Dec 11, 2013
That’s the name of this weeks KickStarter Spotlight; it is a game full of colorful personality that provides relaxation by means of terraforming a barren planet. Seems like hard work, repopulating a planet devoid of any plant life, but all in a day’s work for a little green legume ball named Shu. A miniature arboretum, Shu rolls across the countryside planting a carpet of grass in her (his?) wake and picking up seeds from other mature plants. Shu’s job is to traverse this once vivacious land and reawaken it by re-energizing the atmosphere via a few different plants that each contribute a separate, and necessary kind of gas. The ratio is so far unknown, and the point is to manually figure out the correct proportions in order to have the most efficient ecosystem.
The world of Hey, Shu! is an ever changing one and every action has a slight, but definite, impact on the world around Shu. The game is a 2-D side scroller that follows the curvature of this unknown planet, and the colors and animations of the game are very vibrant and excellently done. Shu hops along its planet squealing with delight, days pass by in real time, and clouds shift in and out in accordance with atmospheric makeup.
As I’ve stated before here the gameplay is essentially about rebuilding the ecosystem on a barren planet one tree at a time. Shu automatically plants grass and every time it passes a tree it collects a seed that can be planted to grow more trees. Some of the gameplay mechanics have not been disclosed at this time, and even the fully dependent atmosphere feature is in testing. The game, as a whole, is said to be in alpha mode, but I am still impressed by some of the gameplay shown in the video on their KickStarter page. Hey, Shu! is a game that is meant to be played often but in short increments, and I definitely feel it will find a market with thousands of smartphone users looking for a relaxing romp restoring life and creating, rather than destroying, something beautiful.