Jan 31, 2017
Truly, we didn’t know what to expect with WWE Champions Free Puzzle RPG. I mean, it’s WWE, so there’s going to at least be a suplex or two, no?
Ah… not so fast.
From looks standpoint, it has a bunch of comfortable characters. It isn’t too glitzy, and the stars themselves look a bit whimsical. The animations are decent, and the other visual pieces are quite well done. The game plays in portrait.
The game launches with The Rock — and, seriously, no one is better — leading the tutorial. You’re the team manager, and here’s the opportunity to lead WWE superstars to victory.
By now, you must have figured it out: this is a match-3 game. Come again? Yep, this is all about manipulating pieces for points.
The game leads you to a grid with gems of different colors. The idea is to, of course, make matches by gesture swap. Making matches dissolves the gems and yields power.
And here is where the main gimmick really reveals itself: the gems power WWE stars… wrestling WWE stars. Said fighters are above the grid of gems; every time you make a match of three (or more) horizontally or vertically, the star you are managing is able to perform some action against the opponent.
And then there are some special cases. Matching specific colors unleash specific moves. Combos are always great. There are special move cards that can be charged, and everything is geared towards dealing enough damage to be able to pin the opponent.
Now, a great element is the defense. When a pin is attempted, the defending wrestler gets three opportunities to match three gems to generate enough energy to kick out. If not, match is over.
The RPG part is pretty involved. Winning yields coin (and more, like more superstars and XP), and the game money can be used to improve one’s stars, which is important. There is a collaborative online mode, and other aspects that make the game fun.
There are opportunities to use real cash to expedite processes.
All in all, an engaging, atypical “wrestling” game. Not bad.