Roll your dice on a whole new platform, Game of Dice is now available on Facebook Gameroom

Fans of Game of Dice, get ready to experience the game in a whole new way following its launch on Facebook Gameroom.

In case you’re not familiar with it, Facebook Gameroom is a new platform which delivers a Windows PC experience to your favourite mobile games.


Not only can you enjoy enhanced graphics, but you’ll also get the benefit of Facebook Gameroom’s brilliant network connection without any loss of features.

In case you’re already playing the mobile version of Game of Dice you can get in on the Gameroom gaming experience simply by logging in to Facebook on your mobile device too.

JoyCity, the South Korean developers behind Game of Dice, are also running a very special launching event that will reward 100 winners with 100 gems. Not only that, but a further 30 lucky players will receive not just the gems but also a ★6 Skill card.

To give yourself a chance of winning these fantastic in-game items you simply have to post a screenshot of the game on your Facebook feed plus a comment about your experience of playing Game of Dice on Facebook Gameroom.

So if it’s a new experience you’re after, head over to Facebook Gameroom and check out Game of Dice right now.

This article is sponsored as part of Steel Media Preferred Partner’s.

Get ready for the adventure of the year with Seekers Notes: Hidden Mystery’s Halloween update

Good news for anyone who loves Seekers Notes: Hidden Mystery – MyTona is releasing a brand new Halloween update.

While the original title was released in July last year, the brand new update is taking on a spooky Halloween theme, and looks set to breathe a brand new lease of life into the game.


Set in the mysterious city of Darkwood, you’ll have to free the townspeople from the dark curse that’s trapped them within the city borders. By solving cryptic puzzles and completing terrifying trials, you’ll collect objects that will get you closer to uncovering the dark secrets of the city as you go.

In the newest version of the game, you’ll get to explore the brand new “dark square” location, along with the 28 original settings. If you’re lucky, you’ll even get to win the special holiday themed casket that’s jammed full of cool new prizes including, stickers, seasonal avatars even a talismans that help with energy regeneration.


Just make sure you keep your eyes peeled for any monsters that might be lurking about, as the night of Halloween eve grants special powers to the ghouls of Darkwood – so keep a look out for the special items that can be used to banish them straight back to hell.

With so much to look forward to, and even more platforms to play on – including iOS, Mac, Android, Windows and Amazon, plus a planned release for Facebook, Seekers Notes: Hidden Mystery looks like it could be a real force to be reckoned with.

You can download Seekers Notes: Hidden Mystery for free from the App Store, Google Play, Windows Store, or Amazon Appstore.

This article is sponsored as part of Steel Media Preferred Partner’s.

Don’t be all by your selfie thanks to the new social media game by Ubisoft entitled FaceUp

Selfies have become a staple in social media activity in recent years. But while they have been integrated into people’s lives, they haven’t been used effectively in a game before.

That’s set to change with the release of Ubisoft’s FaceUp though – a social quiz game that allows users to do friendly battle in a charades inspired format.


Integration with social media makes FaceUp a social gaming experience like no other – allowing players to post results to the latter while teaming up to break records on the former.

The game tasks players with guessing moods and expressions of their friend’s selfies, rewarding players for correctly identifying the images.Rewards come in the form of stickers and extra game modes.

FaceUp is an ingenious way of giving your pictures some added depth – as well as providing the ultimate party experience for those who wish to play offline as well as online.

There’s a deceptive level of depth to the game too, demonstrated by the range of modes. The combo mode tasks you with combining expressions for maximum points for example – offering a welcome twist on the standard gameplay.

Ultimately it’s the expressions that will keep you coming back for more however, from pouting like a fish to imitating an assassin – there’s enough variations to always keep you guessing.

You can pick this one up for your selfie on Android and iOS for free.

This article is sponsored as part of Steel Media Preferred Partner’s.

JoyCity introduce the ladies of King of Fighters to Game of Dice in its latest update

Fantastic news for all of you Game of Dice addicts the world over – JoyCity have just released a brand new limited edition pack with the addition of two new characters from the world of King of Fighters.

For those of you who haven’t yet played this popular game, you’ll find it much easier to get the hang of than you might think.

Similar in premise to Monopoly, Game of Dice is a board-style anime game where you and your opponents take turns rolling a dice to move your characters around the board, buying up real estate as you go – with which you can then toll your opponents and send them into bankruptcy.


Earlier this September, JoyCity brought us an unexpected crossover with The King of Fighters ’98 Ultimate Match introducing the characters of Kyo Kusanagi and Iori Yagami. But now it’s the ladies of KoF’s turn to jump in to the tile hopping world of Game of Dice.

