Aug 12, 2014
GemHero makes a terrible first impression since it forces the player to create a â€œWinnerconnectâ€ account. Facebook login is also available but forcing the player into creating an account before they even get to see the game is a bit much. Then a very silly story appears featuring a knight being turned into a duck and the king assuming that killing the warlock that did it might free him. This is where the player comes in. After this an ad dialogue appears. This is before gameplay even starts.
GenmHeroâ€™s gameplay is almost exactly like most other puzzle fighter type games. Like other, better games such as Puzzle Trooper the player matches groups of coloured tiles to get their monsters to attack. Unlike most games like this, though only matching swords causes direct attacks. Most shapes either do nothing or cause skill icons to appear. Tapping skill icons unleashes different elemental attacks, which are all the same. Items can be used during combat. The player starts off with a large stock of items that can heal and revive the party, and additional ones are quite expensive. These items are very important as the player takes damage quickly, especially if they get a bad run of tiles and reviving mid stage if the stage is lost costs a lot of coins.
The only difference between Gemhero and others of its type is the map like part of the game between battles. Each stage is split into several pathways with monsters treasure and heal pads along the way. Taking different routes causes the player to encounter different things and this is a bit more interesting than the boring menu of battles common to other puzzle fighters.
Besides the very basic choices provided by the map system there is nothing different about GemHero at all. Between battles players can upgrade their cards and spend in game currency or premium currency on additional cards to bolster their deck, just like every other puzzle fighting game ever. Monsters can be captured during battle as well, but there is only a very small chance of this happening. Still this is a nice touch.
GemHero looks unimpressive. The monster design is mundane and just not nearly as interesting as other games like Brave Frontier or the aforementioned, much cooler looking Puzzle Trooper. Sprites are very small and barely animate. The only battle animations are clouds of swords flying between the two sides and a few sparkly elemental attack effects as combos are matched and enemies attack. It is hardly completing stuff.
Gemhero isnâ€™t really all that interesting and it plays very similarly to other puzzle fighters. Only the most diehard puzzle fans need apply.