Nov 6, 2012
True soccer fans don’t just watch. They play. Thing is, there isn’t always the space to show off skills. Miniature soccer sometimes solves the issue.
And no, I am not talking about Foosball. No. I am talking about the cheap, homemade variant of table-top soccer that creates hometown legends: Coin Soccer. Yes, I have very fond memories of hours burned perfecting my skills. Don’t judge me; back then, the internet was barely a gleam in Al Gore’s eye, and it was hard to watch cable TV without, well, a TV. We all had plenty of time to burn.
At the root, Coin Soccer is simple. It usually consists of a small, (usually) wooden board with 22 nails somewhat evenly spaced around. Goals are scored by maneuvering the ball (a coin, button or bottle top) into the goal. Usually, a predetermined number of consecutive plays were allowed (way back when, we had three flicks each), after which the opponent takes his/her turn.
Plekos has great graphics; they were simple but effective. The UI was bright and inviting, and the the board looked fairly authentic without looking cheesy. The physics were realistic; I came away with the feeling that the developer has played the “real” version of this game regularly. Customization opportunities included the ability to change flags, and I could also change the number of touches too.
Gameplay was fluid; on a 7-inch game, it was a lot of fun. Plekos offered me an opportunity to play the game engine, or an opportunity to play up to 8 local players in quick games or tournaments.
I’d like to see a few more unique enhancements, like true multiplayer and/or adjustable layout templates. Plekos is too good of a game to be restricted to gameplay on one device. It is fun enough to have me waiting — and playing — in the mean time, though.