The hugely popular Mai Shiranui and Athena Asamiya have both been added to Game of Dice’s new limited edition pack. And for an added bonus, when either character is drawn from your deck you will receive 1 million gold. Not too shabby.


In a rather special event to celebrate this latest addition to Game of Dice, JoyCity are also giving you the opportunity to be one of 5 users that will receive a KOF XIV voucher code for the PS4 after purchasing the pack.

On top of that, another lucky 200 Users who purchase the KOF ’98 UM II Limited Edition pack will also be rewarded with special items such as 1 million gold, 500 luxury points and 2 EXPx10 Enforcer’s. You can see full details of the giveaway listed below:

Event Period: The 28th of September to the 6th of October 7:59 PDT
How to enter: Share this Facebook post and leave your Member Number
Event prize: 200 Gems for 50 entrants
Winner announcement and Prize distribution: 10/11 PDT (Date is subject to change)


Game of Dice can be downloaded for free from Google Play and the App Store.

This article is sponsored as part of Steel Media Preferred Partner’s.

Become a daredevil pilot in Gunship Battle: Second War

If you’ve ever found yourself soaring around during a flight simulator wishing there was a little more action and a little less worrying about your altitude metre, Gunship Battle: Second War might be just the antidote.

Following on from the success of Gunship Battle: Helicopter 3D, South Korean publisher Joycity is once again taking the fight skywards, this time introducing 20 faithfully recreated World War 2 gunships for you to control. You play as an aspiring ace undertaking aviation missions for the Jasmine Militia, most of which involve unleashing hell on baddies below. Completing each mission will win you gold to spend on upgrading your favourite flying machine, which could be anything from the faithful Spitfire to the snarling Warhawk.


Gunship Battle: Second War has a streamlined UI and superior graphics to its predecessor, as well as gyroscopic controls and a more manageable app size. The game also boasts a new cockpit mode, allowing you to switch to a first-person view as you guide your gunship of choice through the sky. There are 30 standard story missions to tackle, and additional Special Missions to test the mettal of the battle-hardened amongst you.

This month (09/21 – 10/20) you can also take part in three different in-game events. There’s the ‘Daily Login Event’ where gold, dollars and special items can be earned just by logging in on consecutive days. Or if you’d prefer to make your cash in battle you can pick up rewards for clearing each episode in the ‘Episode Clear Event’. You’ll also receive a coupon upon downloading the game which you can use to earn 1,000 gold upon clearing the games first episode.


Gunship Battle: Second War is free to download from Google Play and the App Store, so why not hop in that digital cockpit.

This article is sponsored as part of Steel Media Preferred Partner’s.

Unison League’s surprising update is inspired by Evangelion

Ateam’s Unison League lets you travel across a troubled land with a band of warriors, defeating monsters as you go. You build your own hero, choosing your class and customising your appearance, and develop guilds with other players. The game was released on mobile platforms last year – but there’s a brand new update on the way.


In an unexpected crossover, the latest content for the game is inspired by hit anime Evangelion. The franchise took Japan by storm with its blend of dystopian sci-fi, subversive symbolism – and giant mecha bashing the bits out of angels. The latest film series, Rebuild Evangelion, takes the story further.

With this new Unison League update, you get a brand new plot that will unfold over two weeks. Each chapter reveals the next piece of the story – and you get to unlock a load of new Evangelion-themed items too. You can customise your hero to look the spitting image of iconic mechas Unit 01 and 02 – or protagonists Shinji, Asuka and Rei. There are brand new attack animations thrown in, along with a log-in bonus – a speed queen version of Rei Ayanami.

Lobby Chat_1

If you’ve caught all the Pokémon and want a new game to give you that fix of Japanese culture, Unison League might be for you. It’s available for free from Google Play and the App Store.

This article is sponsored as part of Steel  Media Preferred Partners.

En Masse Entertainment branches out with an Android version of RTS title Battleplans

Having been released exclusively for iOS systems last month, Battleplans is now available for players who prefer Android systems, from the Google Play store. iOS players haven’t been forgotten either, with a brand new update released at the same time.

Battleplans uses a simplistic take on the often-overlooked genre, by combining addictively simple controls and an aesthetically pleasing layout, opening up the title to players of all generations and abilities.

Battleplans - 01

The iOS update sees the introduction of a brand new character in the form of Taigar the Huntress, who holds the Mystical Stag special ability and has quite the intriguing sleeping situation: she opts for trees…

With the game offering real-time integration, the opportunities become endless and the title truly becomes about skill advancement and progress, which can be monitored with the handy playback feature that the game includes.

