Cave Diver Review

Cave Diver Review

Dec 10, 2012

Cave Diver is a side-scroller from Thumbstar that takes treat-hunting, resource-finding and enemy-dodging deep underwater.

Moving from right to left, I was geared up with wet suit, flippers and oxygen; at the bottom of the swimming area, there were pearls to collect. Oxygen was a resource that depleted quickly, and there were extra oxygen tanks conveniently trapped in bubbles under the waves.

Besides that, there plenty of obstacles. Blowfish and sharks were dangerous to my health, and the swimming paths were far from smooth, with outgrowths popping from the ceiling and floor that I had to maneuver through. To do this, I had to figure out the game controls. It was a two-finger operation; I had to keep one finger on the left side of the playing area, and the other on the right. The one button moved my swimmer up and forward, while the other toggle pushed forward and down. The third option, tapping and holding both fingers down, caused the swimmer to stop. The key learning curve was to propel the swimmer through the course.

It took me a while to master out the controls. I’m guessing the developer was looking for simplicity, but I bumbled along for a good while trying to figure out smooth movement. My son, on the other hand, figured it out in seconds and was zipping through levels with ease, so go figure. Some folks may find it tough, but it’s clearly possible to make it work.

Graphics were above average, and the developer did well to create a fun-looking environment with nice animations.

As said earlier, the pearls were on the ground, and the developer did a good job of creating a challenge by putting the bubbled air tanks and pearls in places that were not conducive to each other. The further you went, the harder the tasks and opponents got.

The game boasts 20 levels, and a leaderboard system for bragging rights. Cave Diver is a cool time waster that can be more in the right hands.