Monster Wars Review

Monster Wars Review

Jun 3, 2014

Monster Wars is a fun tower defense type of game, combining RPG-like customazition options for the units and hack and slash gameplay to make the package more than just that.

If Android gamers are familiar with Legendary Wars that came out a year ago, they will feel right at home with Monster Wars. It is essentially a tower defense kind of game. The action is presented in 2D and requires the players to think ahead and plan his units strategicaly accros the battlefield. Games like these always reminds me of Ronimo Games’ Swords and Soldiers, in my opinion the best 2D real-time strategic game out there. I’ve been playing the Wii U version a lot lately, so I had no problem with going deep in Monster Wars. Not that it has a difficult learning curve or anything; the game has similiar basic rules. And they are solid as ever.

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To keep things interesting, Monster Wars offers a hack and slash section, where players can collect coins. With these coins, they can upgrade their units. This is really necessary, because later on, the game gets really hard. Sadly, the game doesn’t offers many spendable coins or so called soulstones (with these, players can unlock new characters and other cool stuff). So I felt I had to spend money to progress a bit faster in the huge campaign mode, which can take dozens of hours of your time. Luckily, coins, gems and soulstones collected in the endless modes, where players fight of waves of monsters until they are defeated, are spendable in the campaign mode. It softens the idea that I need to spend real money a bit, but not by much.

One of the biggest features in Monster Wars is the ability to level up and even evolve the characters in the player’s team. There are more than fifteen characters and everybody has his own special quirks. It offers a lot of depth, because players can choose which character they want on their team and which one should be more powerful. But again: leveling up those teammates costs a lot of time and – if players don’t want to do that, but do want to progress – a lot of money. Furthermore, the game controls very well, looks and sounds very good and really has a nice pace overall.

When I think about Monster Wars, I think about Swords and Soldiers, only the direction developer Liv Games has taken is a bit different. It has the same solid base, but offers more character customization, endless modes, a fine control scheme, beautiful graphics and a good gameplay pace. Sadly, I felt cornered in a way that I had to spend money to improve my progression throughout the game, because the game doesn’t offer enough in-game currency to wipe that feeling away.