WWE Supercard Review

WWE Supercard Review

Sep 3, 2014

WWE Supercard is a curious mix of collectable card game and wrestling. Players familiar with other card battlers maybe be forgiven for dismissing WWE Supercard for another microtransactions filled game with little depth, but they’d be danm wrong.

WWE Supercard has players assembling a deck of wrestlers. There are four superstars, one diva and two extra cards to a deck. These extra cards can be objects like a chair or 2×4 that boosts stats, or even a manager to boost the whole team.

Screenshot_2014-08-27-00-39-04Superstars and Divas come in various tiers from common to legendary, but strangely the same superstars have different versions of themselves. So the player might find a common Batista with rather low stats then a rare Batista with far better stats.

Actual matches boil down to best 2 of 3 confrontations where each match compares different wrestler stats and the higher one wins. For example a Singles or Diva match might be decided by toughness, so the player would pick their toughest wrestler or indeed their weakest if they had little chance of winning and may want to keep hold of their better cards. Another match might be won by the more charismatic wrestler.

Tag matches are similar, but both wrestlers’ stats are compared and an additional compatibility factor gauges how well the wrestlers gel.
Wrestlers that like each other work well as a team. This is shown by a wedge shaped diagram on the cards. Wrestlers whose wedges fit together are compatible and gain a boost. Being the same tier grants another boost. Wedges that are the same shape incur no penalty, while wedges that differ signify incompatible wrestlers and the team suffers a 10% penalty.

Screenshot_2014-08-26-19-23-58Matches are fun to watch and building a balanced team and ensuring they work well together is fun and engaging. The sheer number of wrestlers on offer is a plus as well. Heroes from past and present are up for grabs, such as the late great Ultimate Warrior and legendary Stone Cold Steve Austin, to current stars like Batista and John Cena.

Winning a match allows two picks from a face down grid of cards. Rare cards can be found as well and even a loss allows one pick. The game is very fair indeed with new cards and the player gets a constant supply of new stuff to see. Like most card battlers, cards can be used on other cards to boost their stats and constantly reshuffling your deck for maximum strength as newer, stronger cards are found is fun.

WWE Supercard has a goofy, but very enjoyable presentation. Matches are pretty funny as cards waddle down the ramp and in the ring they perform actual wrestling moves, like suplexes and piledrivers on each other as one card explodes. The music is nice and intense and the sound is well done.

Some of the game’s stats are bit off though. Because there are different tiers of cards you might end up with an RVD that is slower than a Diva or even someone like Kane or a Wyatt brother with great charisma, even though they are mostly silent heels.

WWE Superstar is a surprise and an enjoyable game. Its odd mix of spandex and cardboard works very well the game is addictive and there are no nasty microtransactions. That’s the bottom line!

Dungeons Of Evilibrium Review

Dungeons Of Evilibrium Review

Jul 30, 2014

Dungeons of Evilibrium is part exploration, part card battler. Players select a dungeon to enter and begin with the entire area covered with tiles. Tapping a tile removes it and reveals whatever is underneath. This may be money, a chest with an item or a battle. Money and items are used to evolve creatures. Once the player finds the exit they proceed to the next dungeon. This part of Dungeons Of Evilibrium isn’t particularly interesting. Since there is nothing to see in dungeons but random objects that block the player’s path, monsters and chests any excitement to discover the unknown is lost.

Screenshot_2014-07-23-19-49-36Like most games of this type cards can be evolved to strengthen them. This requires certain items and these can be found either by randomly finding them in chests or buying them from the in-game shop using gems, the premium currency. Cards also level up slowly, but this only adds a minuscule amount to their strength.

Dungeons Of Evilibrium’s combat is completely random and doesn’t involve the player at all, save for selecting a target at the start of the battle. Creatures take turns attacking each other depending on their speed and their skills activate (or not) purely by chance. Battles are generally either very easy for the player’s team to beat or impossibly hard.

Screenshot_2014-07-23-20-28-23Since the player has no control over battle and evolving creatures is also completely down to luck, due to items being randomly found, there is no reliable way for the player to strengthen their party. Unfair, impossible to win battles also pop up seemingly at random, which feature much stronger enemies. These battles exist apparently to force the player to use gems to revive their creatures at periodic intervals.

Enemies that are defeated have a chance of being captured. Not only is there only a small chance of a creature being capturable, there is only a small chance of actually capturing the creature unless the player – again – pays gems. A normal capture attempt still costs money and has a small 35% or so chance to get the creature. Getting any creature to even a halfway useful state will require buying gems as well, without enormous amounts of grinding.

Dungeons of Evilibrium doesn’t look good. About the only interesting part of the game is the way cards change as they are evolved. Small cats suddenly transform into panthers and snakes evolve into mini dragons. Combat is a very dull affair involving sprites sliding into each other and the dungeon itself lacks any interesting design.

Dungeons Of Evilibrium is unlikely to last players long. The core idea just isn’t very interesting and the game either plays itself or forces the player to fight unwinnable battles.

