May 20, 2014
The upcoming Tales of an Adventure Company takes a very interesting approach to its RPG gameplay: and it’s one that feels like it could be free-to-play, but isn’t: and because it’s about just the game itself, it’s worth keeping an eye on..
Players are presented with a set of 5×5 grids, and must manage to defeat the enemy that has the key to the next floor, before eventually fighting the boss. Enemies are laid out in set formations, so players know where additional ones might be, and new allies are in similar formations, allowing for the party to get up to 4 strong. Attacking enemies does damage to the enemy, and then they do damage back, with certain effects coming into play depending on enemy and hero abilities. Players only have a limited number of turns to get to the bottom, so just exploring all willy-nilly is not wise. Nor is letting everyone in the party die, as that’s game over.
It’s essentially a hybrid of Disco Zoo and a dungeon crawling RPG. Plenty of tile-uncovering RPGs do exist, but this game is about making it to the end in a certain number of turns, not about leveling up or collecting anything in particular: it’s about survival in the current game session.
Luck does play a definite role in the game, but the game is about decision-making in the face of the luck of the draw. Using the right character for each attack is important, even the leader on each tile’s effect is key. There are some permanent bonuses that can be unlocked for completing certain challenges, like getting other character classes to appear in other levels, but this is mostly a game about solving the challenge at hand. And while many games would use IAP to sell more turns, this game notably abstains.
Interestingly, the game releases this week for Windows Phones first, then Android on May 29th, before iOS finally releases on June 6th. This is, of course, backwards from what most games progress to in their releases.
If the game sounds intriguing – and it certainly should be – be prepared for our review on the 29th. But until then, check out this video of how the game works, and how to succeed at the first level: