Jan 28, 2015
Lego Bionicle is a sub-franchise of Lego that I just never got into, despite being hugely into Lego. It was just too corny, and never really felt like Lego. There was barely any construction involved, and I couldn’t figure why I was supposed to get into that vague story about some monsters that have an obsession with masks. I was obviously in the minority, since Bionicles are hugely popular even today, evident by this very videogame, Lego Bionicle.
The story in Lego Bionicle is as vague as it is in the whole Bionicle universe. There’s some mask that everyone wants, I guess? The story is told in the wordless one-shots between the levels, that make it even more unintelligible, so I just didn’t bother with it. I understand that the player controls one of a number of warrior-type beings that search for the maskguffin through the different parts of a huge island, populated entirely by aggressive Lego spiders, and that’s perfectly enough.
The gameplay in Lego Bionicle has a really minimalistic approach to it. The levels are basically a bunch of interconnected arenas, where the player needs to kill advancing spiders and not get hurt by their random attacks, because…nothing. When hurt, the player taps the screen for a couple of seconds, and the Bionicle springs back into action. I know that it’s a game for children, but it felt a bit toothless even for that. The action demands the player to tap on the spiders around him, and the hero will jump between them, dealing damage. There are two super-attacks, one dealing a damage around the player, and another stunning the enemies. The gameplay is actually surprisingly exciting, as you have to jump between the spiders really fast, and not to get hit by their attacks â€“ again, despite the fact that they don’t really pose any threat. After the level is over, the player gets a body part for one of the Bionicles that slightly changes its appearance, as a trophy.
There is a single big problem with Lego Bionicle, and it’s a complete lack of variety. The campaign is insultingly simple and short, there are only two kinds of enemies, and the same boss at the end. The Bionicles have literally no gameplay differences between themselves. Basically, the only things that change when playing different Bionicles are their look and attack animations, and the backgrounds. It’s pretty dumb, considering how much work was obviously poured into them, and how long it takes to complete the campaign with all six of them â€“ not even talking about collecting each of the numerous body parts. The game looks massive, but doesn’t feel massive at all.
Besides that, Lego Bionicle is an okay fast-paced action for the fans of the Bionicle universe. If you’re not into Bionicles, it’s only interesting for about an hour at most.
Oh, and there are no in-game purchases, making the game completely free, so that’s pretty sweet.