Megatron drops on TRANSFORMERS: Forged to Fight

Megatron drops on TRANSFORMERS: Forged to Fight

Jul 5, 2017

When it comes to cross-town rivalries and the like, few measure up to intergalactic squabble between the heroic Optimus Prime and the dastardly Megatron, the yin and yang of the Transformers universe.

Now, Kabam’s popular movie tie-in TRANSFORMERS: Forged to Fight is getting the Big Heavy is “getting closer.”

Soundwave made an excellent boss, but his time has come to an end. He’s been forcefully removed by the increasingly volatile Megatron, as he returns to take his place as the new boss of Alliance Missions!

Per Google Play, here is the full list of changes in the current update:


• A brutal and relentless force is drawing closer. A king in his own mind, and a ruler with nothing but darkness in his spark. Megatron is near.
• Added the ability to cancel Away Missions already in progress.
• Fixed a visual bug with the Alliance Help status bar.
• Fixed an issue causing a short hang between selecting Bots before a fight.
• Fixed a case where an Arena win would count incorrectly as a loss.
• Bug fixes, localization updates, and optimizations.

The game remains free (with in-app purchases) on Google Play.

Google Play gets exclusive, limited time content for TRANSFORMERS: Forged to Fight

Google Play gets exclusive, limited time content for TRANSFORMERS: Forged to Fight

Jun 11, 2017

It’s a great time to be a Transformers fan.

With the new movie out in a few days, awareness is particularly high, and it’s the perfect time to be a Google Play fan as well, what with all the exclusive goodies added to the Android version of TRANSFORMERS: Forged to Fight. The good stuff celebrates the release of the aforementioned movies.

Join Optimus Prime, Megatron, Bumblebee, Waspinator, Rhinox, Grimlock, Soundwave and many more of your favorite bots in the battle for supremacy where Transformers universes collide. This exciting action-fighting RPG brings the heroic storytelling and spectacular action from over 30 years of Transformers history to your mobile device!

One biggie relates to the big guy himself: Optimus Prime. Fighting as Optimus is fantastic in and of itself, but in this special we get something that is somehow cooler — the exclusive cinematic Optimus Prime.

According to presser, players can also get access to 3x T2 Repair Kits that help with Bots revival and repair plus 4x 4-hour shields that provide temporary protection from raids.

Additionally, 1x Cinematic Bot Crystal, 135x Energon, and 5,000x Arena Chips are discounted.

It’s on now through June 30th.


This Means WAR!: Tips and Tricks (Part II)

This Means WAR!: Tips and Tricks (Part II)

Feb 1, 2016

You didn’t think we were done, did you? Here is part two of our Tips and Tricks for hit game This Means WAR!

Upgrade that storage: To get the all-important Command Center at tip top performance, one needs to ensure they have the right amount red mercury storage ready. To get that, one needs to keep an eye on mining red mercury, gaining supplies and storing them. Everything is interconnected, and there is an opportunity cost to most transactions, but red mercury and supplies are really important commodities almost everything else depends upon directly and/or indirectly.

Upgrade those troops: Don’t forget to get the troops souped up either. As soon as one is able, one should put up a research facility, and then use it it to craft more potent attack pieces.

Study the game tape: The game provides replays of recent multiplayer battles. These are great resources with regards to seeing how opponents strategize and otherwise take on opposing fortresses.

If losing a lot of defensive battles, see where the enemy is beating your defenses.

Research/Upgrade: don’t forget to upgrade troops and equipment. Making one’s pieces more potent is definitely worth the price. And definitely don’t forget to upgrade the Research Center itself.

Join the official forums: developer KABAM hosts a forum for players to meet and network. It is a veritable source of tips and pointers, and also gives the developer an avenue to collect bug reports and other forms of feedback.

The data here is hard to measure. Folks even run calculations to determine which permutations are best. It’s FANTASTIC resource for players of ALL levels.

If you’re gonna select a single tip, THIS is the one to pick!

When it’s all said and done, the best tip is to get out and play. Trust us…


[Part I]

This Means War: Tips and Tricks (Part I)

This Means War: Tips and Tricks (Part I)

Feb 1, 2016

When we first looked at military battling sim This Means WAR!, we were pleased with its defined coherence, graphics and overall gameplay. Since then, the game has gone on to become quite popular, and as such, it only makes sense that we help players who are new to the experience with some gameplay tips and tricks that should make the warring easier.

Achievements: power cells are good to accumulate, as they are the de facto game currency. Completing tasks is one way to pick up residual pieces while gaining other assets.

