First Strike Review

First Strike Review

Jul 2, 2014

First Strike is all about nukes. The crux of many an action movie nukes can be fun to throw around. First Strike contains all the fun of launching arrays of nuclear death without all that pesky fallout afterwards. First Strike throws diplomacy out the window. By the time of the game the world is already going to be bathed in nuclear fire. The only question is who will do most of the bathing?

First Strike divides each nation up into sections and each section has a number of silos, the number of which is controlled by tech level. Each silo can have a particular kind of missile. There are cruise missiles which are used to intercept incoming nukes and ICBMs, which are used for nuking other nations.

Screenshot_2014-07-01-14-53-53Actually attacking enemies (i.e., anyone not you) is very easy. The player just taps on a nation and then taps on an opposing nation. Intercepting nukes is easy as tapping on an icon. Building a combination of missiles is important as without cruise missiles there is no way of stopping incoming nukes.

Once the player has a big enough arsenal they can launch the titular first strike, which is an all-out attack where every nation the player controls launches their nukes at the target. This is accompanied with a great swell of music and usually reduces the target area to rubble.

Screenshot_2014-07-01-13-52-16Nukes themselves cause parts of the map to become barren, destroying any missiles there and removing it from control. These areas can be reclaimed by expanding to them with a “expand” option. While a nation is expanding it cannot defend itself, but the more of the map a nation has under its control, the more space there is for additional nuke silos. A balance between taking over the map and attacking your enemies is essential.

Research is important as well. Longer range and more powerful missiles can be researched as well as more advanced radar to detect incoming missiles. A few super weapons work great for wiping out a stubborn opponent.

The game contains three difficulty levels, each of which is a different nation. The USA is quite easy what with its already advanced tech and large number of territories. North Korea on the other hand is backward tech wise and cannot even detect incoming missiles for starters.

First Strike looks excellent. A great style with glowing lines and simple icons make the game feel like some kind of military computer and when a major nuclear exchange erupts and dozens of missiles with targeting lines and icons fly through the air it is a sight to behold.

The game also sounds excellent. Minimalist, flowing music is punctuated with bursts of loud pumping riffs when First Strikes happen. Missiles launching and detonating sound great and the beeps and boops of the interface really make you feel like you’re hunched over a screen in some bunker somewhere, watching the end of the world happen.

First Strike is a fun and super stylish game and should be loads of fun for any fan of strategy.