Fairbits Gaming, a new gaming startup released its first app today, cunningly named Fairbits. Fairbits in the words of its creators is “a virtual currency of luck based on simple game of chance. It is first-of-its-kind non-sleazy non-glittery casino app trying to appeal to a broader spectrum of social gamers”.
Fairbtis looks like another interesting asynchronous multiplayer experience and its bright colors and friendly graphics are easy on the eyes. Look for a review of this one sometime in the future!
Fans of Monopoly and casino games can celebrate, since there are now games that combine the two. EA and Hasbro have released Monopoly Bingo and Monopoly Slots, featuring the classic casino gameplay, with some features and style of Monopoly. The games can be downloaded for free from here: Monopoly Bingo on Google Play, Monopoly Slots on Google Play.
GREE’s new Bingo simulator, Jackpot Bingo, has much variety as one can expect from a bingo simulator, and features an announcer, a variety of themes, and more. Jackpot Bingo is the second game, released in the “Jackpot” franchise, along with the previous title from GREE, Jackpot Slots. The game can be downloaded for free from here: Jackpot Bingo on Google Play.
A great sign of a fine free-to-play game is that the â€œgrindingâ€ to get enough money and unlock new content is actually fun. I must admit, I started playing Chip Chain, expecting nothing but a cash-grabbing crapload of a game, with lots of sleazy mechanics and half-assed animations â€“ all because of a casino-style look of it. However, it turned out to be quite interesting, and before I knew it, I’ve lost several hours, placing and moving chips around.
In Chip Chain, the player needs to place chips on a tiled board from a roster below. Every chip has a number on it, and placing three or more chips with the same numbers close to each other, connects them together. Touching any of the connected chips fuses them, leaving a single chip, lying on the place of a chip that was touched. This chip can further be fused with other chips of the same value, and so on. Fusing chips gives points, and if one chip is fused more than once in a single turn, without adding new chips from the roster, then the player gets a special card. There can be up to three cards at the same time, and if the player gets a new card when he already has three of them, one card gets discarded. Each of the cards can be activated to makes some sort of an effect, like adding one to the chip’s value, removing chip from the play, or cloning any one of them. These cards can be played at any time and don’t count as another turn, so they can help steamroll the whole field, creating a very long fuse-chain, which will grant a huge score boost â€“ if played correctly, of course. Since fusing a chip more than twice gives a new random card, it’s totally justified to play a card just to make one additional fusing.
Naturally, since Chip Chain is a free-to-play game, there are many limitations â€“ and I mean, many. Most of the cards, and even a couple of higher chip values are locked from the start. Only two random game modes are available each day, and unlocking them all costs a whole lot of in-game cash. Thankfully, this cash is obtainable through playing the game, so while it’s a lot faster to unlock the features by paying an actual cash, there’s no need for it. Featuring not frustrating free-to-play restrictions already shows great quality of Chip Chain, but thankfully, there’s no need to dig that deep to see it. Chip Chain has great, smooth graphics and animations, and simple, but challenging gameplay. The end score in Chip Chain very much depends on the player’s mastery â€“ regardless of whether there are lots of features unlocked, or not â€“ and this is what makes it so great.