More specifically, don’t forget to do some of the “easier” multiplayer tasks first, because trying to win a battle with, say, only storm troopers, is harder the higher one’s rank is further into the game.

Also, getting in on fighting the General is a zero-risk method to pick up a few power cells. Yes, he stomps on folks every now and then, but getting a free troop loadout is valuable.

Explore, explore, EXPLORE: Check out the layouts of more successful players; a big part of being successful is resolving one’s defensive setup. A recent update brought the ability to maintain multiple building layouts, and it pays to check out how the generals have theirs bases set up. It’s easy to pick up some hints from simply looking around.

It might even behoove one to have more than one layout. Attack? Offline. Hey…

Use the right tool: yes, having hackers is cool, but might not be too effective against a bevy of ultra-mobile choppers taking out your personnel and buildings. Knowing what to use when is especially important in campaign mode, and adhering to this principle can be the difference between winning and struggling to stay afloat.

Take Hijackers for instance… these are pretty useful; when deployed, they look to forcibly board and take over enemy war machines. These are great pieces to have, especially when one moves on to tougher levels. Nothing sucks more than seeing an expensive Minotaur troop redirected to one’s own buildings, but it’s possible to use one’s own Hijacker to reclaim it. So, having them available might be a great thing.

[Tips and Tricks Part II] [Our This Means WAR! Review]

This Means WAR! Gets Huge Update

This Means WAR! Gets Huge Update

Oct 28, 2015

Popular strategy and real-time battle game This Means WAR! is getting a pretty big update.

The much-requested base transfer feature is now live, plus a whole lot more (per Google Play):


â–º With This Means WAR’s new BASE TRANSFER feature, you can move your base seamlessly from one mobile device to another!
â–º Unleash the new EMP STUN MINE on enemies to stop them dead in their tracks. Immobilized enemies are easy pickings!
â–º Troop AI fixes include: Seeker Drones from an ambush can now find something new to blow up, and your Troops no longer freeze when enemy targets are directly on a wall.
â–º Fixed a client error when visiting bases that had Missile Strikes, visit away!

We had a chance to review the game recently, and liked it a lot. It remains free (with in-app purchases) on Google Play.

This Means WAR! Review

This Means WAR! Review

Sep 30, 2015

Some games demand to be played. Add This Means WAR! to the list.

Graphically, the game is beautifully garnished, with vivid imagery that is expressive and whimsical at the same time. The animations are simple and almost enjoyable to observe, with a lot of bright colors and a landscape that is interestingly bereft (is that a dinosaur skeleton?). The view is abbreviated top-down, and one can drag to scroll.

And folks will love the scrolling action, if only to take all the action in. The gameplay incorporates several elements in a quest to create a homogeneous battling experience, and as such, folks with differing gaming lies are catered to.

The hands on tutorial reveals the entirety of the play concepts in easy-to-digest chunks. As a new commander in this army, one learns how to collect supplies, mine for valuable resources and construct buildings, all of which are important with regards to winning battles. In this game, supplies, mined red crystals and elusive power cells serve as game currency, and the underlying idea is to manage one’s resources in such a way as to maximize output.


The pieces fit together in a logical fashion, and are mostly entwined. To build and upgrade barracks, one must have an appropriately leveled command center, and to have the right command center, one has to have the right amount of red stuff, and so on. As one gets more involved, one gets to craft soldiers and weapons; as with other aspects, the diversity of options available generally depend on how strong other pieces are. Crafting fits have a time component, so planning based in this is required.

Actual fighting is a big portion of the game. The player looks to craft an army for skirmishes in a leveled track, taking on some interesting enemy leaders. In these battles, crafting and utilizing the right tools for the job is key, and they usually boil down to deploying troops and arsenal in a strategic manner. It’s fun seeing the virtual border move as advantages are won and lost; ultimate success is rewarded with limited resource payouts.

There are a number of other defined elements, like factions, tasks, multiplayer options and more. Real cash can be used to expedite stuff, but isn’t completely necessary.

It comes together well, is hard to put down, and the many angles help prevent it from feeling overly complex.

Not bad. Not bad at all.

The Hobbit: Kingdoms Of Middle Earth Review

The Hobbit: Kingdoms Of Middle Earth Review

Jul 29, 2015

The Hobbit: Kingdoms Of Middle Earth (or, simply, Kingdoms) is a free-to-play economic strategy, set in the Lord Of The Rings setting. That’s, pretty much, it. It’s a straightforward FTP game, with everything you love (or hate) about the genre. It’s alright, although I’ve seen people complain that it’s somewhat buggy. I didn’t notice any bugs while playing, so they don’t influence the score. Anyway.

