Get ready for the adventure of the year with Seekers Notes: Hidden Mystery’s Halloween update

Good news for anyone who loves Seekers Notes: Hidden Mystery – MyTona is releasing a brand new Halloween update.

While the original title was released in July last year, the brand new update is taking on a spooky Halloween theme, and looks set to breathe a brand new lease of life into the game.


Set in the mysterious city of Darkwood, you’ll have to free the townspeople from the dark curse that’s trapped them within the city borders. By solving cryptic puzzles and completing terrifying trials, you’ll collect objects that will get you closer to uncovering the dark secrets of the city as you go.

In the newest version of the game, you’ll get to explore the brand new “dark square” location, along with the 28 original settings. If you’re lucky, you’ll even get to win the special holiday themed casket that’s jammed full of cool new prizes including, stickers, seasonal avatars even a talismans that help with energy regeneration.


Just make sure you keep your eyes peeled for any monsters that might be lurking about, as the night of Halloween eve grants special powers to the ghouls of Darkwood – so keep a look out for the special items that can be used to banish them straight back to hell.

With so much to look forward to, and even more platforms to play on – including iOS, Mac, Android, Windows and Amazon, plus a planned release for Facebook, Seekers Notes: Hidden Mystery looks like it could be a real force to be reckoned with.

You can download Seekers Notes: Hidden Mystery for free from the App Store, Google Play, Windows Store, or Amazon Appstore.

This article is sponsored as part of Steel Media Preferred Partner’s.

Don’t be all by your selfie thanks to the new social media game by Ubisoft entitled FaceUp

Selfies have become a staple in social media activity in recent years. But while they have been integrated into people’s lives, they haven’t been used effectively in a game before.

That’s set to change with the release of Ubisoft’s FaceUp though – a social quiz game that allows users to do friendly battle in a charades inspired format.


Integration with social media makes FaceUp a social gaming experience like no other – allowing players to post results to the latter while teaming up to break records on the former.

The game tasks players with guessing moods and expressions of their friend’s selfies, rewarding players for correctly identifying the images.Rewards come in the form of stickers and extra game modes.

FaceUp is an ingenious way of giving your pictures some added depth – as well as providing the ultimate party experience for those who wish to play offline as well as online.

There’s a deceptive level of depth to the game too, demonstrated by the range of modes. The combo mode tasks you with combining expressions for maximum points for example – offering a welcome twist on the standard gameplay.

Ultimately it’s the expressions that will keep you coming back for more however, from pouting like a fish to imitating an assassin – there’s enough variations to always keep you guessing.

You can pick this one up for your selfie on Android and iOS for free.

This article is sponsored as part of Steel Media Preferred Partner’s.

JoyCity introduce the ladies of King of Fighters to Game of Dice in its latest update

Fantastic news for all of you Game of Dice addicts the world over – JoyCity have just released a brand new limited edition pack with the addition of two new characters from the world of King of Fighters.

For those of you who haven’t yet played this popular game, you’ll find it much easier to get the hang of than you might think.

Similar in premise to Monopoly, Game of Dice is a board-style anime game where you and your opponents take turns rolling a dice to move your characters around the board, buying up real estate as you go – with which you can then toll your opponents and send them into bankruptcy.


Earlier this September, JoyCity brought us an unexpected crossover with The King of Fighters ’98 Ultimate Match introducing the characters of Kyo Kusanagi and Iori Yagami. But now it’s the ladies of KoF’s turn to jump in to the tile hopping world of Game of Dice.

The hugely popular Mai Shiranui and Athena Asamiya have both been added to Game of Dice’s new limited edition pack. And for an added bonus, when either character is drawn from your deck you will receive 1 million gold. Not too shabby.


In a rather special event to celebrate this latest addition to Game of Dice, JoyCity are also giving you the opportunity to be one of 5 users that will receive a KOF XIV voucher code for the PS4 after purchasing the pack.

On top of that, another lucky 200 Users who purchase the KOF ’98 UM II Limited Edition pack will also be rewarded with special items such as 1 million gold, 500 luxury points and 2 EXPx10 Enforcer’s. You can see full details of the giveaway listed below:

Event Period: The 28th of September to the 6th of October 7:59 PDT
How to enter: Share this Facebook post and leave your Member Number
Event prize: 200 Gems for 50 entrants
Winner announcement and Prize distribution: 10/11 PDT (Date is subject to change)


Game of Dice can be downloaded for free from Google Play and the App Store.

