Edge Extended Review

Edge Extended Review

Feb 3, 2012

I love being surprised by games. It’s great when a game I was waiting for lives up to my expectations, but when I stumble on something great it feels like an early birthday present. Edge Extended is one of those gifts, something I might have missed if it wasn’t writing this review. Let me say, early and often, that it is great and everyone should play it.

It is a puzzle game, very similar to Puzzle 2, however it has a sort of space-age feel to it right off the bat. The user controls a cube and navigates it around on the gameboard with gestures. The cube can flip end over end to move from place to place, but can also topple off the edges if flipped too aggressively. The goal of every level is to flip the cube on to a home pad, while collecting particles of energy along the way. The cube starts off capable of moving at a fixed speed, but every energy particle collected increases its potential speed. Continuous motion can be achieved by holding your finger on the screen.

This game is gorgeous, just lovely. The cube is illuminated by a constantly-shifting flicker of colour, using the entire rainbow spectrum, contrasting with the grey gameboard. The tiny particles that the cube collects flicker with the same light, and so does the home pad that the cube needs to reach. There are stars out there in the beyond, and when the cube is finally rotated to land on the home pad, it explodes in a tower of light and everything recedes into the distance as though sucked into a black hole. Each level has a theme (hinted at by its name) and some special challenge. My favourite is Mini Cube, when the cube shrinks down and flips around the board making a hilarious duck sound.

This game has it all going for it: fantastic graphics and sound, and it’s challenging without being frustrating. The score after completion of a level is calculated based on how quickly it could have been completed. If a user wants to challenge themselves to do it faster they have the option of racing against their shadow from the previous attempt. I love the sense of competition it creates – with myself.

The only thing I could say against it is that the controls sometimes react too strongly to what I thought was a smaller gesture. But then again I’ve seen that lessen the longer I’ve played, so perhaps I’m calibrating myself to the game.

Humble Bundle Comes to Android

Humble Bundle Comes to Android

Jan 31, 2012

The first mobile pay-anything Humble Bundle is here, and Android is the first supported platform. Four games are part of the Humble Bundle for Android:

  • Anomaly: Warzone Earth: This is 11 bit Studios’ take on tower offense, as players control units that invade enemy defenses. The initial release was infamously ported by just one developer in two weeks.
  • EDGE & EDGE Extended: Mobigame just recently launched this game on Android. Players control a cube that has to navigate through isometric mazes. The game became infamous on iOS for being removed and restored to the App Store through various trademark controversies over the word ‘edge’ with Tim Langdell.
  • Osmos: Hemisphere Games’ interesting physics title – not a physics puzzler in the Angry Birds sense – has players controlling an amoeba-like organism that must fire matter at its enemies to shrink them down, while absorbing other, smaller, organisms to collect them up. This game is available in both phone and tablet optimized versions that are both available as part of the bundle.
  • World of Goo: The gooey puzzle game from 2D Boy that released late in 2011 is here in DRM-free form. Read our review for more on the game.

The bundle doesn’t just come with DRM-free Android versions – the PC/Mac/Linux versions are also included. World of Goo is only included in the bundle for those who contribute above the average, which as of publication is around $4.10. The revenue can be either split in any proportion between going to the developers, going to charity, and going to fund future Humble Bundle operations.

Of course, while all the games in this bundle are available on iOS, they can’t be included because of the fact that distribution outside of the App Store is virtually impossible without jailbreaking. However, this does have the drawback of the games only being the current versions, and not versions that will be updated automatically, as the PC/Mac/Linux versions can be when redeemed on Steam.

Still, this is all a fantastic endeavor that supports charity and independent developers, and can get gamers great games at bargain prices. Click here to visit the Humble Bundle website to download the games.