World at Arms Review

World at Arms Review

Dec 13, 2012

Games where where a civilization or community is built and needs to be maintained are pretty popular. World at Arms takes a different approach to this. The goal of World at Arms is to create a powerful army able to withstand attacks from foreign countries. Ok, the idea isn’t all that new, but there are not a lot of games of this style using the American army like this.

World at Arms shows a lot of similarities to other games in the way that the buildings need to be built and troops need to be trained in order to protect the base. Even with outside forces continually try to attack and weaken the forces of the base.

There are numerous quests to go on. Some of these quests are preemptive strikes. Essentially, troops are sent to thwart potential attacks, not actual attacks. Going on these quests will go usually results in acquiring loot. Keep in mind however, going on these quests requires manpower and resources like oil. Erecting buildings also requires the use of resources. It’s a good idea to build a mess halls and oil fields as soon as possible. These are both essential to the expansion of the base. Also, the mess hall and the bar will bring in a decent amount of income. As everyone knows, without income, things can expand.

Controlling the troops while in battle is pretty straightforward. The selection is done either manually by choosing which forces should be involved in the attack. The other option is to have the troops auto deployed. The auto deployment simply picks out a mixture of troops, mechanical weapons and airstrike capabilities to try and overpower the opposing forces. On quests while the battle is going on, different obstacles could be in the way as well as the threat of incoming artillery. If something like this pops up on the screen, a simple tap on the object will destroy the opposing object.

Parts of the game require metals to be used to purchase items. These metals can also be used to speed up the building of buildings retraining of troops. While these are little harder to come by, they can be purchased through the in game purchasing system using real-world money.

Oregon Trail: Settler Review

Oregon Trail: Settler Review

Apr 10, 2012

People born in the 70’s and 80’s played a game where they died of dysentery: Oregon Trail. Now, the game is back with Oregon Trail: Settler, a much more updated game and theme.

The premise of the game is to make and grow a happy settlement. The game itself, is pretty easy to play. Most things are clickable and/or can be dragged into position. While the controls are easy, the game can be challenging. Each time an action is performed such as picking crops, hunting, or collecting taxes, it uses energy. Energy and and settler cash are the 2 most difficult parts of the game to manage.

Managing energy in the game is a constant challenge because there are tasks and the cheapest way to recoup energy is to take a break from the game. Closing down the game and leaving it unplayed for an hour or 2 will let the energy meter return to full. Depending on how many levels are unlocked, the energy meter may take more time to replenish. Energy can also be purchased with settler cash.

The cash is the most difficult of the 2 to refill, but there are a couple ways settler cash can be earned. The first is to use real world cash. Using Google Wallet, aka the credit card attached to a Google Play Store account, real money can be used to purchase game money. The smallest denomination is $1.99 USD for $10 in settler cash and works its way up to $99.99 real money for $500 + 200 bonus cash in the game.

The other option to get settler cash is called Free Cash. This route requires a game download and actions such as playing levels, filling out forms to request quotes for insurance, signing up for a dating service, and more. This is the more cost effective way, but also is more of a hassle.

Some parts of Oregon Trail: Settler are meant to be social. Visiting a friend’s town to help with collecting taxes or picking crops or inviting friends to join via Facebook can help with parts of the game. When low on energy, there is an option to ask a friend for energy.

Overall the game is pretty addictive. After shutting down the game to rest for a while, a message will appear when crops are ready or the energy meter is fully restored. While this is a good reminder for those who want to play the game again as soon as possible, others who may be building a settlement at a more leisurely pace may want to turn these notifications off. Oregon Trail: Settler is a game akin to Farmville and others that can be clingy and begging for your attention if you let it.