This article is sponsored as part of Steel Media Preferred Partner’s.

Become a daredevil pilot in Gunship Battle: Second War

If you’ve ever found yourself soaring around during a flight simulator wishing there was a little more action and a little less worrying about your altitude metre, Gunship Battle: Second War might be just the antidote.

Following on from the success of Gunship Battle: Helicopter 3D, South Korean publisher Joycity is once again taking the fight skywards, this time introducing 20 faithfully recreated World War 2 gunships for you to control. You play as an aspiring ace undertaking aviation missions for the Jasmine Militia, most of which involve unleashing hell on baddies below. Completing each mission will win you gold to spend on upgrading your favourite flying machine, which could be anything from the faithful Spitfire to the snarling Warhawk.


Gunship Battle: Second War has a streamlined UI and superior graphics to its predecessor, as well as gyroscopic controls and a more manageable app size. The game also boasts a new cockpit mode, allowing you to switch to a first-person view as you guide your gunship of choice through the sky. There are 30 standard story missions to tackle, and additional Special Missions to test the mettal of the battle-hardened amongst you.

This month (09/21 – 10/20) you can also take part in three different in-game events. There’s the ‘Daily Login Event’ where gold, dollars and special items can be earned just by logging in on consecutive days. Or if you’d prefer to make your cash in battle you can pick up rewards for clearing each episode in the ‘Episode Clear Event’. You’ll also receive a coupon upon downloading the game which you can use to earn 1,000 gold upon clearing the games first episode.


Gunship Battle: Second War is free to download from Google Play and the App Store, so why not hop in that digital cockpit.

This article is sponsored as part of Steel Media Preferred Partner’s.

Unison League’s surprising update is inspired by Evangelion

Ateam’s Unison League lets you travel across a troubled land with a band of warriors, defeating monsters as you go. You build your own hero, choosing your class and customising your appearance, and develop guilds with other players. The game was released on mobile platforms last year – but there’s a brand new update on the way.


In an unexpected crossover, the latest content for the game is inspired by hit anime Evangelion. The franchise took Japan by storm with its blend of dystopian sci-fi, subversive symbolism – and giant mecha bashing the bits out of angels. The latest film series, Rebuild Evangelion, takes the story further.

With this new Unison League update, you get a brand new plot that will unfold over two weeks. Each chapter reveals the next piece of the story – and you get to unlock a load of new Evangelion-themed items too. You can customise your hero to look the spitting image of iconic mechas Unit 01 and 02 – or protagonists Shinji, Asuka and Rei. There are brand new attack animations thrown in, along with a log-in bonus – a speed queen version of Rei Ayanami.

Lobby Chat_1

If you’ve caught all the Pokémon and want a new game to give you that fix of Japanese culture, Unison League might be for you. It’s available for free from Google Play and the App Store.

This article is sponsored as part of Steel  Media Preferred Partners.

En Masse Entertainment branches out with an Android version of RTS title Battleplans

Having been released exclusively for iOS systems last month, Battleplans is now available for players who prefer Android systems, from the Google Play store. iOS players haven’t been forgotten either, with a brand new update released at the same time.

Battleplans uses a simplistic take on the often-overlooked genre, by combining addictively simple controls and an aesthetically pleasing layout, opening up the title to players of all generations and abilities.

Battleplans - 01

The iOS update sees the introduction of a brand new character in the form of Taigar the Huntress, who holds the Mystical Stag special ability and has quite the intriguing sleeping situation: she opts for trees…

With the game offering real-time integration, the opportunities become endless and the title truly becomes about skill advancement and progress, which can be monitored with the handy playback feature that the game includes.

Speaking of the game themselves, CEO of En Masse Entertainment, Sam Kim, told us: “Battleplans provides a fresh, new spin on real-time strategy games and fills a need in the marketplace.

“Players will find themselves immediately getting to the
fun elements of an RTS with easy controls to build heroes and squads, as well as scalable resource management – all of which lends for a great experience while trying to outsmart your enemies.”

Catch the game yourself from Google Play.

This article is sponsored as part of Steel Media Preferred Partners.

