Heroes of Loot Review

Heroes of Loot Review

Sep 12, 2013

Heroes of Loot’s fast-paced Gauntlet-inspired take on the hack ’n slash and roguelike genre is a game I’ve been curious to see as a final, polished product. There was definite promise in the preview versions of Orangepixel’s take on the roguelike with more arcade influences than most games in the burgeoning genre have. I am excited to say that it turned out quite well: this is a hack ’n slash that’s intense and fun.

Players control one of four heroes, starting from level 1, earning experience as they slay enemies. The goal is ultimately to get high scores, with XP used to fortify the character’s health, and money used to buy temporary upgrades, all in the name of lasting longer.

There’s lots of loot in Heroes of Loot but there’s also lots of enemies, and chaos really rules the day. The secret to success, I’ve found, is to stay out of harm’s way. Stay away from enemies; all the characters use projectile-based attacks and magic items come along often, which can help clear out groups of enemies. Bottleneck enemies in long corridors whenever possible to take them out easily. And stay out of the scrums as much as possible – health drains quickly, especially deeper in the dungeon!

The dungeon crawling gameplay largely stays on its beaten path throughout the length of the game, but the difficulty increase in the dungeon over time adds some variation to the experience. It gives a sense of long-term progression, and something for players to go after, as experts will definitely want to be challenged right away as they get good at the game. These tougher dungeons make high scores quicker to get, too.


The multiple characters have slight differences, really, but I found the wizard to be my heavy hitter thanks to his great stats but slow XP gain, which can be negated with smart play. If the player handles staying alive and doesn’t be Rambo, letting the powerful attacks take care of enemies, success can be obtained. This is a fast and frantic game, but intelligence certianly feels rewarded.

Heroes of Loot of course comes with gamepad support (this is an Orangepixel game), with HID gamepads supported, and even the Green Throttle controllers able to play the game in two-player co-op, because dungeon crawls are just more fun when friends and loved ones are involved. Even though it’s all just controlled by a joystick and a button, the game feels really good with a gamepad. It’s not bad on a touchscreen, but with a gamepad, it just feels great.

Really, Orangepixel has been on a real upswing since Chrono and Cash: games that were once interesting retro curiosities are starting to be formed into some really cool titles. This is a stripped-down hack ’n slash that takes advantage of what it is, and uses the trademark Orangepixel art style and sense of humor to add character to it too. Heroes of Loot is well worth checking out.

Android Rundown Video of the Day: Heroes of Loot

Android Rundown Video of the Day: Heroes of Loot

Sep 11, 2013

Orangepixel’s hack ’n slash roguelike Heroes of Loot finally releases to the public on Thursday, August 12th, with release scheduled on Google Play and Ouya. However, for those who can’t wait to get their hands on with the game, we’ve got an extended look at this fast-paced dungeon crawler.

With the dungeon at level 3 out of 5, I take the powerful, yet slow to level up, wizard through the catacombs, collecting treasure and powerful spells, trying to raise the dungeon difficulty level to get more loot! Can I survive long enough to do so? You’ll just have to watch and find out. Ouya players and Green Throttle controller owners will be able to enlist a friend to help them crawl the dungeons and get that sweet, sweet loot.

We’ll have a full review of the game on Thursday when it’s publicly-available, but for now, watch one wizard take on thousands of enemies:

Five Reasons to Care About the Upcoming Heroes of Loot from Orangepixel

Five Reasons to Care About the Upcoming Heroes of Loot from Orangepixel

Jul 31, 2013

Heroes of Loot is the upcoming game from prolific one-man studio Orangepixel, a retro-inspired hack ’n slash that is currently in beta. Here are five reasons why you should care about this upcoming title.

1. It’s Gauntlet-inspired!

So many modern roguelikes and hack ’n slash games ignore what is one of the more prominent entries in the genre in the history of gaming: Gauntlet. Heroes of Loot does not. There’s projectile-based weapons for all the characters (even the ‘melee’ ones) and loads of enemies to take on. Massive enemy waves to take on. Thankfully none of the really annoying elements are there (yet) like indestructable Death and the ability to constantly pump in quarters.

Boy am I glad no free-to-play game has tried to do what Gauntlet did back in the day.


2. It’s gonna have multiplayer

A game can’t be a good Gauntlet-like without having multiplayer, and lo, there will be multiplayer in Heroes of Loot! Right now, it’s primarily supported through the use of multiple Green Throttle controllers, though it seems quite likely that the unconsoles like Ouya will have support for the game and multiplayer too because I’m reasonably certain that if someone releases an unconsole or a controller, Pascal Bestebroer is coding support for it. In fact, the game is spirtitually a lot like Gunslugs in many regards…

3. It has that Orangepixel ‘voice’ in it

Anyone who plays Orangepixel games knows that for the overwhelming majority of them, they have common themes and similar art styles. It’s a very familiar brand and style, and it’s good for gaming – both as an industry and as an art form – to allow a developer to cultivate a voice and style for themselves. Heroes of Loot is a new expression of that voice. Speaking of loot…


4. The game doesn’t skimp on loot

If you like collecting coins, jewels, treasure chests, and other assorted beads and baubles, there’s loads of them to pick up. Loads and loads and loads and loads and loads. It’s loot all the way down.

5. Interesting permanent elements

There seems to be a permanent dungeon difficulty that increases as players do better at the game, trying to ensure that players are constantly challenged. While it’s not fully understood or realized in this pre-release version, it’s definitely an interesting element to be explored as it nears release.

Heroes of Loot is still in the works, and should be coming to Android at some point in the not-too-distant future.