Select Square Enix Games on Sale

Select Square Enix Games on Sale

Nov 30, 2015

There’s still time to avail oneself of the selection of Square Enix games that are discounted.

Final Fantasy III – $7.99
Final Fantasy IV – $7.99
Final Fantasy IV: After Years – $7.99
Final Fantasy V – $7.99
Final Fantasy VI – $7.99

Dragon Quest II – $2.49
Dragon Quest III – $4.99
Dragon Quest IV – $7.49
Dragon Quest VIII – $9.99

[via Slickdeals]

Rise of Mana, a Free-To-Play RPG in the World of Secret of Mana, Coming This Summer

Rise of Mana, a Free-To-Play RPG in the World of Secret of Mana, Coming This Summer

Feb 28, 2014

Rise of Mana 3

Secret of Mana is an old-school J-RPG from Square Enix, the developers of Final Fantasy. The upcoming game is also a role-playing game, but it’s more of an action-RPG, familiar to many mobile gamers. It will feature 3-D graphics and is going to be free-to-play, as well as a compelling story and interesting characters. Here’s a quite marvelous website (in Japanese): Rise of Mana on Square Enix Website.

Final Fantasy VII on Mobile Just Might Happen Someday – if Storage Space Isn’t an Issue

Final Fantasy VII on Mobile Just Might Happen Someday – if Storage Space Isn’t an Issue

Oct 16, 2013

Square Enix has been announcing quite a lot of ports to Android lately, but don’t expect Final Fantasy VII to be one of those anytime soon.

According to an interview with Square Enix producer Takashi Tokita, the issue comes down to the size of the game.

“Unfortunately, it’s not that it’s not impossible for us to develop Final Fantasy 7 for mobile,” Tokita said. “It’s that currently, space will be an issue. Phones won’t be able to contain the space it takes. It’s over a gigabyte. People are probably going to have to wait a few years.”

“It’s definitely going to be years before we do the [mobile] port,” Tokita added.

If you recall, the original Final Fantasy on Playstation 1 was 3 CD-ROM discs. The recent PC port weighs in at 3GBs, so size is an understandable issue.

Source: Gamespot

Imaginary Range Review

Imaginary Range Review

Jul 21, 2011

Look, there, up in the sky. Is it a comic? Is it a game? No, it’s… Well, it’s sort of both of them and neither of them at the same time. It’s more like an interactive hide and seek story with some missiles thrown in for good measure.

The “it” in question is Imaginary Range, a new concept in digital entertainment brought to your Android powered device by the good people at Square-Enix. In the simplest of terms, it’s a hybrid of comic and game. You read through a digital comic, tapping the occasional object in the scenery. Then, at specific points, you take control of the action, either missiles towards enemies or trying to find the hidden objects in a picture.

The story, such as it is, is ever so slightly nonsensical. Something about rips in the universe and a magic tablet that makes things comes to life. There’s also a scantily clad police officer, some tanks and a giant insectoid walker to keep you entertained.

The game portions of the package are exciting in their own way, and they keep the action moving along. You have to have a keen eye whilst you read, otherwise you might miss some of the clues and power ups you need to succeed when you’re in control.

Imaginary Range is an interesting new take on mobile entertainment, and it’s obvious that there’s a lot of scope for different stories and games to be intertwined in the same way. The problem here is that the story just isn’t interesting enough to keep you playing. You’ll find yourself skipping the story in order to get to the bits where you can actually do something.

With a few tweaks and a better narrative, Imaginary Range really would be a revolution, and it’ll be exciting to see what the team behind it come up with next. Even now, it’s worth a look, just don’t expect everything to be in the right place from the get go.