Crowdfunding Spotlight: Hat Cat

Crowdfunding Spotlight: Hat Cat

Jun 20, 2014

With the popularity of Portal and its sequels it is a wonder that there are not more mobile games that are based around this physics warping premise. I have seen a few in development for the PC, but these games offer the ability to bring something truly mind-bending and fresh to the puzzle genera. This week we are shining the Crowdfunding Spotlight on a small game called Hat Cat that attempts to remove the silly ovally confines and gives you an entire resizable box to work with.

Instead of a gun and putting the two portals wherever one pleases, Hat Cat allows the user, with a simple drag of the finger, to place a square on the 2-D screen around the character. When the admirably hatted cat walks into a side of this box it appears on the opposite side inside the box. Essentially once the box is up the cat cannot leave, but one the user removes it the cat is free to roam. What sets it apart is that all four sides of the box can be used, which makes solving more vertical oriented puzzles quite the challenge.

Speaking of those puzzles the difficulty curve in this game is very gradual, but that is not to be confused with easy. The levels become quite diabolical, and force the player to use both axises simultaneously while also balancing the same conservation of momentum laws that govern the Portal series. There is a demo available for the PC and more than anything it illustrates how well this game will transition to the world of touch screens. Simple drag and drop controls are perfect for a game that does not necessarily try to appeal to a hardcore audience.

Hat Cat does not set it’s aim very high, with its target fund only set at $500 to cover the App Store and Google Play fees, and with donations set to $1 and $5 rewards only they certainly are trying to keep expectations tempered. This also means that for just $5 and donor can get their name in the “Special Thanks” screen of the app, which is definitely a pretty cool reward. So, please check out Hat Cat, and help make what has ultimately been a three year dream for a handful of young developers become a mobile success.

Bouncy Mouse Review

Bouncy Mouse Review

Mar 15, 2012

I don’t tend to play video games that are inherently frustrating. As mentioned, I’m usually playing during my commute and I like to keep my blood pressure down during a commute. It’s not that I want an easy, mindless game, more that I don’t want to feel so challenged that I throw my phone out the window. I love a game with balance between a challenge and ease of play, and I’m happy to have found that in Bouncy Mouse.

Bouncy Mouse is the story of mouse vs. cat. The hero mouse is on a quest to reclaim his stolen cheese from a mean cat. The cheese has been scattered along the way and is waiting to be reclaimed as the mouse passes. The cat has claimed the biggest cheese wheel for itself and the mouse must reach him to get it back.

The mouse navigate the board by swinging from point to point by his tail. The swing points are specific spots throughout the playing field and are placed with a specific route in mind. Users get the mouse from spot to spot by twanging him around like a slingshot. If he’s fired off close enough to the next point then his tail will catch it and suspend him there. Cheese is often hovering in the space between two points so the mouse can grab it as he makes his arcs through the air. Once he reaches the end and collided with the cat he has won the level. He does have to avoid bees and falling into water below, so it’s not a completely easy game. As well points are awarded based on what percentage of cheese was collected in each stage, so there is strategy needed too.

This game is adorable. The mouse is cute and cheerful, which I find very cheerful myself. I’ve gotten myself stuck in a few places, but patience helps me work it out, and I love it all the time. I also love that I’m able to move the game board around, to see my next goal and plan a course of action.

I don’t really have any complaints at all. I would recommend it wholeheartedly.