Speaking of the game themselves, CEO of En Masse Entertainment, Sam Kim, told us: “Battleplans provides a fresh, new spin on real-time strategy games and fills a need in the marketplace.

“Players will find themselves immediately getting to the
fun elements of an RTS with easy controls to build heroes and squads, as well as scalable resource management – all of which lends for a great experience while trying to outsmart your enemies.”

Catch the game yourself from Google Play.

This article is sponsored as part of Steel Media Preferred Partners.

The Hills Are Greener: The Dream of the Catch-All Device Deferred

The Hills Are Greener: The Dream of the Catch-All Device Deferred

Mar 18, 2013

There’s all this talk that the web and HTML5 are the future, that theoretically everything could someday just take place in the browser, which could theoretically make anything with decent hardware and a capable browser a catch-all machine. Well, the state of web apps is terrible, and no one seems to have figured out how to combine the convenience of mobile with the productive power of the desktop.

Oh, not all of the web apps are terrible: Google’s Drive-based ones are generally really good, and were especially handy back in college when it came time to print out files; no need to fiddle around with thumb drives when I could just print out my file from Google’s servers. Simple as that.

However, there lies the problem: Google has the resources to develop web apps that work across a litany of browsers. For smaller developers, it’s a bigger problem. Consider how many browsers there are, with the many operating systems that are out there. Now try to make something that works in all of them, all coded in languages that seemingly aren’t able to get the kind of efficiency that native apps are able to get. Oh, and try to use a web app on mobile, it’s usually a mess. Seriously, there’s even occasionally frustratingly big differences between the way that Android and iOS work with websites and they both are based on WebKit tchnology!

A web app’s main advantage is convenience, the ability to be everywhere; a native app’s main advantage is that it actually works, and it can do the job much better than a web app can.

Google is trying to push web apps with their Chrome OS devices like Chromebooks, which come not only in bargain-basement versions but as premium products. They’re great for browsing and using the web, as I discovered when I bought one. But as I also discovered, while they can do 90% of what I need, and for casual use will fit the bill, the little things that they can’t do – or at least can’t do well – will drive a person to madness.

Case in point, I bought a Surface Pro to fill in those gaps. It browses Chrome just as well (though it needs good high-DPI support) and can do everything else I need. It’s just that Windows 8 is a very awkward OS, a collision course of the desktop and a tablet interface, never quite agreeing on what exactly it really is.

The suggestion that perhaps Android and Chrome are on a collision course as operating systems seems like it’s perhaps a bit of too-wild speculation despite the head of Chrome now heading up Android efforts. After all, Android can theoretically do anything Chrome OS can, especially as Chrome OS is nothing more than a shell for Chrome – even the more traditional experiences for file handling and whatnot are still just webpage views, as exposed when they crash. Android could definitely come to the laptop, but I doubt it will replace Chrome OS any time soon, lest Google not help perpetuate the spread of web apps with it.

And even then, mobile operating systems lack some of the functionality that PCs have, thanks in part to different processor architectures and just the “little brother” nature of mobile devices: they’ve always been meant to do less and so apps have been set up for just that. They’re usually less-featured, and so using Android as a PC, while easier than an iOS device thanks to its file handling, is more possible. But it’s still difficult.

The ultimate point is that the catch-all device does not quite exist yet. The web is not yet there to handle everything. Desktop operating systems don’t do mobile efficiently yet. Mobile operating systems still lack much of the full functionality that desktops have. It seems to be the ultimate goal: Windows 8 is something of a franken-OS right now with the disparate Modern UI and desktop views co-mingling, but it’s trying to make one OS for tablets and for traditional computers. Ubuntu is trying to make an adaptable OS for all four screens: phone, tablet, desktop, and TV. Apple seems content to let OS X and iOS be different products, but little iOS elements are coming to OS X.

That catch-all device is still far away, it seems.

The Hills Are Greener: Why Smaller Tablets Aren’t Just Physically Smaller

The Hills Are Greener: Why Smaller Tablets Aren’t Just Physically Smaller

Jan 21, 2013

A reminder that the Android market is not the same as the iOS market has been served by Super Hexagon. The Nexus 7 version of the game suffers from a latency issue on touch release that appears to be a hardware-level issue thanks to a cheap touchscreen on the Nexus 7, according to developer Terry Cavanagh; initially the game was going to skip the Nexus 7 but as players manually installed the game and reported that the issues were minor, he decided to go ahead and enabled Nexus 7 support on Google Play. Crisis averted.