Dungeons Of Evilibrium is an extremely disappointing game. It is not enjoyable to play, lacks any interesting gameplay and is loaded with annoying freemium elements. There are far, far more enjoyable card battlers on Android. For a good simple RPG with autocombat try Heroes of Atlan. for card combat try Deadman’s Cross.

Kaizin Rumble Review

Kaizin Rumble Review

Jan 10, 2014

Kaizin Rumble sees the player slip into the heels of a Great Leader, evil women who lead armies of creatures known as Kaizin.

Being evil, the evil empire the player is part of specializes in hunting down and exterminating heroes. From Kick-Ass style guys in red leotards, to actual, bonafiled heroes, Great Leaders travel the world to crush anything that is good.

Screenshot_2013-12-31-06-46-32What this boils down to is a series of strange levels where the player makes their way through each area by spinning a slot machine. Matching symbols causes different events to happen, such as finding money or, most commonly, initiating combat. Combat is a very shallow affair. Attacks are as simple as just tapping on the card to be used and the spinning the slot machine to see what happens.

Most of the game is about collecting a deck of good cards and boosting their stats to make them stronger in battle. New cards are handed out constantly during gameplay and one of two are gained from pretty much any battle.

Screenshot_2013-12-31-06-04-09The card designs are very imaginative, and this is the main draw of Kaizin Rumble. It’s just plain fun to see what alluring or odd creature will be handed over next. You’ll find everything from rocket launcher toting girls to giant robots that have refrigerators embedded in their chests. They rub shoulders with weird cyborgs and demonic children alike.

Besides the amusing card designs, Kaizin Rumble just has too little to its gameplay. An actual story helps pull the player though the single player campaigns, but it is not well told and some wonky translation doesn’t help matters. In the end the game just doesn’t last too long because of the shallow gameplay. Spinning a slot machine and watching things happen can only be compelling for so long. It doesn’t really help that the difficulty of the game is quite uneven. Normal battles are very easy most of the time, and take seconds to finish, while the commonly encountered Nemesis enemies will wipe the floor with your team in short order. The idea is to add friends in the game to help defeat Nemesis, but they show up constantly and are very annoying to defeat, even with help.

Kaizin Rumble looks fantastic. As said above the card designs are the standout, with some excellent art and some really interesting ideas for card design. The other characters such as the cute catgirl that serves as your adviser are well done too. Unfortunately battles are just dull as anything to look at. A few flashes and 90’s era flash animations are all there really is to see during combat. With such interesting card designs it’s a shame we don’t get to see them in combat. The sound is sparse as well. Some bumps and smashes is all there is to hear during battle.

Kaizin Rumble is tough to recommend. It is worth checking out for the neat card designs alone, but the rest of the game doesn’t stand up to prolonged gameplay.

Heroes of Dragon Age Review

Heroes of Dragon Age Review

Dec 16, 2013

EA promised mobile users that it would go to a free to play model for its new strategy. They’ve stuck to that philosophy throughout this year, with mixed results. While titles like Plants vs. Zombies 2 and Fifa 14 were well received by many as free to play titles, other games such as Madden 25 on mobile devices were met with tons of criticism and typical venomous accusations. Even at the end of the year, EA has not wavered from this new direction in EA’s post-John Riccitiello era, of offering all of their mobile titles as free to play. Their newest launch, Heroes of Dragon Age, is no exception, continuing on EA’s mobile vision of free to play.


Yet another attempt by EA to cash in with mobile users on one of its successful franchises, Heroes of Dragon Age is a collectible card game that feels very familiar. Utilizing game elements seen in other CCGs such as buying cards, combining cards, etc, the game feels as though you’ve played it before, but with a touch of Ferelden lore mixed in. But what may kill this game for some people is the fact that the player does not control the combat whatsoever; the player’s involvement is limited to creating the team of heroes, upgrading them, giving them runes and such.

Heroes of Dragon Age even feels vaguely familiar in the graphics department; not overblowing anyone with awesomeness, but isn’t downright awful. This title is optimized for tablets, though it will play on some of the bigger phones, such as the Galaxy Note or even S4, though it’s not advisable to do so. While the game’s imagery isn’t terrible, it’s nothing spectacular that makes one all giddy, especially for it being a Dragon Age game.


EA states that users should be able to finish this game without having to spend a dime. This title is pretty generous with its in-app purchases; not exactly handing you bundles of in game currency but giving you little freebees here and there to make the grinding seem worthwhile. It’d probably feel more worthwhile, however, if your roll in this game was something more than a squad regulator.

It’s sad that the mobile version of one of EA’s better franchises is so disappointing. The lack of any originality is what really makes this game really lackluster and kind of dull. All the tried and true free to play mechanics are all present in Heroes of Dragon Age, making it so any developer could’ve slapped any skin on this game they wanted and marketed it for that purpose. Heck, this could’ve been a Skyrim or Kingdoms of Amalur mobile game if you didn’t know any better. Grey Wardens are advised to look elsewhere for their source of entertainment.