The Hills Are Greener: Why Hardware Soon Won’t Matter

The Hills Are Greener: Why Hardware Soon Won’t Matter

Mar 25, 2013

All the talk about the Galaxy S IV seems to be based around everything but the hardware itself: will the new features be of use, was the Samsung’s ghastly presentation actually quite sexist? The hardware seems to be a secondary thing. This is a trend that one can expect to continue going forward, for the simple reason that mobile devices are starting to hit that computing ceiling where additional power isn’t adding a proportionate amount of value.

RAM will increase, and processors can get faster, but the question may be power drain, and just how much a power increase is worth it. Games will make use of better hardware, but as we’re seeing, mobile games in particular don’t necessarily need to push high-resolution graphics at 60 frames per second to do well. Especially those card games that are taking off on the top grossing charts. The advantage may come in making desktop-style apps, but on a phone there may not be a reason to have all that power, and tablets have concerns about their interfaces being good for work best done on a full-fledged PC. There’s still room to grow, but when phones and tablets have 2 GB of RAM in them while laptops ship with 4 GB, the ceiling is being approached.

The screen in particular is starting to reach a point where any higher resolution would be pointless. The human eye likely can’t perceive any advances beyond 1080p on that size of a screen, and given that 1080p is the highest resolution for most consumer video content, there’s little reason to go beyond that. Tablets and laptops have, in the name of making their screens look better, but there may not be much of an advance beyond that. Picture quality could improve, but there’s no guarantee.

So ultimately, it is going to come down to software. This is where Apple has had the advantage in both hardware and software, but Samsung is certainly doing things that Apple isn’t, and the other manufacturers may need to focus on this going forward. Anyone can build a capable device, especially with standardized Tegra processors and the like, but it’s ultimately going to come down to the experience. When RAM and resolutions equal out, who will have the best device to actually use? The next couple of years could be watershed ones for who stays alive in the mobile industry and who flounders because they provide a substandard experience.

The Hills Are Greener: Will Apple Ever Come Near NFC?

The Hills Are Greener: Will Apple Ever Come Near NFC?

Feb 18, 2013

The idea that our phones could replace our wallets is an idea steadily picking up steam: look at Passbook, for example. The biggest hurdle to being able to just carry one device around is definitely credit cards, though. It’s possible for mobile devices to serve as credit cards on NFC-enabled readers: an acronym for Near Field Communications, NFC allows for payments to be made using just a simple tap. It’s known as PayPass with MasterCard vendors, and chains such as Walgreens and McDonald’s have it integrated in their stores. Chicago Transit Authority is introducing Ventra, a way for NFC-enabled credit cards (and eventually phones) to pay to take buses and trains. While Chicago already has a contactless payment system in place with the Chicago Card, the ability to just use an NFC credit card or NFC mobile device is an added layer of convenience.

The problem with NFC payment adoption has been two-fold though: one, no one can agree on a standard quite yet. Google’s pushing Google Wallet, but several of the carriers are pushing ISIS, which could win by default because it could come installed by default on millions more phones than Google Wallet. Just as long as it’s run in a better way than the ISIS spy agency is.

Secondly, Apple hasn’t gotten into NFC payments yet. So, widespread adoption of contactless payments is naturally lagging behind because a large chunk of the mobile consumer market technically cannot.

Now, if Apple did get into contactless payments, say by using iTunes stored credit or integrating ISIS (probably not Google Wallet), then surely it would take off, right? With Android and iOS phones both supporting it, there would be plenty of incentive for the systems to be set up in a more widespread manner.

However, much like Flash, Apple could be hindering the growth of NFC. By not supporting it, and severely limiting its market, NFC may not be able to grow, and Apple may not see any reason to adopt it because it isn’t mature enough. Apple does jump in late to technologies like 3G and LTE when they feel they’re ready and can best take advantage of them, after all. But there’s no sign that they’re jumping on to NFC any time soon. It’s a chicken and the egg scenario.

Well, what if Apple gets left behind? What if the major carriers pushing ISIS and/or other NFC payment methods takes off? What if Apple, instead of strategically juping in when they’re ready, is forced to play second fiddle and be a follower instead of a leader in the adoption of the technology, forced to integrate it because the idea of a mobile wallet drives people to Android?