Now, while eventually it was sorted out, the point is this: the Android tablet market is largely defined by cheap devices. The Nexus 7 got its start, after all, as a low-cost 7" tablet from Asus that was highly-powered, but concessions had to be made to get it down to the $200 level. There’s a general feel that it is less sturdy than say an iPad, though its rubbery grip could be the cause of that. Still, it’s something that pales in comparison to Apple’s hardware design – one may not enjoy Apple products, but their craftsmanship is very high, even on their relatively low cost ones.

It’s not just Google that’s doing it: Amazon and Nook are pushing low costs on their tablets too. And that’s not to speak of the many nameless manufacturers trying to cut below even them. The market has spoken, and in the 7“ range at least, people want cheap tablets. And there’s a chance that in getting them, quality is going to suffer at least a little bit. And while the 10” market is a bigger unknown – the smaller 7–8" range is the hot market now with the iPad jumping in, and the Galaxy Note 10.1 is certainly well-advertised, but finding out just how many units its sold is not an easy endeavor, while Samsung touts the sales of the entire Galaxy Note line. The Nexus 10 is sold out on Google Play, but who knows how accurate that is. Maybe only 10 Nexus 10s were made. The fact that the Nexus 4 is still out of stock is still suspicious as compared to how fast they should be produced. Who knows.

The point is this: the 7“ market is the clear winner for Android, but people should not expect to be getting the absolute latest and greatest because of the demand for low prices. And a similar phone market is unlikely to develop long-term because phone subsidies on 2-year contracts bring prices into the range of 7” tablets. Heck, even Apple is underpowering the iPad Mini compared to the full-size line. That says a lot about what this market really is.

The Hills Are Greener: The iPad Mini is Not an Android Killer

The Hills Are Greener: The iPad Mini is Not an Android Killer

Oct 29, 2012

So Apple announced the iPad Mini, and it is both exactly what we thought it would be and what we didn’t. It’s a 7.9″ iPad, but comes in at $329, well above the entry-level price of many 7″ Android tablets.

The strategy seems curious: make a smaller iPad, but tout it as being bigger than other smaller tablets. Don’t know how well that’s going to work. Also, since the screen isn’t Retina, it’s another downgrade from the full-size iPad, and technically has a worse PPI than the Nexus 7, and Kindle Fire HD.

The iPad Mini does seem like a half-measure at first, a device that won’t kill the Android tablet market on price while also not being the latest hardware. But Apple might not have wanted to undercut the iPod touch, and maybe even position the iPad 2 as a moderate upgrade.

But really, the big thing that Apple seems to be focused on here is quite simple: they can ‘win’ by making a profit off of the iPad Mini where the competition cannot. Google/Asus, Amazon, and Barnes & Noble are trying to expand out the reach of their music, video, and app libraries, and getting their tablets in as many hands as possible is very important. Apple already has that with iTunes. While there’s the possibility of another increase in iTunes downloads, it won’t have the kind of marginal value that the competition gets.

Maybe Apple realizes that they can’t kill Android tablets, much like how the Android phone market still exists alongside the iPhone market. But they can position themselves as a high-quality alternative to those tablets. They’ll be making a hefty profit by using mass-produced parts like the A5 chip, which power the iPhone 4S and iPad 2, 2011 devices that are still be produced, and also powers the iPod touch 5th generation. Oh, and by getting more people into the iPad market, they encourage more iPad apps to be made.

And maybe by getting cheaper, smaller iPads in people’s hands, Apple can expand their reach in education. The overall stability of the platform with wider selection of optimzized apps may be more appealing to schools looking to integrate the iPad. So Apple could make a product that will not kill the competition, but will make them plenty of cash. The early reports of preorders selling out is a sign of that.

But this is also a sign that Apple does see value in competing with their Android competition. Look at the way the Nexus 7, while unnamed, was constantly compared to in the presentation. Just the very existence of this product is a sign. The competition is having an impact on Apple and the iPad market.

The Hills Are Greener: Size Matters

In the glorified internet flame war between Apple fans and Android diehards, screen sizes are a real sticking point. Apple fans think iPhones’ smaller sizes are ergonomically superior to the bigger screens of many Android phones, and they think the iPad’s bigger screen is superior to the smaller screens of many Android tablets.

The latest source of derision from the iOS camp is the Galaxy Note from Samsung, the 5.3″ 1280×800 behemoth of a phone/tablet hybrid. The brouhaha seems to be split between two camps: one, the people who look at its 5.3-inch screen and think it’s massive, too massive for human consumption. Then there are those who feel like it’s big, but not necessarily too big to use, and the benefits of its size outweigh the weight. It is the focal point of the iOS-Android flame war, along with the derision over 7-inch tablets.

