The Magician’s Handbook Goes Free for Limited Time

The Magician’s Handbook Goes Free for Limited Time

Mar 2, 2015

Fans of G5’s game offerings will be glad to hear that Magician’s Handbook is going free for a limited period of time.

The fabled “Magician’s Handbook” has fallen into your hands. You are beckoned to a dark and desolate place whose true name has long been forgotten. Set out with your trusty wand in hand to find enchanted objects hidden throughout the valley which will help you to break the evil spell. Use special incantations to slowly reveal the pages of the sacred Magician’s Handbook. Lift the curse from the haunted valley to discover its true name in this brain-bending, hidden object adventure with unlimited replay value!

The Magician’s Handbook: Cursed Valley is developed and published on iOS and Android OS by G5 Entertainment under license from BC Soft Games, Inc.

Key Features:

13 Enchanted levels to explore
Unlimited replay value
2 Gameplay modes: casual and apprentice
12 Challenging mini-games
Exciting secret items to unlock
Gorgeous hand-painted Backgrounds

The game will be free from now through March 8th, 2015; it is available on the Play Store and the Amazon Appstore.

[Source: G5 Press Release]

Magician’s Handbook 2 Review

Magician’s Handbook 2 Review

Dec 26, 2012

Magician’s Handbook 2 is a hidden item sequel to Magician’s Handbook from G5 Entertainment. Chronologically occurring two years after the original, it keeps a lot of the elements that made the original so addictive. It brought updated scenes, similar gameplay and a tight storyline to the gaming table.

In this iteration, evil sea pirate Blacklore figures to p corral good practitioners of magic so as to use their powers for nefarious purposes, and I had to use whatever I had at my disposal to stop him. Magic played an integral role in my adventures.

I really liked the graphics, which were handcrafted masterpieces. They gave the game a sense of persona that made it feel more authentic. The color overlay was done almost too well; it was quite rich, with hues bursting at the seams. The game boasted 16 unique locations, so there was plenty of visual scenes to enjoy along the way.

The gameplay revolved around ultimately defeat the enemy by solving puzzles in the mini-games. As noted, it takes place after the original, and a little being summoned my help to free friends. This boiled down to mostly finding objects, and finding the difference in similar motifs. There were 21 mini-games, so there were a good amount of different stuff to get into as I progressed. I liked that the developer included three levels of difficulty, and I found a keen eye was probably the most needed skill to successfully traverse the game, and I thought the developer did a good job of hiding objects, and providing some fun ways to uncover them. For example, wind with grass (hint, hint) was creatively entertaining. All in all, the puzzles worked well within the style and story of the game.

For a refresh, I found this game to be quite entertaining. It was a colorful (literally) break from the norm, and the varied missions make it worth a try.