Where Angels Cry Review

Where Angels Cry Review

Aug 7, 2013

There should be a personal kind of hell for hidden objects games that don’t show you which things need to be collected. So far I’ve encountered only one such game, this one, but it’s already enough to drive a man crazy. Where Angels Cry isn’t a bad game – it’s quite original, if anything. But collecting a barely-seen object, when you don’t even know how said object should look like, is like searching for a straw at a straw factory.

The story of Where Angels Cry is a bit convoluted. The main hero is a monk, who was assigned to some distant monastery in Alps to investigate some strange happenings, including the disappearance of one monk, and a statue of an angel that suddenly started crying tears of blood. It’s a strange mix of a detective, mystery and mythical genres, and surprisingly, it works somehow. Although Where Angels Cry isn’t that different from other hidden objects games, its story is sufficiently interesting and mysterious to keep the player playing, despite sudden urges to throw the device at the wall in a fit of anger.

Where Angels Cry 5Okay, maybe I’m a bit overreacting, since Where Angels Cry isn’t that much more difficult than the rest of hidden objects games. It’s just that removing a comprehensive list of objects to collect means that the game turns from one of attention, to one of pixel-hunting. It basically demands the player to scan every pixel to find whatever object is needed. At the very least, it helps with the process: holding the finger on the screen and moving it around will spawn a small hand icon, or a magnifying glass, if it hovers over an object of interest. Screen can also be zoomed in and out by pinching or distancing two fingers on the screen. If searching for the required items and thinking about the next step isn’t enough of a challenge, there are also a couple of dozen cherub statues that are scattered across the levels, and finding them all will grant some additional sweeties.

Overall, Where Angels Cry is quite a fine and sufficiently challenging game. Although I thought it to be a bit short, it’s still a game of great challenge, and interesting story, which is enough for a hidden objects game.