JoyJoy Review

JoyJoy Review

May 15, 2014

Radiangames is back again, this time with a fun shooting game JoyJoy.

With regards to gameplay, JoyJoy incorporates dual-stick shooter methodology, allowing devices to feel like handheld game pads in the way the thumbs (presumably) have to be used. The big virtual buttons are for movement and dedicated shooting, and there are other special buttons present, but the aforementioned big ones are the main controls. The controls are somewhat faint, but quite responsive. The game also boasts Bluetooth control support.

The developer really wants one to play; I mean, how else does one explain the breadth of choice? The gameplay is broken down into Waves an Challenges, and then there are quite a few difficulty levels to choose from that line up with the players temperament and/or ability. Controlling the main unit is easily framed within the play. The joy1playing area is a a smaller rectangle within the bigger rectangle of the screen; within this rectangle, enemy crafts emanate from nothingness. The main premise is to avoid the bad guys, get power-ups and blast the enemy to smithereens.

Navigating the swarms is half the battle, and it’s a fun half. The game engine sends waves of enemy craft that follow the player incessantly, looking to inflict lethal damage. With auto-shooting functionality, it’s possible to concentrate on moving while the game engine allows for the home unit to blast the opposing forces. The power-ups definitely make it feel more arcade-y, with things like special shooting arrays, shields and health packs up for grabs before they disappear.

The game has a simple feel, but does not completely ignore colors; the scenery does change periodically, and the subtle touch works. the animations are pretty smooth, and the game comes together quite well.

It’s decently priced, easy to get lost in and packs a lot of levels.

A Thug in Time Review

A Thug in Time Review

Aug 14, 2013

A Thug in Time is a fun dual-stick shooter from Destructamobile. In this one, time is clearly of the essence. Literally.

The gameplay covers four distinct time periods, modern day New York, Vikings time, prohibition era Chicago and, thankfully, so thankfully, the Wild West. The hero, Kai is tasked with collecting crystals hidden in these time periods so as to save the earth from its fictional creators who have returned to destroy it.

To make it happen, the dual controls come into play. The left one controls lateral movement, and the other does both rotational movement (spinning) and shooting. With baddies coming in seemingly endless waves, the object is to dispatch as many enemies as possible without succumbing to them, while collecting all collectibles. Now, it does sound simplethug1 enough; there’s even an arrow that helps with navigation. The game does provide a good challenge, as the swarming enemy pieces don’t come from the same angle. They also are not restricted by some boundaries that affect the protagonist, like fences; thus quick shooting and rotations are needed to survive.

Beyond keeping the enemies at bay, Kai also has to collect crystals. This is accomplished by exploring, following the directions, using weaponry to gain access to locked places and finding stuff.

The top-down viewed are nice, and the graphics are rich. The period artwork is fun without being overpowering, and the animations mostly fit the game. There is a lot of dark scenery, and the buildings that “opened” when obstructing the view of our protagonist take a bit of getting used to, but overall here is little to dislike about the game graphically. Cue the sensitive music: I especially like the fact that there are no gruesome death drops. I hate to sound, well, paternal, but it was refreshing to see virtual death not overdone. The use of period styles is the game’s crowning achievement, I think. The cutscenes providing the storyline are masterfully done, and even weather patterns looked good.

The game will be appealing because of its innate simplicity and breadth of gameplay. The action is constant, and this game still manages to look good while keeping busy.