Apr 5, 2016
Hammer Bomb – Creepy Dungeons! is an interesting dungeon caper that puts the player directly in the driver’s seat.
The old-school graphics are front and center in this one; we get cavernous dungeon hallways, barely lit, with an ominous feel that is presented in first-person view in portrait orientation. The travelways have different backgrounds per level, providing a slightly different experience in different attempts. Altogether, the visual accoutrements are well done, and definitely encapsulate the gameplay quite well, especially when they explode into voxel-y goodness.
As noted, the gameplay is imbibed in first-person; this makes the action feel up close and personal. The initial idea is to roam and explore the medieval-looking hallways and to find an exit, and navigating the play area is mostly accomplished by gesture swipes. These are useful to cut left and right, and one can also jump.
Roaming entails going forwarding, cutting to the left and right when appropriate, and then jumping over the occasional obstacle and being willing to do a 180 when required. There are goodies that can be had, and these are acquired by tapping. Goodies include coins, weapons, bombs and the like; one needs to keep an eye out for whimsical things like collectible pizza and soda.
Weapons you say? Why, yes. See, roaming these same halls are some weird monsters, looking to reduce the players in-game life expectancy. One can avoid them, or, if in possession of a weapon, can dispatch it with prejudice. Bombs can be used to re-do ways. It incorporates a simple navigation map that helps knowing where one is on the ever-growing grid.
In the end, it’s a serious, leveled adventure that challenges one to take on noble quests, while looking to level up and even adds in some awesome boss battles to boot. It’s a lot of the same, but the exploration aspect works for the most part.
On to glory, Sir Hammer Bomb!