Cubed Rally Redline Review

Cubed Rally Redline Review

Jun 28, 2013

Most endless runners inspired by Temple Run take the standard behind-the-back perspective. Sure, Pitfall had a more dynamic camera angle, but that’s the exception. Cubed Rally Redline steps things up and does it from an isometric perspective, similar to developer Jared Bailey’s original version of Cubed Rally Racer that Android gamers sadly don’t have. However, where the game also differs from most 3D endless runners is in the number of lanes: there’s five to deal with here.

Good luck.

Really, Cubed Rally Redline is a clever take on the 3D endless runner genre out there by looking nothing like it at all, yet using many of its same conventions. There’s a car that drives endlessly forward, and players must avoid hazards by switching lanes and avoiding hitting anything, though there’s also fuel that needs to be collected. There’s no real surprise as to what’s coming ahead because the view is so zoomed out, but the challenge comes from the perspective. Managing five lanes and realizing spatially where the car is placed is a real challenge. This is what will define the successful Cubed Rally Redline player: keeping their head while all about are losing theirs. Also, not hitting the cows.


Thankfully, the emergency brake helps to mitigate the challenges here. It temporarily slows things down just enough for the player to comprehend that “Yeah, that rock is in the lane I’m currently in. I should probably move.” Still, plenty of challenges with rapid movement are presented, so don’t think that the ability to slow down (with a recharge time!) is an instant-win button. It isn’t.

And really, the thing I’ve found myself appreciating about Cubed Rally Redline over time is that the game is just so different. It’s running on a different wavelength than every other endless runner that’s out there. It’s free-to-play but able to be enjoyed without caring about the coins, though being able to race as a cow is worth shelling out a few bucks, I’d say. This game is weird, sometimes frustrating, but yet oddly compelling whenever I play it.

Cows Vs. Aliens Review

Cows Vs. Aliens Review

Sep 9, 2011

Throughout the ages there have been countless rivalries documented and romanticized as tales told and passed down from generation to generation. David versus Goliath, the Montegues versus the Capulets, the Hatfields versus the McCoys, Republicans versus Democrats, Coke versus Pepsi, Pirates versus Ninjas, so on and so forth. But the one rivalry seldom heard about is the one of Cows versus Aliens. Finally, one developer brave enough to turn their powerful, amazing story into a game is XMG Studio with the game Cows Vs. Aliens.

Cows Vs. Aliens is simple enough, in concept. You’re constantly herding a steady stream of cows into a barn to protect them from incoming alien ships. As cows appear in the pasture, you just use your thumbs to push them along, ushering them towards the open doors while keeping the aliens at bay by shoving them off the edges of the cliff. The game ends when you either run out of time or allow an alien ship to slip by and into the barn.

While the core gameplay is simple, there’s a little more nuance to the game in the form of dozens of challenges to be met that earn you “milk points” which you can use to buy new stages, upgrades and other items. The addition of special cows with abilities to extend time, provide huge bonuses or eliminate aliens do help to keep the game interesting, but there still isn’t a lot of depth to it. The very arcade-like gameplay is rather shallow and sees you repeating the same stage again and again as you attempt to meet each challenge.

Conversely, if you don’t mind spending real money, you can completely circumvent many of the very difficult challenges by simply buying all the milk points you need. Seeing as how the game, itself, is free, this might not be such a bad option. In fact, depending on how adept you are, spending money on milk points might be the only way you can get enough to actually buy anything. Again, some of the challenges are very, very difficult to pass, and they earn so few points that you might never pass enough of them to afford the items you want.

One of the most frustrating things about Cows Vs Aliens is that the touch controls aren’t as good as they could be. I’ve noticed that the game doesn’t always register touches, making a difficult game even harder. It’s unfortunate as the game is a lot fun due to the arcade-like experience of racking up points and competing with friends over OpenFeint.

Sporting some rather high production values, the cute graphics and interesting concept make it seem like this game has a lot more to offer than it actually does. However, the shallow gameplay and multiple flaws tell a slightly different story. If you’re a fan of short, simple arcade games, you’ll probably enjoy this very much. If you’re looking for a deeper gameplay experience, however, this might not be enough to hold your attention.