Mobfish Hunter Review

Mobfish Hunter Review

Apr 7, 2014

Mobfish Hunter is an interesting 2D arcade game from Appxplore that shoehorns — pleasantly — arcade elements with good old tilting and dodging.

Funnily enough, the backstory is post-apocalyptic in nature, with world autocratic rule somehow causing pollution that leads to mutated fish known as “mobfish” that are gleefully hunted by folks known as mobfish hunters. To frame this, the game employs decent graphics and smooth animations; the control mechanism is a combination of taps and intuitive tilting along a portrait orientation.

I liked the dual nature of the gameplay. The first part involved lobbing a mine straight down into the water; the mob1basic idea is to guide the mine as deep into the water as possible, while avoiding the fish that are swimming across the play area via the aforementioned tilting. The deeper the mine goes, the more rambunctious the aquatic beings become, seemingly trying to prevent further penetration of the mine.

If the mine hits a fish on the way down (or hits a restricted depth level), it is armed, and reverses course, becoming lethal to fish it makes contact with on the way back up. In the same way, the onus is on the player to use the tilt controls to guide the mine upwards to get as much fish as possible. In the end, success is a measure of the fish dispatched and the original depth of the mine. Action points (for leveling) and gold coins are rewards for making things happen.

The game incorporates plenty of boosts and upgradable attributes to make the play even more arcade-like, and for the most part, they do just that by making it easier to reach milestones and tag fish. real cash can be used to expedite gameplay, but money feels far from mandatory.

The game is easy to like, and hard to put away. Free-to-play has never been better, but be warned: you’ll dream of fishing… something like that.