Hammer Bomb Review

Hammer Bomb Review

Apr 5, 2016

Hammer Bomb – Creepy Dungeons! is an interesting dungeon caper that puts the player directly in the driver’s seat.

The old-school graphics are front and center in this one; we get cavernous dungeon hallways, barely lit, with an ominous feel that is presented in first-person view in portrait orientation. The travelways have different backgrounds per level, providing a slightly different experience in different attempts. Altogether, the visual accoutrements are well done, and definitely encapsulate the gameplay quite well, especially when they explode into voxel-y goodness.

As noted, the gameplay is imbibed in first-person; this makes the action feel up close and personal. The initial idea is hb3to roam and explore the medieval-looking hallways and to find an exit, and navigating the play area is mostly accomplished by gesture swipes. These are useful to cut left and right, and one can also jump.

Roaming entails going forwarding, cutting to the left and right when appropriate, and then jumping over the occasional obstacle and being willing to do a 180 when required. There are goodies that can be had, and these are acquired by tapping. Goodies include coins, weapons, bombs and the like; one needs to keep an eye out for whimsical things like collectible pizza and soda.

Weapons you say? Why, yes. See, roaming these same halls are some weird monsters, looking to reduce the players in-game life expectancy. One can avoid them, or, if in possession of a weapon, can dispatch it with prejudice. Bombs can be used to re-do ways. It incorporates a simple navigation map that helps knowing where one is on the ever-growing grid.

In the end, it’s a serious, leveled adventure that challenges one to take on noble quests, while looking to level up and even adds in some awesome boss battles to boot. It’s a lot of the same, but the exploration aspect works for the most part.

On to glory, Sir Hammer Bomb!

Polarity Review

Polarity Review

Jan 21, 2014

Ouya opened up the door to quality Android-based console gaming. As it is, Polarity, an interesting first person puzzle game, is one byproduct we can get behind.

The defining factor of this game is the view; as noted, it is decidedly in player-point of view. The entire screen makes up the range of vision, and the controls allow for the looking around. The right side of the screen facilitates these movements, allowing one to dynamically “look” up, down and to swing around to either side in unlimited fashion. The left part houses the virtual joystick that controls “walking” in designated directions. There are also buttons for picking up/throwing/dropping objects and jumping.

To get the gameplay, a bit of backstory is needed. The player assumes the role of a hacker who is hired to break into a secure facility to collect valuable data bits. At stake? A good payout, and even more importantly, bragging rights.pol1

The gameplay starts with some pointers that generally give an idea of what to do. The futuristic environment has plenty of obstacles and artificial problems. The general idea is to solve the problems using the tools at hand. Early on, brightly coloured lasers are encountered; to get through them, a polarity switching device has to be utilized so as not to get zapped. There are other creative things, like box keys that need to be collected and transferred to open or otherwise provide access to an area where some data is located. As it goes on, the puzzles get tougher, and more thought had to be attached.

The graphics add to the game feel, with stark hallways interspersed with bright splashes of color, and the animations employed do the job of advancing the gameplay to a degree. I am not the biggest fan of the navigation tools, but they are not overly complicated. I suspect they are better on the console version.

All in all, I have to admit I came away wanting just a bit more. The parallels with Portal are unmistakable, but also serve to make it feel a touch bland at times. I think the game would do well with just a bit of oomph added in.

If anything, this leveled game can be a fun diversion for a relatively decent, upfront price.