Syncing Without Wires on a Mac

Syncing Without Wires on a Mac

Oct 31, 2011

With Apple’s iOS 5 comes wireless iTunes synchronization. This allows a user’s iOS device to wirelessly sync their movies, pictures, and music from their home computer and vice versa. This eliminates the need for cords and all the syncing goes on in the background, hiding it from the user. While there is no iCloud counterpart on Android quite yet, there are a few apps that come close. The most popular and probably the best is Winamp, but seeing that it’s only for Windows, this post looks at a few wireless media syncing software for the Mac/Winamp alternatives. 
The three apps being looked at are the popular DoubleTwist, simple TuneSync, and ambitious AudioGalaxy. All three of these apps offer different services but they all aim to basically do the same thing, offer a wireless way for you to sync or listen to the music on your computer on your phone. Seeing that all three require an application to be installed onto your Mac, that will be our jumping off point.

There couldn’t exist a bigger difference between the applications needed by DoubleTwist, TuneSync, and AudioGalaxy. The latter two offer small, menu bar applications that run in the background and one, TuneSync, only has two options in its drop down menu. This is a total contrast to the behemoth of a program that DoubleTwist requires. The DoubleTwist app aims to be an Android version of iTunes, and is just as bloated and somehow slower. The program lags and frequently locks up for 30 seconds at a time. If you want an application to solely sync music over to your phone using a cable, DoubleTwist is not the best option. A plus for DoubleTwist is its ability to AirPlay music to an Apple TV, Xbox 360, and PS3.

That said, DoubleTwist’s desktop app does serve its purpose and will get the job done. The paid AirSync add-on allows for your phone to appear on the list of devices even when not plugged into your computer. This lets you just drag and drop the files into your phone no matter where it is as long as its on the same network. It’s Android app is also a media player, which I found very impressive. Unlike DoubleTwist, TuneSync does not come with a media player, which is not really much of a problem because most Android users already have a media player of choice. TuneSync lets you sync specific playlists from iTunes wirelessly to your phone. This may seem restrictive but it is really the opposite. Simply make a playlist in iTunes then add and delete songs freely and TuneSync will update your phone accordingly. By doing this you bypass the middle man and do everything in a program you already use. If you are an Amazon MP3 user, this app also has the ability to put your purchases onto your computer as well.

Doesn't look pretty, but it doesn't have to.

Being a whole other monster, AudioGalaxy has no desktop media player but a decent web app. Instead of merely syncing files to your phone, AudioGalaxy uses your computer as a media hub, scanning your library and putting the information online for you to access at any time. The media streams off your computer over the internet to either your phone or another computer. The advantage here is you don’t need to pick and choose which songs to sync your whole library is available. The downside, obviously, is that your computer must be on and connected to the internet for this to work, and, if on 3G it will consume data. Songs can also be pegged for offline mode, which downloads the file to your phone. This process isn’t as efficient as either TuneSync or DoubleTwist but that’s not the main objective of this app. Still in the beta phase this web app shows a lot of promise once a few bugs are fixed.

When it comes to sync speed DoubleTwist is the fastest, with TuneSync coming in a close second, and AudioGalaxy obviously bringing up the rear. Even though downloading songs is not AudioGalaxy’s main feature, the fact that you are unable to check on a songs download progress is a head scratcher. Both DoubleTwist and TuneSync show download progress with TuneSync shown song by song progress while DoubleTwist just gives brief overview.

In conclusion, as usual, it just depends what you are looking for. My personal recommendation if I had to choose one is TuneSync because of its simplicity. I have a media player that I love (UberMusic, shameless plug I know) and doing everything through iTunes is much easier than using DoubleTwist’s problematic desktop app. Another point for TuneSync is that it can automatically sync when your phone is plugged into your computer. All three of these apps can work in great harmony by paying the 6 bucks and using TuneSync for syncing music, getting the free DoubleTwist mobile app for interacting with an Apple TV, PS3, or X-Box 360, and since AudioGalaxy is free, there’s no risk in trying it out, especially if the computer you use is a desktop.

Apple’s WWDC 2011 Keynote: What Does It Mean For Android?

Apple’s WWDC 2011 Keynote: What Does It Mean For Android?

Jun 7, 2011

While Apple did not announce a new phone on Monday at their WWDC 2011 keynote, a lot of what Apple announced will bring iOS up to speed with Android. iOS is finally getting a dropdown notification bar, just like Android has had since day one. Notifications can also pop up in a non-obtrusive way during games; while some notifications don’t show up during games, period, it’s still at least non-obtrusive. Apple has introduced cloud-based data storage, including the ability for system and app settings to be saved to iCloud; this is something that Google has done on Android as well. Twitter will be deeply integrated into iOS 5, with the ability to share most everything to Twitter straight from iOS. While Android’s sharing isn’t as integrated as iOS 5’s, it offers more options, the ability to share via the app of the user’s choice, and to other services besides Twitter. Say what you will about Facebook, but it is important to a lot of people, and Apple just left them in the dust. Android does not.

Apple has also finally caught up with Android in the post-PC era. iOS 5 will finally support not only over-the-air updates (with support for delta updates, meaning that only changed bits will need to be downloaded, not the entirety of the OS), but will no longer need iTunes in order to operate. It will also support wireless syncing from iTunes. Granted, these are all things that Android has been capable of for a while, especially being free of the PC, but this should help to shepherd in the end of the PC as a necessary device. Lately, I’ve found myself working more from mobile OSes as they tend to be far smoother than working on Windows, for example.

The real blow that Apple struck against Android was in their music service – iTunes in the Cloud, with the iTunes Match service. This subscription service ($25/year) will scan user libraries and give them access to DRM-free 256 Kbps songs, only uploading songs not on iTunes. Considering that both Amazon and Google’s services both require direct uploads and Google hasn’t revealed a subscription price (if any) for their service, Apple has a trump card here. The drawback is that it still requires iTunes to access; Amazon and Google’s solutions both work through the browser for listening to music, even through iOS’ Mobile Safari browser.

The excitement of iOS 5 and iCloud is largely over the dramatic improvements that they will bring to the iOS user experience, even though on further inspection, this may be slightly less impressive and innovative than iOS-only users may expect. Hit us up in the comments if you’re an Android-only or even a multiplatform user with your thoughts on how what Apple has announced will affect Android, and if it impresses you. We also accept replies on @AndroidRundown!