give yourself future challenges. But there is more to Real Racing 2 than just making the rounds around the amazingly detailed tracks. Before you even begin playing you must choose (and buy) your car. You start off with some seed money, and the choice between two actual Volvo brand cars. From there you can go to the pit and purchase customizations for your car, such as engine improvements, or superficial things like a new paint job. The money for these upgrades comes from winning races of course. Aside from the cash you can score, you almost have the opportunity to win a better reputation. So much thought went into creating this setup that I want to applaud the creators for taking a standard game style and making it unique.

There is something about races that appeal to us on a primal level. The incredible speeds you can reach, the skill needed to slide ahead of your opponents, and the unbelievable rush you get when you win. Add to all of this the sounds of engines revving, tires squealing, and fast beats, and you have some genuine excitement. Real Racing 2 gives you all of that and more.

It does have to be said however that all of those amazing graphics come at a price – the game clocks in at a whopping 600MB of space. Despite that it runs pretty smoothly, but it can still lag at times. I’ve also had a few problems with it locking up my phone and forcing re-starts. I don’t know if that’s the game maxing out the limits of my phone, or bugs that need to be worked out in future updates. And finally it has to be said that the price of the full version – $6.99CAD – is a bit daunting. Understandable given the work and time put into creating such a rich experience, but it’s still a bit of a kick in the wallet.