But it actually makes sense for this smaller size range, for Android phones and tablets to be five inches and seven inches respectively. The easiest way to stand out next to an Apple product is to look completely different. People who might want a bigger phone will look Android (and with some of the bigger models, it’s physically hard not to look). For those wanting a more compact tablet, Android is the only game in town, unless an iPad mini or iPod touch Deluxe comes along.

Really, where Apple tries to stand out is in screen quality, not necessarily screen size. The iPad 2 screen looks notably nicer than the Motorola Xoom, especially as it has a better contrast ratio. I’d rather watch a video on the iPad 2, just because it looks much nicer, despite the aspect ratio difference. As well, if reports are true, then the iPad 3 will boast a 2048×1536 Retina Display, which may be a bit overkill (and a developer nightmare if it doesn’t have enough horsepower), but odds are that the iPad 3 will have a screen that competitors will be rushing to keep up to.

That, or they just won’t. After all, they are only now just catching up on DPI on phone screens, preferring to go for wider landscape ratios and bigger screens than iOS devices – the Galaxy Nexus from Samsung is the only phone that can come close as far as DPI is concerned.

Apple might not have any reason to change the size of the iPhone. The iPhone 4S, iPhone 4, and iPhone 3GS all outsold any individual Android model over the holiday season, despite being smaller than the average screen on any Android phone. Apple may feel that the 3.5-inch screen size is their preferred ergonomic design. Apps are designed for that explicit screen size, and it would be a new wrinkle for developers to deal with, a slightly larger screen size.

However, rumors of a 4-inch iPhone 5 have floated around the internet, and while there isn’t any proof of this existing yet like the iPad 3’s Retina Display. Steve Jobs may have had certain parameters in mind, but as was said when Apple was demoing Mountain Lion to press recently: “We’re starting to do some things differently.”

The Hills Are Greener: Light My Fire

The Hills Are Greener: Light My Fire

Oct 3, 2011

Amazon has finally announced their long-rumored Android tablet. Chris Nitz has a rundown of the tablet’s features in his post from last week. However, internet pundits have been speculating left and right about who this tablet will affect the most: Google, because of the tablet largely featuring a customized Amazon experience instead of a core Android one, along with the exclusion of most Google Android features in favor of Amazon ones, such as the Amazon Appstore being featured instead of the Android Market. Apple is also potentially threatened, because the tablet features reasonable specifications at a $200 price point, though the tablet is only a 7-inch model.

The thing is, Google will likely suffer the most adverse effects from the Kindle Fire’s Amazon Appstore exclusivity, but they won’t be killed by it. What developer is going to ditch the Android Market entirely for the Amazon Appstore, unless exclusive contracts are involved? Amazon likely isn’t fretting over the more limited selection on the Amazon Appstore, in part because of the fact that a device with exclusive access to the store will likely appeal to developers who haven’t yet become a part of the store. Whether this is a good thing for them or not is a good question due to some of Amazon’s Appstore policies.

Does the iPad have anything to fear from the Kindle Fire? As a 7-inch tablet, likely not. The larger size of the iPad is a draw that these smaller tablets do not have. However, this could sway those interested in tablets to check them out, at a much more friendly entry price. It could push the iPad into the ‘premium’ product market that Apple products have typically been part of due to their higher prices, but consumers have gotten accustomed to the iPad’s price, and as the progenitor of the modern generation of tablets, it will still have its appeal. But the space needs a quality entry level tablet; and Amazon’s clout may be the one to provide it.

Ultimately, more Android devices in people’s hands is a good thing. More devices for apps to be sold on is a good thing for developers, and for promoting development on Android. If more apps are being released for Android, even if it’s because of a device that’s leading people away from the traditional Android experience. Google will only suffer from more apps being purchased on the Amazon Appstore.

Amazon is the one company that could provide a high-quality entry level tablet experience. They already have a major e-book platform that will integrate in with the tablet. They already have an app platform that has attracted users and attention to it through its much-publicized free apps program. They already have music and video stores, and are launching a streaming platform with Amazon Prime. They have the massive server farms that can power their many cloud-based services. They can make the Kindle Fire a useful and powerful product, and with their interface built from the ground up for it, they can make it something vastly different from the iPad. The price and powerful specifications don’t hurt, either. Will consumers accept it? Anecdotally, it seems as if people want a product like this. Will it topple the iPad? Doubtful. Does it need to? Doubtful.