Injustice: Gods Among Us Bursts Its Way onto Android

Injustice: Gods Among Us Bursts Its Way onto Android

Nov 25, 2013

One of the biggest console titles to come out this year, Injustice: Gods Among Us, has finally hit the Google Play store after enjoying a ton of success as a free to play title on the iOS App Store.

Much like its Apple equivalent, the Android version of Injustice features a collectable card mechanic as well as tap screen game controls to get your favorite DC heroes and villains to fight one another.

Injustice: Gods Among Us, brought to you by the creators of Mortal Kombat, is now available as a free to play title on most Android devices. Android users, if you ever wanted to see who’d win between Harley Quinn and Wonder Woman, here is your chance.

Spirit Stones Review

Spirit Stones Review

Nov 4, 2013

Gamevil is one of the biggest names in mobile gaming over in Asia, churning out such games as the Zenonia series as well as the Baseball Superstars games. Most of their lineup are great games that while tailored more for an Eastern audience, still can be enjoyed by everyone one. Most of their titles also use the freemium, or free to play model, which happens to irk many people in the west.


Spirit Stones, the latest game from the Korean mobile giant, doesn’t feel particularly special, except for the fact that it is everything you’d expect from a game from Asia. Spirit Stones incorporates both the collectible card genres and a match 3 element, both popular mobile game mechanisms in Asia. But the real let down in this game is that it doesn’t offer players anything that they can’t get out of other popular eastern titles, such as Puzzle & Dragons or similar games of that style. It’s also very much in the vein of games like Digimon with the collection element and evolution of cards. It’s another free to play game, which allows players to spend real money to get better in the game, but doesn’t give anyone anything unique or new.

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What it does give you is a beautifully laid out game, both graphically and in terms of game play. Everything, while feeling familiar, is still aesthetically pleasing and entertaining to delve into. All of the cards, while usually containing female characters wearing armor made more for revealing as much skin as possible, rather than for protecting their body, are done in a lovely artistic style. Battle sequences, however, are scaled down a little more, appearing a little more cartoonish and silly.


The downfall, though, is that there isn’t too much about Spirit Stones that will keep you captivated enough to continue playing for any length of time. Considering so many other match 3 and collectible card game crossovers are on the market, Spirit Stones does not stand out or lure you in with anything special. It’s a nice looking game and anytime a player will spend on it will be enjoyable, but this title is easily forgettable and may just end up taking up space on your device, space that could be used for something a lot less mediocre.

Quiz RPG: World of Mystic Wiz Review

Quiz RPG: World of Mystic Wiz Review

Sep 16, 2013

It is common knowledge that free to play collectable card games or monster battle games are a huge hit in Japan. Games like Puzzle and Dragons are so popular in the eastern markets that they’ve been perceived as a threat to the thriving arcade business over there, with at least one arcade banning the playing of that game on its premises. A quick search through the Google Play store will find you a myriad of collectable card type games ranging from Pokemon knockoffs to CCG apps with their own twist. Recently, a new app has appeared in the Google Play store that might be the most unique of the CCG adaptations one has ever seen called Quiz RPG: World of Mystic Wiz.

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As evidence by the title, Quiz RPG: World of Mystic Wiz mashes the worlds of card wizardry or CCGs with essentially a quiz game. Just like players would see in most any CCG from Magic the Gathering to Digimon, the game requires one to collect different cards with differing elements that are strong or weak against other cards, based on those same elements. As one can do in games like Monster Rancher, players in Quiz RPG can combine their cards or monsters to make them more powerful.

But where this title stands out is how battles are conducted. Randomly, an option of 4 different questions, hidden behind their category, are presented to the player to choose from. Anything and everything you can think of is on the board for the quiz portion of this game too; Lifestyle, Pop Culture, Sports, Geography, you name it, could be a category of question thrown at a player. But its not strategic to just pick categories haphazardly however, as each of the 4 questions will also have an element assigned to it, which will allow whatever cards you have in your hand to attack the enemies one faces.


The questions themselves range in difficulty, anything from the number of NBA titles LeBron James has to the dates and names of ancient greek battles, Quiz RPG exceeds a game like Trivial Pursuit in terms of the broad array of questions it throws at a player, as well as how entertaining it is. Quiz RPG is a bar trivia game meets Digimon in a free to play setting without any paywalls or pay to win elements.

Players will also be shocked with the amount of attention put into the artwork. Done all in an anime style, the game contains an opening video that appears to have had some time put into it. Everything in the game, from the vibrant colors to the stills of the various wizards to even the maps and backgrounds are all beautiful and amazing to look at. It’s clear there was some heart put into Quiz RPG.

Quiz RPG: World of Mystic Wiz has so much going for it and contains so many wonderful things. From the gameplay to the graphics, almost any player can enjoy this game, quiz show fans and eastern card base RPG junkies alike.