Jun 28, 2013
Most endless runners inspired by Temple Run take the standard behind-the-back perspective. Sure, Pitfall had a more dynamic camera angle, but that’s the exception. Cubed Rally Redline steps things up and does it from an isometric perspective, similar to developer Jared Bailey’s original version of Cubed Rally Racer that Android gamers sadly don’t have. However, where the game also differs from most 3D endless runners is in the number of lanes: there’s five to deal with here.
Really, Cubed Rally Redline is a clever take on the 3D endless runner genre out there by looking nothing like it at all, yet using many of its same conventions. There’s a car that drives endlessly forward, and players must avoid hazards by switching lanes and avoiding hitting anything, though there’s also fuel that needs to be collected. There’s no real surprise as to what’s coming ahead because the view is so zoomed out, but the challenge comes from the perspective. Managing five lanes and realizing spatially where the car is placed is a real challenge. This is what will define the successful Cubed Rally Redline player: keeping their head while all about are losing theirs. Also, not hitting the cows.
Thankfully, the emergency brake helps to mitigate the challenges here. It temporarily slows things down just enough for the player to comprehend that “Yeah, that rock is in the lane I’m currently in. I should probably move.” Still, plenty of challenges with rapid movement are presented, so don’t think that the ability to slow down (with a recharge time!) is an instant-win button. It isn’t.
And really, the thing I’ve found myself appreciating about Cubed Rally Redline over time is that the game is just so different. It’s running on a different wavelength than every other endless runner that’s out there. It’s free-to-play but able to be enjoyed without caring about the coins, though being able to race as a cow is worth shelling out a few bucks, I’d say. This game is weird, sometimes frustrating, but yet oddly compelling whenever I play it.