AMIDuOS Unwraps Lollipop

AMIDuOS Unwraps Lollipop

Aug 29, 2015

Somehow, saying that I love AMIDuOS manages to be a bit of an understatement. The concept — an Android emulator for Windows machines — is great, but it has the added advantage of actually working pretty well in practice.

From the official press release:

Now, Androidâ„¢Lollipop is just as sweet on Windows®PCs.With the latest edition of AMIDuOSâ„¢ – version 2.0 – users can enjoy the latest and great Android apps right on their Microsoft Windows® 7.x, 8.x or 10 devices.

The new, Android 5.0.1 (Lollipop) compatible version of AMIDuOS is available for download from www.amiduos.comfor a $15 lifetime license –with a 30–day free trial. AMIDuOS, which delivers a full Android experience to Windows desktops, laptops or tablets, was created by American Megatrends, Inc., the number one BIOS vendor in the world by shipment volume.

In addition, AMI will continue to make AMIDuOS 1.x, which supports Android 4.3 (Jellybean), availablefor only $10. Current users who installed AMIDuOS 1.x before Aug 7th can get a free upgrade to AMIDuOS 2.0 upon registering their licensed copy. The upgrade process is simple – and AMIDuOS even preserves all previously installed apps and settings during the upgrade from 1.x to 2.0!

AMI founder and President Subramonian Shankar reaffirms the company’s focus on bringing Android to Windows. “People should be able to run their Android apps on any device they wish,” he says. “We created AMIDuOS to make it easy for anyone to get the full Android experience on their Windows machines. Now, even the most recent Android apps developed for Android 5.0.1 will run smoothly and with full compatibility on the Windows platform.”

The backup and update process was easy enough, and the program itself feels even smoother the previous build.

Some screenshots are below:

Screenshot (13)

Screenshot (14)

Screenshot (29)

[via AMIDuOS Post]

Android Emulator AMIDuOS Announces Lollipop Beta

Android Emulator AMIDuOS Announces Lollipop Beta

Jun 16, 2015

We aren’t exactly bashful with regards to how much we like AMIDuOS; the Android emulator has the ability to double — at least — the value of most Windows 7/8/8.1 machines by giving users the ability to run a virtual version Android OS right on Windows.

For Android feens like us, this is invaluable.

In our review, we noted that we heard Lollipop would be coming soon, per the developer. Well, it’s here, in shiny beta form.


Folks who opt to try AMIDuOS 2.0.0 Beta will get access to Android 5.0.1, plus a bunch of fresh features like ART Runtime compatibility and native support for 64-bit apps. Toss in improved A/V sync, higher-performance graphics and audio, new APIs for Bluetooth LE, multi-networking, NFC etc. and it’s easy to get psyched about the new build.

The new beta is available for download HERE.

AMIDuOS is free to try for 30 days; a lifetime license can be purchased for $10.


[Source: American Megatrends Press Release]

Hands on with AMIDuOS: an Android Emulator with an Edge

Hands on with AMIDuOS: an Android Emulator with an Edge

Jun 3, 2015

It’s an Android world.

Don’t take my word for it; I’m loathe to quote stats, but the numbers don’t lie. Heck, check out the rising number of mobile OSes that have Android app compatibility built in. Android is, for all intents and purposes, the People’s Operating System.

In the desktop sector, Windows is still king, and won’t be ceding that title anytime soon.

But how does it work in the real world? My recently acquired Unbranded Windows Tab seemed to be the perfect test bed. I downloaded the application from the source website and fired it up.

AMIDuOS opens up an Android emulator right within Windows OS (8.1 in my case). The concept is fairly straightforward: Android OS 4.2.2 running on another OS; in reality, it is an interesting manifestation, as it looks much like a stock Android tablet interface would look: dock with apps and app drawer launcher towards the bottom, and a persistent search widget towards the top. Accessing the app drawer is a breeze, and playing around in settings transports the user further into a simulated Android environment.

I then pushed the envelope a bit. With full-screen toggled, I was able to go in to transform my recently acquired Windows tablet into an Android unit, if only for a spell. With a bit of tweaking, I was able to get Google Apps package on my unit (via the developer’s website); with this, I got access to Google Play in addition to the “pre-installed” Amazon Appstore. The install process, again, is close to stock, down to the flashing download icon in the notification area. Before long, I had a few widgets and even a live wallpaper. It uses the on-device hardware too.


Most folks will wonder about apps; I started out with the ubiquitous Angry Birds. The experience was surprisingly smooth, and I was able to play via touchscreen and mouse. The game did fill “stiff” in parts, but it was fluid in terms uf usability. On a whim, I decided to try Counterspy, a fairly hefty app. There were a few graphical hiccups, but it worked well.

As I tried more apps, I found out that a lot of apps worked, and the biggest decider seemed to be the type of sensors needed to play the game. Logically, if the game needs one not available to the emulator, the game most likely would end up as not being compatible with the system. Some apps just didn’t like it at all. For the most part though, it works surprisingly well. In some instances, it was clear that a flutter was because it isn’t “real” Android, but when it clicks, it is nice.


With an Android Lollipop build coming soon, the emulator should work better. It doesn’t work from SD cards yet, so for folks like me using it on potentially space-constrained machines, the hefty size of the software and Windows 7 bottom requirement might be a bit of a downer. It should be noted that a purchased license only works on one machine at a time. Still, if there was one app I would be happy to shell out significantly more than the asking price of $9.99 for, this is it.

I honestly fell in love with a whole new platform. My WinTab isn’t a true dual-boot device, but it’s close enough.

Thanks, DuOS.

Android Emulator Updated with GPU Support, and Hardware Sensor Tethering

Android Emulator Updated with GPU Support, and Hardware Sensor Tethering

Apr 10, 2012

Testing out Android apps on a PC is about to get a lot easier for developers. Android has updated the emulator on their SDK with some crucial new features. First, they’ve added GPU acceleration to the emulator, meaning that performance dramatically improves. As well, for developers working in OpenGL, the emulator now supports that, which should be a boon to developers of games with 3D engines. While not all GPU hardware is supported, they have improved the raw performance of the emulator through floating point operation.

Also helping out is that Android devices can now be tethered to a computer to serve as sensors for the emulator. This makes it possible to test out multitouch and accelerometer input, to go along with the camera support provided in earlier updates. Support for Bluetooth and NFC is coming in a future update as well.

These emulator features are an important part of Android development – the iOS simulator on Macs makes it a powerful tool for app testing, and it allowed for a variety of apps to be released on the original iPad, even before anyone could publicly test on it. This updated emulator will only help developers.