NFC is still not a killer practical technology like wi-fi, and its lack of widespread actual implementation even as the technology exists in people’s Android devices like the Galaxy S III is not a good sign. So Apple could still dictate the parameters of the game. But right now, Android is on the cutting edge of this technology. But will they be able to actually cut at Apple with it?

The Hills Are Greener: Up and Down

The Hills Are Greener: Up and Down

Jan 28, 2013

When comparing iOS and Android, there’s a fairly curious dichotomy between the two platforms and their patrons, Apple and Google.

Apple’s stock took a hit recently based off of what some may consider misconceptions. One, Apple posted record revenues and profits yet saw their stock take a dip on the unconfirmed rumors of iPhone 5 orders being cut, and their failure to hit analyst projections.

Meanwhile on Android, Google’s running into problems with stocking their Nexus and Chromebook devices. The Nexus 4 has been sold out for weeks. The Nexus 10 has been sold out for a while as well. Even the Samsung Chromebook has been sold out for…well, I don’t recall ever seeing it actually on sale. Perhaps it never was. Even in retail stores it’s still sold out.

Yet, these show how far apart the two companies are: Apple, who are extremely susceptible to the rumor scene, can ahve massive dips in stock prices based solely on rumor and speculation, never mind if it’s actually true, as Tim Cook seemed to hint at. But at least Apple can sell iPhones – while stock was tight early on, things started to even out and it’s a lot easier now to go and buy a new iPhone 5.

Meanwhile, Google should be facing severe stock questions, in that even in dealing with multiple suppliers, they can’t provide adequate numbers of devices to meet their demand, what’s going to happen when they finally start to take advantage of their Motorola acquisition? Will they be able to produce enough stock to meet up with demand? Or will the short supplies of Nexus devices turn people off? I still want a Nexus 4, but the lack of availability of one helped turn me into an iPhone 5 owner (though I’d still like one for testing!). I’d love a Samsung Chromebook too, but good luck buying one. I sometimes pop into Best Buy to see if they have them, but nope.

Google is in a good position of where they know that people want to buy their phones and tablets from them. Long-term, that’s a good thing. But confidence in doing so needs to be built, and for the Nexus devices to have been out of stock this long is surely throwing off people who would have otherwise bought them by now. Compare this to Apple, who are able to make enough phones and tablets for everyone, yet fear that they may have too many is throwing off their stock price.

It’s a crazy world in the land of Apple vs. Google.

The Hills Are Greener: A PC Home For Android?

The Hills Are Greener: A PC Home For Android?

Jan 15, 2013

While Windows Phone still is kind of sauntering around in the background of the iOS and Android scene, waiting for an opening, it should not be ignored. Its App Store is growing and phones are selling. But there’s one particular aspect of it that long-term could have Windows 8 doing well: OS integration with Windows.

Yes, the big sexy trend is moving away from desktops and moving in to the mobile space, particularly with tablets. But Windows is definitely starting to make a move in to tablets, or at least with hybrid devices. And with the Windows 8 experience being more consistent across different devices, there’s the potential for Microsoft to use this to sell the OS on phones, tablet, or PCs, wherever appropriate.

It would be a move in the direction of Apple, who increasingly make their mobile OS and computers cross-compatible with one another. iCloud has helped to make Macs and the iPhone a more seamless experience. There’s definitely a lot more that could be done, yes, but it’s something Apple’s got a heads up on. If Microsoft does it well, they can sell Windows as a cohesive OS from the phone up, especially with the modern interface formerly known as “Metro” across different devices.

Because Android is not connected to a specific OS, there’s an inherent disadvantage. They can’t push that kind of deep-level integration that Apple and potentially Microsoft can. However, there is the advantage that by connecting to software like Chrome and web services like Google+ and its Instant Upload. Not to mention all the things like Gmail, Calendar, and Contacts that already exist in a cloud service capacity. Google has a heads up there. But internally-integrated solutions are as a general rule more user-friendly, and Google will always exist as an outside provider on these platforms.

Is there a chance that Windows integration just never plays out? Sure. Android could still be the biggest fish in the sea on mobile (as far as raw numbers go) without this kind of integration? Sure. Heck, the personal computer could be a dying concept for many people and so this won’t matter. Or perhaps Chrome OS is the next huge thing. But if not, this does come off as a potential point of weakness for Android.