I have to say that I don’t have any strong feelings towards The Hobbit: Kingdoms. For the people who don’t know much about Farmville simulators – congrats on your life so far. Still, if you’re interested in this game, it has almost nothing to do with the Hobbit – or Lord Of The Rings, for that matter. It’s just a casual fantasy strategy game, filled with micro-transactions and wait times and surprisingly great graphics. The gist of the game is in management of a fantasy town. The town can be either elven, or dwarvish – the player chooses so at the beginning of the game. The game contains several resources that have to be extracted, using special buildings such as farms and quarries. These The Hobbit Kingdoms 2resources can then be spent on constructing additional buildings, or upgrades for the town’s economy, or army resources. The army is required to wage wars with goblins, rival kingdoms, or to attempt an attack at the legendary Smaug himself. The game has a lot of elements, and they seem to be working rather well together, even if the story and ties to The Hobbit movies seem a little hamfisted. The gameplay is alright, if you’re a fan of the genre. Although for some reason, I think that fans of The Hobbit movies would be alright with a more complex (and not free-to-play) game.

The best part about The Hobbit: Kingdoms is, undeniably, its graphics. The game looks absolutely majestic, the little buildings standing and forces moving about at your command. It’s not revolutionary, but it’s miles better than most of the FTP strategies currently about on Play Store. If anything, the art department surely tried their best here.

Overall, The Hobbit: Kingdoms is probably going to be appreciated by the fans of both Farmville simulators and Lord Of The Rings universe – at the same time, I don’t think that it’s for you if you like only one of those things.

Fast & Furious: Legacy Review

Fast & Furious: Legacy Review

Apr 29, 2015

On the heels of the release of Furious 7, the Fast and Furious franchise has achieved a new level of success. With that huge success comes an onslaught of multimedia and licensed products, including video games. In conjunction with Microsoft, a Forza Horizon 2 and Fast & Furious crossover game released for Xbox One, but these days most film franchises opt for games in the mobile space. That is how Fast & Furious: Legacy was born.

Fast & Furious: Legacy is a mobile title based on the action-street racing movie series. The license is used to the fullest — players will meet some of the characters from the movie and race, drag and draft their way through the same locations seen in the films.

The first thing that sticks out about the game is its impressive console-quality graphics. Vehicles look almost as nice as their real-life counterparts, but there is a cartoonish video game art style that makes cars feel somewhat like Hot Wheels. What’s more eye-popping is the living environments in which races take place. The streets of LA, Miami, Rio and Tokyo are alive, with realistic obstacles and objects scattered across levels. The bright lights and scenery stand out and make cities pop. These locations are the true stars of the game. Unfortunately, this attention to detail causes long load times.

Fast & Furious: LegacyGameplay is a mix of elements that involve using the device’s touchscreen, and it is a mixed bag. You probably didn’t expect a Fast & Furious game to play the same way as an endless runner, but it does. As cars race across streets, players must swipe to change lanes and avoid other vehicles, road blocks and obstacles. But there are other types of events as well. Drag races utilize quick-time event-like gameplay as players wait to time their launch and gear shifts perfectly. Drifting is done in a similar fashion. This formula is unique for a racing game, but it simply doesn’t work, and Fast & Furious: Legacy ultimately lacks the intensity of a classic racer.

Exploring the menus can be frustrating. There is somewhat of a tutorial at the beginning of the game, but leading players by showing them where to click is not the same as explaining the menu system. Players can upgrade and change vehicles, but there is just too much going on in the menu screens. You get the sense that the game was built to be so much more, but had to be scaled down for mobile devices. Still, it tried to incorporate this depth into the game, and it becomes too infuriating all too fast.

Fast & Furious: Legacy is certainly impressive to look at, but that’s about as good as it gets. Gameplay is uninspiring, and it fails to live up to its namesake. Difficulty ramps up as players progress through the game, but swiping cars across the screen is neither fast nor furious. Unless you are only interested in some car eye candy, skip Fast & Furious: Legacy for a more traditional racing experience.

Kabam’s Fast & Furious 6: The Game Gets Heist Mode and New Cars Including Nissan 350Z in Update

Kabam’s Fast & Furious 6: The Game Gets Heist Mode and New Cars Including Nissan 350Z in Update

Apr 29, 2014

While Fast and Furious 7 is well on the horizon for next year, Fast and Furious 6: The Game is still getting updates. Kabam has updated the game with a new Heist mode, and adding new cars, such as the 2008 Nissan 350Z, a well-respected mass-market sports car. Check out screens and video below. The update is available now on Google Play.

Puzzle Trooper Review

Puzzle Trooper Review

Dec 17, 2013

While Puzzle Trooper may look like an average match three game, it is anything but. Featuring a huge array of zany soldiers, exciting gameplay and a deep tactical side, Puzzle Trooper is a breath of fresh air for the match 3 genre.

Unlike most puzzle games, Puzzle Trooper requires the player to build a squad of soldiers. After selecting a leader for the squad, new soldiers are handed out at a steady pace for winning games, buying them or as a result of special events. Each soldier has a colour that affects what they are good for and a type, such as armored vehicles, medics or a technician rather than a soldier.

Screenshot_2013-12-10-23-03-04Once a squad is made, the player embarks on a long, long series of campaigns. Besides the standard campaign where the player works their way along a increasingly difficult series of battles, special events are constantly available for an extra challenge and to unlock new soldiers or gain money. Every day there is a daily event and weekly events offer great rewards to anyone who finishes them.

Combat in Puzzle Trooper consist of matching colored balls. When balls are matched, that colour of soldier attacks. Combos, as in matching several groups of balls at once boosts attack power and matching multiple colours with one action causes more soldiers to fire at once. Unlike most match 3 type games you can drag a ball as far as you like, rather than just switching places with another ball. This enables huge, board wide combos. Enemies attack your squad at regular intervals. The idea is to string attacks together with combos to defeat the enemies before your squad is destroyed. Special abilities play a big part in combat as well and range from defensive boosts to powerful single attacks

Screenshot_2013-12-14-23-49-22When a battle is won, new soldiers and other materials are awarded. These soldiers can be used to level up other soldiers in your squad. Once a soldier reaches a certain level they can be evolved into a stronger form. Evolving soldiers plays a huge part in Puzzle Trooper.

The strengthening system in Puzzle Trooper is great fun. Leveling up and evolving troops is satisfying and it’s always fun to evolve troops into stronger forms just to see what whacky attacks they will get next. Puzzle Trooper features dozens of soldier types so there is always something new to see.

Puzzle Trooper’s presentation is great. Each soldier looks unique and animates very well. There are loads of amusing designs and neat attack animations. Even soldier names are funny as there are lots of parodies of celebrity names, such as Justin Timbersea. The game has a personality that shines though its presentation. It also sounds very good with plenty of beefy weapon sounds and good music.

Puzzle Trooper has scads of gameplay on offer. The endless stream of special events and huge variety of troops on offer give it a long shelf life.

Puzzle Trooper is a great puzzle game. It has a unique premise, addictive gameplay and loads of replay value. Try it today!

Wartune Going West

Wartune Going West

Sep 5, 2013

Kabam has announced that it will be an official western publisher of Wartune by R2 Games, an impressively popular Chinese free-to-play web game. Wartune is an online fantasy RPG with strategic elements, and it will be released on the mobile devices, as well as on Facebook, and other possible portable sources, in the nearest future. The game can already be accessed from the grounded computers via Kabam’s Official Site.

Blastron Review

Blastron Review

Aug 26, 2013

Blastron is a heady trip into a fantasy world where robot combat is not only the norm… it is encouraged.

It all starts with the graphics. Simply put, I like the look of this game. The virtual landscapes are bright, and there was an eerie feel to the 3d renderings. The animations employed, like the robot characterizations, are whimsical without being too cartoon-y, and as a whole, the whole package comes together nicely.

For games of this type to get on my good side, I like to see a decent tutorial. This game is on my good side. The teaching mode makes up one of the three modes (the others being multiplayer and single person campaign), and shows how to use the dual virtual buttons that make up most of the controls. The game uses adjustable arcing controls to control blast1the metal-bending artillery. In may ways, it mimics the dimension bending arcing in Angry Birds, in that dragging and manipulating that specific button adjusts power, velocity and more for the weapon chosen. With practice, it actually feels logical, and the physics feels almost natural. The other button controls movement in the fighting area.

Actual gameplay is best described as a war of attrition: blast others, and avoid being blasted. It’s fast and furious, and both actual play modes provide a good deal of fun, even though the limited play turns per time period in campaign mode was a tad disappointing. Real cash can solve this particular problem.

The game does give rewards, but I am still a bit salty about the ticket system. As a consolation, I cannot find the same restriction on the multiplayer mode, so there’s that, as well as the daily gift.

It’s a fun quick-hitter, with upgrades that can keep folks engaged.