The Hills Are Greener: The Sexy But Un-Ergonomic Android

The Hills Are Greener: The Sexy But Un-Ergonomic Android

Oct 8, 2012

Ever since I bought the Galaxy S III, at a behemoth 4.8 inches of screen size, I find that there is one chief drawback: my iPod touch 4th generation is practically unusable. It’s tiny by comparison! Everything feels so cramped at that screen size, the one that was touted for its one-handed usage, and recently got stretched out to 16:9 while keeping the same width. This width is praised by Apple acolytes for its ergonomic advantages, especially while using an iPhone or iPod touch one-handed.

Now let me say that it is a fair point. I know the S3 is harder to type on if I’m standing on the bus or train, clutching a pole for balance with one hand and typing out a tweet with the right. But that’s a minority of the time I spend with my phone; I like having the larger screen size for when I’m using it two-handed. When I’m watching video on it, I like being able to see more of it than on the iOS screen. Games play a lot better on that screen size, and virtual controls feel better. It is definitely a trade-off: I would rather my experience be better when I have full access to it than when I only have partial access to it. Of course, the fact that I work from home and don’t have to travel often makes my situation somewhat biased, but plenty of people drive to work, or maybe even take uncrowded public transportation routes and find they don’t need the one-handedness of a phone as much.

This is thanks to the fact that our phones have become more than just phones, they’ve become multimedia devices, and the larger screen is more conducive to that. Plus, it makes the phones easier to sell, really. Who wants the tiny phone when they can have the big phone?

But I do fear that there will exist a trade-off in these phones, where someone who wants flagship power but also something ergonomical will not find a good choice on Android. Motorola’s launching the RAZR M, a 4.3" phone that has little-to-no bezel, but it does fall short of the flagship RAZR phones in resolution, at 960×540. While time is proving the mid-range devices to be better than ever, on Android there exists a non-choice: either enjoy a giant phone or get one that’s not top-of-the-line. iPhone exists in that crosshair, and I wonder if there are any potential Android users going to iPhone because of that.

Perhaps the solution would be for a manufacturer like Samsung to release the next Galaxy S in differently-sized flavors: a standard size, a smaller one-handed-friendly size, and humongous-sized. That last may be unlikely with the Galaxy Note 2 being released separately, and with rumors that the Galaxy S IV might be a 5" phone, then fans of smaller phones may be left waiting for something never coming, just out of their grasp.

Meanwhile, in the world of iPod touch owners like myself, with device sizes having drastically increased in the past two years since the 4th generation model was released, with only a moderate hardware boost and taller/wider screen in the 5th generation, I ask if it’s truly worth it. Yeah, I’ll probably still get it, even if it is puny.

The Hills Are Greener: The Importance of Emerging Markets to Android

The Hills Are Greener: The Importance of Emerging Markets to Android

Jul 23, 2012

I was recently talking to PapayaMobile’s CEO Si Shen and she brought up an interesting point: part of the reason why Android is the target for companies like PapayaMobile: Android is particularly attractive to an international market.

In particular, Android’s availability of cheap hardware in emerging markets is why the platform is so expansive. While developers complain about all the cifferent variations on Android hardware out there, they are the reason why Android is such an expansive opportunity. In developing countries, an Android device may be the way to get smartphones in to people’s hands. And it isn’t just a business opportunity, look at the influence that social media has had in the Arab Spring. Smartphones can provide open access to services and information that can make life better for people everywhere, and Android is set to take advantage of that opportunity, where Apple has yet to focus on the market.

Of course, as John Gruber speculates, Apple may be keeping older hardware like the 3GS around because they want to break into emerging markets. If they can keep manufacturing costs down on the 3GS and/or the iPhone 4, there’s no reason why they couldn’t break in. It may be the next big battlefield for Google and Apple, the one that western markets may not be aware of

Yes, this means that many of the phones are going to be low-end because of their price. And “If you’re comparing ARPU or the kind of money that you can make on each phone, Android’s probably not comparable to iOS. But if you’re counting the whole Google market, the volume that Android can achieve, iPhone is probably not comparable. So, if you’re talking in terms of volume, then Android is definitely a bigger market.”

That’s the exact point: Android’s userbase is the opportunity. It’s why the platform probably won’t be going away any time soon.